====================================================================================================

John Smith Legacy - Resource Pack Changelog

for Minecraft Java Edition 1.12.2

https://www.johnsmithlegacy.co.uk/

Berylium font created by Typodermic Fonts, licenced to JimStoneCraft.
https://typodermicfonts.com/

====================================================================================================

-20th December 2024 - Minecraft 1.12.2 v17----------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates\lit_pumpkin.json
                blockstates\pumpkin.json
                models\block\lit_pumpkin_white.json
                models\block\pumpkin_white.json
                textures\blocks\pumpkin_white_bottom.png
                textures\blocks\pumpkin_white_face_on.png
                textures\blocks\pumpkin_white_face_on.png.mcmeta
                textures\blocks\pumpkin_white_side.png
                textures\blocks\pumpkin_white_top.png
                textures\misc\pumpkinblur.png

Random white variant for pumpkins.

JimStoneCraft
<UPDATED>
               models\item\custom_template_record.json
               models\item\custom_template_record_cracked.json
               models\item\record_11.json
               models\item\record_13.json
               models\item\record_blocks.json
               models\item\record_cat.json
               models\item\record_chirp.json
               models\item\record_far.json
               models\item\record_mall.json
               models\item\record_mellohi.json
               models\item\record_stal.json
               models\item\record_strad.json
               models\item\record_wait.json
               models\item\record_ward.json
               textures/environment/snow.png
               textures/items/dye_powder_gray.png
               textures/models/armor/_alternates_with_gloves/chainmail_layer_1.png
               textures/models/armor/_alternates_with_gloves/diamond_layer_1.png
               textures/models/armor/_alternates_with_gloves/gold_layer_1.png
               textures/models/armor/_alternates_with_gloves/iron_layer_1.png
               textures/models/armor/_alternates_with_gloves/leather_layer_1.png
               textures/models/armor/_alternates_with_gloves/netherite_layer_1.png
               textures/models/armor/chainmail_layer_1.png
               textures/models/armor/chainmail_layer_2.png
               textures/models/armor/diamond_layer_1.png
               textures/models/armor/diamond_layer_2.png
               textures/models/armor/gold_layer_1.png
               textures/models/armor/gold_layer_2.png
               textures/models/armor/iron_layer_1.png
               textures/models/armor/iron_layer_2.png
               textures/models/armor/leather_layer_1.png
               textures/models/armor/leather_layer_1_overlay.png
               textures/models/armor/leather_layer_2_overlay.png
               textures\entity\banner\skull.png
               textures\entity\experience_orb.png
               textures\font\ascii_sga.png
               textures\gui\container\brewing_stand.png
               textures\gui\container\enchanting_table.png
               textures\gui\container\furnace.png
               textures\gui\container\inventory.png
               textures\items\arrow.png
               textures\items\bow_pulling_0.png
               textures\items\bow_pulling_1.png
               textures\items\bow_pulling_2.png
               textures\items\carrot_on_a_stick.png
               textures\items\clock_00.png - clock_63.png
               textures\items\fishing_rod_cast.png
               textures\items\fishing_rod_uncast.png
               textures\items\name_tag.png
               textures\items\record_11.png
               textures\items\record_13.png
               textures\items\record_13.png.mcmeta
               textures\items\record_blocks.png
               textures\items\record_blocks.png.mcmeta
               textures\items\record_cat.png
               textures\items\record_cat.png.mcmeta
               textures\items\record_chirp.png
               textures\items\record_chirp.png.mcmeta
               textures\items\record_far.png
               textures\items\record_far.png.mcmeta
               textures\items\record_mall.png
               textures\items\record_mall.png.mcmeta
               textures\items\record_mellohi.png
               textures\items\record_mellohi.png.mcmeta
               textures\items\record_stal.png
               textures\items\record_stal.png.mcmeta
               textures\items\record_strad.png
               textures\items\record_strad.png.mcmeta
               textures\items\record_wait.png
               textures\items\record_wait.png.mcmeta
               textures\items\record_ward.png
               textures\items\record_ward.png.mcmeta
               textures\items\spectral_arrow.png
               textures\items\stone_axe.png
               textures\items\stone_hoe.png
               textures\items\stone_pickaxe.png
               textures\items\stone_shovel.png
               textures\items\stone_sword.png
               textures\items\tipped_arrow_base.png
               textures\items\tipped_arrow_head.png
               textures\map\map_icons.png
               textures\misc\unknown_pack.png
               textures\misc\unknown_server.png

When I started the armour trims, I noticed that some of the trim did not line up, so I've had to
edit every single one of the armours to make them more consistent.

Also add a belt to the leather trousers.

Also alternative armours with gloves.

Tweaked the Stone weapons.



-15th December 2023 - Minecraft 1.12.2 v16----------------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/block.properties
                mcpatcher/cit/fireworks/burst1.png
                mcpatcher/cit/fireworks/burst1.properties
                mcpatcher/cit/fireworks/burst2.png
                mcpatcher/cit/fireworks/burst2.properties
                mcpatcher/cit/fireworks/burst3.png
                mcpatcher/cit/fireworks/burst3.properties
                mcpatcher/cit/fireworks/creeper1.png
                mcpatcher/cit/fireworks/creeper1.properties
                mcpatcher/cit/fireworks/creeper2.png
                mcpatcher/cit/fireworks/creeper2.properties
                mcpatcher/cit/fireworks/creeper3.png
                mcpatcher/cit/fireworks/creeper3.properties
                mcpatcher/cit/fireworks/large1.png
                mcpatcher/cit/fireworks/large1.properties
                mcpatcher/cit/fireworks/large2.png
                mcpatcher/cit/fireworks/large2.properties
                mcpatcher/cit/fireworks/large3.png
                mcpatcher/cit/fireworks/large3.properties
                mcpatcher/cit/fireworks/small1.png
                mcpatcher/cit/fireworks/small1.properties
                mcpatcher/cit/fireworks/small2.png
                mcpatcher/cit/fireworks/small2.properties
                mcpatcher/cit/fireworks/small3.png
                mcpatcher/cit/fireworks/small3.properties
                mcpatcher/cit/fireworks/star1.png
                mcpatcher/cit/fireworks/star1.properties
                mcpatcher/cit/fireworks/star2.png
                mcpatcher/cit/fireworks/star2.properties
                mcpatcher/cit/fireworks/star3.png
                mcpatcher/cit/fireworks/star3.properties
                mcpatcher/cit/fireworks/zstandard1.png
                mcpatcher/cit/fireworks/zstandard1.properties
                mcpatcher/cit/fireworks/zstandard2.png
                mcpatcher/cit/fireworks/zstandard2.properties
                mcpatcher/cit/fireworks/zstandard3.png
                mcpatcher/cit/fireworks/zstandard3.properties
                mcpatcher/cit/name_tag/name_tag.png
                mcpatcher/cit/name_tag/name_tag.properties
                mcpatcher/cit/tipped_arrows/awkward.properties
                mcpatcher/cit/tipped_arrows/fire_resistance.properties
                mcpatcher/cit/tipped_arrows/fire_resistance_long.properties
                mcpatcher/cit/tipped_arrows/harming.properties
                mcpatcher/cit/tipped_arrows/harming_strong.properties
                mcpatcher/cit/tipped_arrows/healing.properties
                mcpatcher/cit/tipped_arrows/healing_strong.properties
                mcpatcher/cit/tipped_arrows/invisibility.properties
                mcpatcher/cit/tipped_arrows/invisibility_long.properties
                mcpatcher/cit/tipped_arrows/leaping.properties
                mcpatcher/cit/tipped_arrows/leaping_long.properties
                mcpatcher/cit/tipped_arrows/leaping_strong.properties
                mcpatcher/cit/tipped_arrows/luck.properties
                mcpatcher/cit/tipped_arrows/mundane.properties
                mcpatcher/cit/tipped_arrows/night_vision.properties
                mcpatcher/cit/tipped_arrows/night_vision_long.properties
                mcpatcher/cit/tipped_arrows/poison.properties
                mcpatcher/cit/tipped_arrows/poison_long.properties
                mcpatcher/cit/tipped_arrows/poison_strong.properties
                mcpatcher/cit/tipped_arrows/regeneration.properties
                mcpatcher/cit/tipped_arrows/regeneration_long.properties
                mcpatcher/cit/tipped_arrows/regeneration_strong.properties
                mcpatcher/cit/tipped_arrows/slow_falling.properties
                mcpatcher/cit/tipped_arrows/slow_falling_long.properties
                mcpatcher/cit/tipped_arrows/slowness.properties
                mcpatcher/cit/tipped_arrows/slowness_long.properties
                mcpatcher/cit/tipped_arrows/slowness_strong.properties
                mcpatcher/cit/tipped_arrows/strength.properties
                mcpatcher/cit/tipped_arrows/strength_long.properties
                mcpatcher/cit/tipped_arrows/strength_strong.properties
                mcpatcher/cit/tipped_arrows/swiftness.properties
                mcpatcher/cit/tipped_arrows/swiftness_long.properties
                mcpatcher/cit/tipped_arrows/swiftness_strong.properties
                mcpatcher/cit/tipped_arrows/thick.properties
                mcpatcher/cit/tipped_arrows/turtle_master.properties
                mcpatcher/cit/tipped_arrows/turtle_master_long.properties
                mcpatcher/cit/tipped_arrows/turtle_master_strong.properties
                mcpatcher/cit/tipped_arrows/water_breathing.properties
                mcpatcher/cit/tipped_arrows/water_breathing_long.properties
                mcpatcher/cit/tipped_arrows/weakness.properties
                mcpatcher/cit/tipped_arrows/weakness_long.properties
                mcpatcher/gui/container/llama_black.png
                mcpatcher/gui/container/llama_black.properties
                mcpatcher/gui/container/llama_blue.png
                mcpatcher/gui/container/llama_blue.properties
                mcpatcher/gui/container/llama_brown.png
                mcpatcher/gui/container/llama_brown.properties
                mcpatcher/gui/container/llama_cyan.png
                mcpatcher/gui/container/llama_cyan.properties
                mcpatcher/gui/container/llama_gray.png
                mcpatcher/gui/container/llama_gray.properties
                mcpatcher/gui/container/llama_green.png
                mcpatcher/gui/container/llama_green.properties
                mcpatcher/gui/container/llama_light_blue.png
                mcpatcher/gui/container/llama_light_blue.properties
                mcpatcher/gui/container/llama_light_gray.png
                mcpatcher/gui/container/llama_light_gray.properties
                mcpatcher/gui/container/llama_lime.png
                mcpatcher/gui/container/llama_lime.properties
                mcpatcher/gui/container/llama_magenta.png
                mcpatcher/gui/container/llama_magenta.properties
                mcpatcher/gui/container/llama_orange.png
                mcpatcher/gui/container/llama_orange.properties
                mcpatcher/gui/container/llama_pink.png
                mcpatcher/gui/container/llama_pink.properties
                mcpatcher/gui/container/llama_purple.png
                mcpatcher/gui/container/llama_purple.properties
                mcpatcher/gui/container/llama_red.png
                mcpatcher/gui/container/llama_red.properties
                mcpatcher/gui/container/llama_white.png
                mcpatcher/gui/container/llama_white.properties
                mcpatcher/gui/container/llama_yellow.png
                mcpatcher/gui/container/llama_yellow.properties
                optifine/cem/shulker.jem
                optifine/cem/shulker_box.jem
                models/block/acacia_door_lower.json
                models/block/acacia_door_lower_rh.json
                models/block/acacia_door_upper.json
                models/block/acacia_door_upper_rh.json
                models/block/acacia_sapling.json
                models/block/armor_stand_inventory.json
                models/block/birch_sapling.json
                models/block/brewing_stand.json
                models/block/brewing_stand_bottle0.json
                models/block/brewing_stand_bottle1.json
                models/block/brewing_stand_bottle2.json
                models/block/brewing_stand_empty0.json
                models/block/brewing_stand_empty1.json
                models/block/brewing_stand_empty2.json
                models/block/brewing_stand_inventory.json
                models/block/custom_acacia_boat_inventory.json
                models/block/custom_birch_boat_inventory.json
                models/block/custom_chest_minecart_inventory.json
                models/block/custom_command_block_minecart_inventory.json
                models/block/custom_cross.json
                models/block/custom_cross_small.json
                models/block/custom_cross_tinted.json
                models/block/custom_cross_tinted_small.json
                models/block/custom_dark_oak_boat_inventory.json
                models/block/custom_furnace_minecart_inventory.json
                models/block/custom_hopper_minecart_inventory.json
                models/block/custom_jungle_boat_inventory.json
                models/block/custom_minecart_inventory.json
                models/block/custom_oak_boat_inventory.json
                models/block/custom_spruce_boat_inventory.json
                models/block/custom_template_boat_inventory.json
                models/block/custom_shulker_shell_inventory.json
                models/block/custom_template_item_frame.json
                models/block/custom_template_item_frame_map.json
                models/block/custom_tnt_minecart_inventory.json
                models/block/dark_oak_door_upper.json
                models/block/dark_oak_door_upper_rh.json
                models/block/dark_oak_sapling.json
                models/block/iron_door_lower.json
                models/block/iron_door_lower_rh.json
                models/block/iron_door_upper.json
                models/block/iron_door_upper_rh.json
                models/block/iron_trapdoor_bottom.json
                models/block/iron_trapdoor_open.json
                models/block/iron_trapdoor_top.json
                models/block/item_frame.json
                models/block/item_frame_map.json
                models/block/jungle_door_upper.json
                models/block/jungle_door_upper_rh.json
                models/block/jungle_sapling.json
                models/block/mob_spawner_cage.json
                models/block/oak_sapling.json
                models/block/sign.json
                models/block/spruce_sapling.json
                models/block/trapdoor_bottom.json
                models/block/trapdoor_open.json
                models/block/trapdoor_top.json
                models/block/waterlily.json
                models/block/wooden_door_upper.json
                models/block/wooden_door_upper_rh.json
                models/item/acacia_boat.json
                models/item/acacia_sapling.json
                models/item/allium.json
                models/item/birch_boat.json
                models/item/birch_sapling.json
                models/item/blue_orchid.json
                models/item/brewing_stand.json
                models/item/brown_mushroom.json
                models/item/chest_minecart.json
                models/item/command_block_minecart.json
                models/item/custom_tipped_arrow_fire_resistance.json
                models/item/custom_tipped_arrow_fire_resistance_long.json
                models/item/custom_tipped_arrow_harming.json
                models/item/custom_tipped_arrow_harming_strong.json
                models/item/custom_tipped_arrow_healing.json
                models/item/custom_tipped_arrow_healing_strong.json
                models/item/custom_tipped_arrow_invisibility.json
                models/item/custom_tipped_arrow_invisibility_long.json
                models/item/custom_tipped_arrow_leaping.json
                models/item/custom_tipped_arrow_leaping_long.json
                models/item/custom_tipped_arrow_leaping_strong.json
                models/item/custom_tipped_arrow_luck.json
                models/item/custom_tipped_arrow_mundane.json
                models/item/custom_tipped_arrow_night_vision.json
                models/item/custom_tipped_arrow_night_vision_long.json
                models/item/custom_tipped_arrow_poison.json
                models/item/custom_tipped_arrow_poison_long.json
                models/item/custom_tipped_arrow_poison_strong.json
                models/item/custom_tipped_arrow_regeneration.json
                models/item/custom_tipped_arrow_regeneration_long.json
                models/item/custom_tipped_arrow_regeneration_strong.json
                models/item/custom_tipped_arrow_slow_falling.json
                models/item/custom_tipped_arrow_slow_falling_long.json
                models/item/custom_tipped_arrow_slowness.json
                models/item/custom_tipped_arrow_slowness_long.json
                models/item/custom_tipped_arrow_slowness_strong.json
                models/item/custom_tipped_arrow_strength.json
                models/item/custom_tipped_arrow_strength_long.json
                models/item/custom_tipped_arrow_strength_strong.json
                models/item/custom_tipped_arrow_swiftness.json
                models/item/custom_tipped_arrow_swiftness_long.json
                models/item/custom_tipped_arrow_swiftness_strong.json
                models/item/custom_tipped_arrow_thick.json
                models/item/custom_tipped_arrow_turtle_master.json
                models/item/custom_tipped_arrow_turtle_master_long.json
                models/item/custom_tipped_arrow_turtle_master_strong.json
                models/item/custom_tipped_arrow_water_breathing.json
                models/item/custom_tipped_arrow_water_breathing_long.json
                models/item/custom_tipped_arrow_weakness.json
                models/item/custom_tipped_arrow_weakness_long.json
                models/item/dandelion.json
                models/item/dark_oak_boat.json
                models/item/dark_oak_sapling.json
                models/item/dead_bush.json
                models/item/double_fern.json
                models/item/double_grass.json
                models/item/double_rose.json
                models/item/end_crystal.json
                models/item/fern.json
                models/item/furnace_minecart.json
                models/item/hopper_minecart.json
                models/item/houstonia.json
                models/item/item_frame.json
                models/item/jungle_boat.json
                models/item/jungle_sapling.json
                models/item/minecart.json
                models/item/oak_boat.json
                models/item/oak_sapling.json
                models/item/orange_tulip.json
                models/item/oxeye_daisy.json
                models/item/paeonia.json
                models/item/painting.json
                models/item/pink_tulip.json
                models/item/poppy.json
                models/item/red_mushroom.json
                models/item/red_tulip.json
                models/item/sign.json
                models/item/shulker_shell.json
                models/item/spruce_boat.json
                models/item/spruce_sapling.json
                models/item/sunflower.json
                models/item/syringa.json
                models/item/tall_grass.json
                models/item/tnt_minecart.json
                models/item/waterlily.json
                models/item/web.json
                models/item/white_tulip.json
                textures/blocks/cactus_pot.png
                textures/blocks/custom_acacia_boat.png
                textures/blocks/custom_birch_boat.png
                textures/blocks/custom_chest.png
                textures/blocks/custom_dark_oak_boat.png
                textures/blocks/custom_end_crystal_inner_inventory.png
                textures/blocks/custom_end_crystal_inventory.png
                textures/blocks/custom_jungle_boat.png
                textures/blocks/custom_minecart.png
                textures/blocks/custom_oak_boat.png
                textures/blocks/custom_shulker_shell_inventory.png
                textures/blocks/custom_spruce_boat.png
                textures/blocks/door_acacia_inner_edge_horizontal.png
                textures/blocks/door_acacia_inner_edge_vertical.png
                textures/blocks/door_dark_oak_inner_edge.png
                textures/blocks/door_iron_inner_edge.png
                textures/blocks/door_jungle_inner_edge.png
                textures/blocks/door_wood_inner_edge.png
                textures/blocks/item_frame_back.png
                textures/blocks/item_frame_front.png
                textures/blocks/mob_spawner_bottom_inside.png
                textures/blocks/mob_spawner_inside.png
                textures/blocks/mob_spawner_top_inside.png
                textures/blocks/sign.png
                textures/items/tipped_arrow_awkward.png
                textures/items/tipped_arrow_fire_resistance.png
                textures/items/tipped_arrow_fire_resistance_long.png
                textures/items/tipped_arrow_harming.png
                textures/items/tipped_arrow_harming_strong.png
                textures/items/tipped_arrow_healing.png
                textures/items/tipped_arrow_healing_strong.png
                textures/items/tipped_arrow_invisibility.png
                textures/items/tipped_arrow_invisibility_long.png
                textures/items/tipped_arrow_leaping.png
                textures/items/tipped_arrow_leaping_long.png
                textures/items/tipped_arrow_leaping_strong.png
                textures/items/tipped_arrow_luck.png
                textures/items/tipped_arrow_mundane.png
                textures/items/tipped_arrow_night_vision.png
                textures/items/tipped_arrow_night_vision_long.png
                textures/items/tipped_arrow_poison.png
                textures/items/tipped_arrow_poison_long.png
                textures/items/tipped_arrow_poison_strong.png
                textures/items/tipped_arrow_regeneration.png
                textures/items/tipped_arrow_regeneration_long.png
                textures/items/tipped_arrow_regeneration_strong.png
                textures/items/tipped_arrow_slow_falling.png
                textures/items/tipped_arrow_slow_falling_long.png
                textures/items/tipped_arrow_slowness.png
                textures/items/tipped_arrow_slowness_long.png
                textures/items/tipped_arrow_slowness_strong.png
                textures/items/tipped_arrow_strength.png
                textures/items/tipped_arrow_strength_long.png
                textures/items/tipped_arrow_strength_strong.png
                textures/items/tipped_arrow_swiftness.png
                textures/items/tipped_arrow_swiftness_long.png
                textures/items/tipped_arrow_swiftness_strong.png
                textures/items/tipped_arrow_thick.png
                textures/items/tipped_arrow_turtle_master.png
                textures/items/tipped_arrow_turtle_master_long.png
                textures/items/tipped_arrow_turtle_master_strong.png
                textures/items/tipped_arrow_water_breathing.png
                textures/items/tipped_arrow_water_breathing_long.png
                textures/items/tipped_arrow_weakness.png
                textures/items/tipped_arrow_weakness_long.png

OptiFine CIT for the Tipped Arrows using the same potion symbols.

OptiFine CIT for all the Paintings.

OptiFine custom GUI's for the Villagers, this now shows the level indicators at each end of the XP
bar.

OptiFine custom GUI's for Llamas when they have a carpet.

Inside edges on all the doors.

Custom Armor Stand, End Crystal and Shulker Shell inventory models.

Cleaning up some of the OptiFine file paths.

OptiFine CEM (Custom Entity Model) for Shulker and Shulker Boxes, also Shulker Box scaled to the
same size as a chest.

JimStoneCraft
<UPDATED>
                mcpatcher/cit/potions/linger/linger_poison.png
                mcpatcher/cit/potions/linger/linger_poison_long.png
                mcpatcher/cit/potions/linger/linger_potion_overlay.png
                mcpatcher/cit/potions/linger/linger_poison_strong.png
                mcpatcher/cit/potions/normal/normal_poison.png
                mcpatcher/cit/potions/normal/normal_poison_long.png
                mcpatcher/cit/potions/normal/normal_potion_overlay.png
                mcpatcher/cit/potions/normal/normal_poison_strong.png
                mcpatcher/cit/potions/splash/splash_poison.png
                mcpatcher/cit/potions/splash/splash_poison_long.png
                mcpatcher/cit/potions/splash/splash_potion_overlay.png
                mcpatcher/cit/potions/splash/splash_poison_strong.png
                mcpatcher/mob/snowman2.png
                mcpatcher/mob/snowman3.png
                mcpatcher/mob/snowman4.png
                mcpatcher/mob/snowman5.png
                mcpatcher/mob/snowman6.png
                mcpatcher/mob/snowman7.png
                mcpatcher/mob/snowman8.png
                mcpatcher/mob/snowman9.png
                mcpatcher/mob/snowman10.png
                models/block/acacia_door_inventory.json
                models/block/acacia_door_lower.json
                models/block/acacia_door_lower_rh.json
                models/block/acacia_door_upper.json
                models/block/acacia_door_upper_rh.json
                models/block/acacia_sapling.json
                models/block/acacia_sapling0.json
                models/block/armor_stand_inventory.json
                models/block/beacon.json
                models/block/birch_door_inventory.json
                models/block/birch_sapling.json
                models/block/birch_sapling0.json
                models/block/brewing_stand.json
                models/block/brewing_stand_bottle0.json
                models/block/brewing_stand_bottle1.json
                models/block/brewing_stand_bottle2.json
                models/block/brewing_stand_empty0.json
                models/block/brewing_stand_empty1.json
                models/block/brewing_stand_empty2.json
                models/block/brewing_stand_inventory.json
                models/block/cauldron_empty.json
                models/block/cauldron_level1.json
                models/block/cauldron_level2.json
                models/block/cauldron_level3.json
                models/block/cocoa_age0_s.json
                models/block/cocoa_age1_s.json
                models/block/cocoa_age2_s.json
                models/block/custom_cross.json
                models/block/custom_cross_small.json
                models/block/custom_cross_tinted.json
                models/block/custom_cross_tinted_small.json
                models/block/custom_detector_rail_flat.json
                models/block/custom_golden_rail_flat.json
                models/block/custom_rail_flat.json
                models/block/custom_template_door_inventory.json
                models/block/custom_template_flower_pot.json
                models/block/custom_template_flower_pot_cross.json
                models/block/custom_template_item_frame.json
                models/block/custom_template_potted_cactus.json
                models/block/dark_oak_door_inventory.json
                models/block/dark_oak_door_upper.json
                models/block/dark_oak_door_upper_rh.json
                models/block/dark_oak_sapling.json
                models/block/dark_oak_sapling0.json
                models/block/end_crystal_inventory.json
                models/block/flower_pot.json
                models/block/flower_pot1.json
                models/block/flower_pot2.json
                models/block/flower_pot3.json
                models/block/flower_pot_cactus.json
                models/block/flower_pot_cactus1.json
                models/block/flower_pot_cactus2.json
                models/block/flower_pot_cactus3.json
                models/block/flower_pot_cross.json
                models/block/flower_pot_cross1.json
                models/block/flower_pot_cross2.json
                models/block/flower_pot_cross3.json
                models/block/flower_pot_cross4.json
                models/block/flower_pot_cross5.json
                models/block/flower_pot_fern.json
                models/block/flower_pot_fern1.json
                models/block/flower_pot_fern2.json
                models/block/flower_pot_fern3.json
                models/block/hopper_down.json
                models/block/hopper_side.json
                models/block/iron_door_inventory.json
                models/block/iron_door_lower.json
                models/block/iron_door_lower_rh.json
                models/block/iron_door_upper.json
                models/block/iron_door_upper_rh.json
                models/block/item_frame.json
                models/block/item_frame_map.json
                models/block/jukebox.json
                models/block/jukebox_in.json
                models/block/jungle_door_inventory.json
                models/block/jungle_door_upper.json
                models/block/jungle_door_upper_rh.json
                models/block/jungle_sapling.json
                models/block/jungle_sapling0.json
                models/block/melon_stem_growth0.json
                models/block/melon_stem_growth1.json
                models/block/melon_stem_growth2.json
                models/block/melon_stem_growth3.json
                models/block/melon_stem_growth4.json
                models/block/melon_stem_growth5.json
                models/block/melon_stem_growth6.json
                models/block/melon_stem_growth7.json
                models/block/oak_sapling.json
                models/block/oak_sapling0.json
                models/block/piston_head.json
                models/block/piston_head_short.json
                models/block/pumpkin_stem_growth0.json
                models/block/pumpkin_stem_growth1.json
                models/block/pumpkin_stem_growth2.json
                models/block/pumpkin_stem_growth3.json
                models/block/pumpkin_stem_growth4.json
                models/block/pumpkin_stem_growth5.json
                models/block/pumpkin_stem_growth6.json
                models/block/pumpkin_stem_growth7.json
                models/block/redstone_dot.json
                models/block/redstone_side.json
                models/block/redstone_side_alt.json
                models/block/redstone_side_alt0.json
                models/block/redstone_side_alt1.json
                models/block/redstone_side0.json
                models/block/redstone_side1.json
                models/block/redstone_up.json
                models/block/spawner.json
                models/block/spruce_door_inventory.json
                models/block/spruce_sapling.json
                models/block/spruce_sapling0.json
                models/block/stem_fruit.json
                models/block/stem_growth0.json
                models/block/stem_growth1.json
                models/block/stem_growth2.json
                models/block/stem_growth3.json
                models/block/stem_growth4.json
                models/block/stem_growth5.json
                models/block/stem_growth6.json
                models/block/stem_growth7.json
                models/block/tripwire_attached_n.json
                models/block/tripwire_attached_ne.json
                models/block/tripwire_attached_ns.json
                models/block/tripwire_attached_nse.json
                models/block/tripwire_attached_nsew.json
                models/block/tripwire_hook.json
                models/block/tripwire_hook_attached.json
                models/block/tripwire_hook_attached_powered.json
                models/block/tripwire_hook_powered.json
                models/block/tripwire_n.json
                models/block/tripwire_ne.json
                models/block/tripwire_ns.json
                models/block/tripwire_nse.json
                models/block/tripwire_nsew.json
                models/block/vine_1.json
                models/block/waterlily.json
                models/block/wooden_door_inventory.json
                models/block/wooden_door_lower.json
                models/block/wooden_door_lower_rh.json
                models/block/wooden_door_upper.json
                models/block/wooden_door_upper_rh.json
                models/item/acacia_sapling.json
                models/item/allium.json
                models/item/armor_stand.json
                models/item/birch_sapling.json
                models/item/blue_orchid.json
                models/item/brewing_stand.json
                models/item/brown_mushroom.json
                models/item/dandelion.json
                models/item/dark_oak_sapling.json
                models/item/dead_bush.json
                models/item/double_fern.json
                models/item/double_grass.json
                models/item/double_rose.json
                models/item/end_crystal.json
                models/item/fern.json
                models/item/hopper.json
                models/item/houstonia.json
                models/item/jungle_sapling.json
                models/item/oak_sapling.json
                models/item/orange_tulip.json
                models/item/oxeye_daisy.json
                models/item/paeonia.json
                models/item/pink_tulip.json
                models/item/poppy.json
                models/item/red_mushroom.json
                models/item/red_tulip.json
                models/item/shield.json
                models/item/shield_blocking.json
                models/item/shulker_shell.json
                models/item/spruce_sapling.json
                models/item/sunflower.json
                models/item/syringa.json
                models/item/tall_grass.json
                models/item/vine.json
                models/item/waterlily.json
                models/item/web.json
                models/item/white_tulip.json
                textures/blocks/brewing_stand.png
                textures/blocks/brewing_stand_base.png
                textures/blocks/button_stone.png
                textures/blocks/button_wooden.png
                textures/blocks/custom_armor_stand.png
                textures/blocks/flower_pot.png
                textures/blocks/flower_pot1.png
                textures/blocks/flower_pot2.png
                textures/blocks/flower_pot3.png
                textures/blocks/gravel.png
                textures/blocks/gravel1.png
                textures/blocks/gravel2.png
                textures/blocks/gravel3.png
                textures/blocks/gravel4.png
                textures/blocks/gravel5.png
                textures/blocks/gravel6.png
                textures/blocks/glazed_terracotta_black.png
                textures/blocks/glazed_terracotta_blue.png
                textures/blocks/glazed_terracotta_brown.png
                textures/blocks/glazed_terracotta_cyan.png
                textures/blocks/glazed_terracotta_gray.png
                textures/blocks/glazed_terracotta_green.png
                textures/blocks/glazed_terracotta_light_blue.png
                textures/blocks/glazed_terracotta_lime.png
                textures/blocks/glazed_terracotta_magenta.png
                textures/blocks/glazed_terracotta_orange.png
                textures/blocks/glazed_terracotta_pink.png
                textures/blocks/glazed_terracotta_purple.png
                textures/blocks/glazed_terracotta_red.png
                textures/blocks/glazed_terracotta_silver.png
                textures/blocks/glazed_terracotta_white.png
                textures/blocks/glazed_terracotta_yellow.png
                textures/blocks/jukebox_bottom.png
                textures/blocks/jukebox_side.png
                textures/blocks/jukebox_top.png
                textures/blocks/jukebox_top_arm.png
                textures/blocks/jukebox_top_in.png
                textures/blocks/melon_stem_connected.png
                textures/blocks/melon_stem_disconnected.png
                textures/blocks/piston_shaft.png
                textures/blocks/pumpkin_stem_connected.png
                textures/blocks/pumpkin_stem_disconnected.png
                textures/blocks/redstone_dust_dot.png
                textures/blocks/redstone_dust_line0.png
                textures/blocks/redstone_dust_line1.png
                textures/blocks/sapling_acacia.png
                textures/blocks/sapling_acacia0.png
                textures/blocks/sapling_birch.png
                textures/blocks/sapling_birch0.png
                textures/blocks/sapling_jungle.png
                textures/blocks/sapling_jungle0.png
                textures/blocks/sapling_oak.png
                textures/blocks/sapling_oak0.png
                textures/blocks/sapling_roofed_oak.png
                textures/blocks/sapling_roofed_oak0.png
                textures/blocks/sapling_spruce.png
                textures/blocks/sapling_spruce_pot.png
                textures/blocks/sapling_spruce0.png
                textures/blocks/structure_block_corner.png
                textures/blocks/trip_wire_hook.png
                textures/blocks/web.png
                textures/blocks/web1.png
                textures/blocks/web2.png
                textures/blocks/web3.png
                textures/entity/bat.png
                textures/entity/elytra.png
                textures/entity/endermite.png
                textures/entity/guardian.png
                textures/entity/guardian_elder.png
                textures/entity/lead_knot.png
                textures/entity/minecart.png
                textures/entity/snowman.png
                textures/entity/bear/polarbear.png
                textures/entity/boat/boat_acacia.png
                textures/entity/boat/boat_birch.png
                textures/entity/boat/boat_darkoak.png
                textures/entity/boat/boat_jungle.png
                textures/entity/boat/boat_oak.png
                textures/entity/boat/boat_spruce.png
                textures/entity/cat/black.png
                textures/entity/cat/ocelot.png
                textures/entity/cat/red.png
                textures/entity/cat/siamese.png
                textures/entity/enderdragon/dragon.png
                textures/entity/enderdragon/dragon_exploding.png
                textures/entity/enderdragon/dragon_eyes.png
                textures/entity/enderdragon/dragon_fireball.png
                textures/entity/horse/donkey.png
                textures/entity/horse/horse_black.png
                textures/entity/horse/horse_brown.png
                textures/entity/horse/horse_chestnut.png
                textures/entity/horse/horse_creamy.png
                textures/entity/horse/horse_darkbrown.png
                textures/entity/horse/horse_gray.png
                textures/entity/horse/horse_markings_blackdots.png
                textures/entity/horse/horse_markings_white.png
                textures/entity/horse/horse_markings_whitedots.png
                textures/entity/horse/horse_markings_whitefield.png
                textures/entity/horse/horse_white.png
                textures/entity/horse/horse_zombie.png
                textures/entity/horse/mule.png
                textures/entity/llama/llama.png
                textures/entity/llama/llama_brown.png
                textures/entity/llama/llama_creamy.png
                textures/entity/llama/llama_gray.png
                textures/entity/llama/llama_white.png
                textures/entity/llama/spit.png
                textures/entity/llama/decor/decor_black.png
                textures/entity/llama/decor/decor_blue.png
                textures/entity/llama/decor/decor_brown.png
                textures/entity/llama/decor/decor_cyan.png
                textures/entity/llama/decor/decor_gray.png
                textures/entity/llama/decor/decor_green.png
                textures/entity/llama/decor/decor_light_blue.png
                textures/entity/llama/decor/decor_lime.png
                textures/entity/llama/decor/decor_magenta.png
                textures/entity/llama/decor/decor_orange.png
                textures/entity/llama/decor/decor_pink.png
                textures/entity/llama/decor/decor_purple.png
                textures/entity/llama/decor/decor_red.png
                textures/entity/llama/decor/decor_silver.png
                textures/entity/llama/decor/decor_white.png
                textures/entity/llama/decor/decor_yellow.png
                textures/entity/parrot/parrot_blue.png
                textures/entity/parrot/parrot_green.png
                textures/entity/parrot/parrot_grey.png
                textures/entity/parrot/parrot_red_blue.png
                textures/entity/parrot/parrot_yellow_blue.png
                textures/entity/rabbit/black.png
                textures/entity/rabbit/brown.png
                textures/entity/rabbit/caerbannog.png
                textures/entity/rabbit/gold.png
                textures/entity/rabbit/salt.png
                textures/entity/rabbit/toast.png
                textures/entity/rabbit/white.png
                textures/entity/rabbit/white_splotched.png
                textures/entity/sheep/sheep.png
                textures/entity/sheep/sheep_fur.png
                textures/entity/shulker/shulker_black.png
                textures/entity/shulker/shulker_blue.png
                textures/entity/shulker/shulker_brown.png
                textures/entity/shulker/shulker_cyan.png
                textures/entity/shulker/shulker_gray.png
                textures/entity/shulker/shulker_green.png
                textures/entity/shulker/shulker_light_blue.png
                textures/entity/shulker/shulker_light_gray.png
                textures/entity/shulker/shulker_lime.png
                textures/entity/shulker/shulker_magenta.png
                textures/entity/shulker/shulker_orange.png
                textures/entity/shulker/shulker_pink.png
                textures/entity/shulker/shulker_purple.png
                textures/entity/shulker/shulker_red.png
                textures/entity/shulker/shulker_white.png
                textures/entity/shulker/shulker_yellow.png
                textures/entity/shulker/spark.png
                textures/entity/slime/magmacube.png
                textures/font/ascii.png
                textures/font/ascii_sga.png
                textures/gui/book.png
                textures/gui/icons.png
                textures/gui/recipe_book.png
                textures/gui/advancements/tabs.png
                textures/gui/container/anvil.png
                textures/gui/container/beacon.png
                textures/gui/container/enchanting_table.png
                textures/gui/container/hopper.png
                textures/gui/container/shulker_box.png
                textures/gui/container/creative_inventory/tabs.png
                textures/gui/container/creative_inventory/tab_item_search.png
                textures/gui/container/creative_inventory/tab_items.png
                textures/items/acacia_boat.png
                textures/items/barrier.png
                textures/items/birch_boat.png
                textures/items/chainmail_boots.png
                textures/items/chainmail_chestplate.png
                textures/items/chainmail_helmet.png
                textures/items/chainmail_leggings.png
                textures/items/dark_oak_boat.png
                textures/items/diamond_boots.png
                textures/items/diamond_chestplate.png
                textures/items/diamond_helmet.png
                textures/items/diamond_leggings.png
                textures/items/empty_armor_slot_boots.png
                textures/items/empty_armor_slot_chestplate.png
                textures/items/empty_armor_slot_helmet.png
                textures/items/empty_armor_slot_leggings.png
                textures/items/golden_boots.png
                textures/items/golden_chestplate.png
                textures/items/golden_helmet.png
                textures/items/golden_leggings.png
                textures/items/iron_boots.png
                textures/items/iron_chestplate.png
                textures/items/iron_helmet.png
                textures/items/iron_leggings.png
                textures/items/jungle_boat.png
                textures/items/leather_boots.png
                textures/items/leather_boots_overlay.png
                textures/items/leather_chestplate.png
                textures/items/leather_chestplate_overlay.png
                textures/items/leather_helmet.png
                textures/items/leather_helmet_overlay.png
                textures/items/leather_leggings.png
                textures/items/leather_leggings_overlay.png
                textures/items/map_empty.png
                textures/items/map_filled.png
                textures/items/map_filled_markings.png
                textures/items/oak_boat.png
                textures/items/painting.png
                textures/items/painting.png.mcmeta
                textures/items/potion_lingering_overlay.png
                textures/items/potion_overlay.png
                textures/items/potion_splash_overlay.png
                textures/items/spruce_boat.png
                textures/items/structure_void.png
                textures/items/totem.png
                textures/models/armor/_alternates_with_gloves/chainmail_layer_1.png
                textures/models/armor/chainmail_layer_1.png
                textures/painting/1credits.txt
                textures/painting/paintings_kristoffer_zetterstrand.png

Adjusted all of the saplings.

Adjusted one of the paintings and also updated the credits.

Updated all the boats.

Brightened up the potion overlays so the colours are more vibrant.

Rescaled the the terracotta and generally clean them up.

Reworked almost all of the entities.

Finally made the Ender Dragon.

Adjusted the skull in the ascii_sga font file, updated the books and potions that used that symbol,
also updated two of the particles to match.

Transparent Cobwebs (only with OptiFine).

Fixed some rail displaying incorrectly in the inventory.

3D models for any item that can be placed as a block.

Completely remodeled the brewing stand, it's now different depending if it contains a bottle or not.

Filled map better matches the blank map.

Made the GUI boxes more consitant between screens.

Adjusted all the armour to be more consistant, also made the chainmail chestplate match the other
chestplates.

Skull detail added to all the armour items and chainmail armour.

Repositioned the Shield when blocking.

JimStoneCraft
<REMOVED>
                mcpatcher/cit/fireworks/*.*
                textures/blocks/trip_wire_wood.png
                textures/items/acacia_boat.png
                textures/items/birch_boat.png
                textures/items/dark_oak_boat.png
                textures/items/end_crystal.png
                textures/items/itemframe_background.png
                textures/items/itemframe_border.png
                textures/items/jungle_boat.png
                textures/items/minecart_chest.png
                textures/items/minecart_command_block.png
                textures/items/minecart_furnace.png
                textures/items/minecart_hopper.png
                textures/items/minecart_normal.png
                textures/items/minecart_tnt.png
                textures/items/oak_boat.png
                textures/items/sign.png
                textures/items/spruce_boat.png
                textures/items/wooden_armorstand.png

No longer required.



-16th December 2022 - Minecraft 1.12.2 v15----------------------------------------------------------

JimStoneCraft
<ADDED>
                _alternates
                mcpatcher/cit/fireworks/burst/firework_rocket_burst1.png
                mcpatcher/cit/fireworks/burst/firework_rocket_burst1.properties
                mcpatcher/cit/fireworks/burst/firework_rocket_burst2.png
                mcpatcher/cit/fireworks/burst/firework_rocket_burst2.properties
                mcpatcher/cit/fireworks/burst/firework_rocket_burst3.png
                mcpatcher/cit/fireworks/burst/firework_rocket_burst3.properties
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper1.png
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper1.properties
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper2.png
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper2.properties
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper3.png
                mcpatcher/cit/fireworks/creeper/firework_rocket_creeper3.properties
                mcpatcher/cit/fireworks/large/firework_rocket_large1.png
                mcpatcher/cit/fireworks/large/firework_rocket_large1.properties
                mcpatcher/cit/fireworks/large/firework_rocket_large2.png
                mcpatcher/cit/fireworks/large/firework_rocket_large2.properties
                mcpatcher/cit/fireworks/large/firework_rocket_large3.png
                mcpatcher/cit/fireworks/large/firework_rocket_large3.properties
                mcpatcher/cit/fireworks/small/firework_rocket_small1.png
                mcpatcher/cit/fireworks/small/firework_rocket_small1.properties
                mcpatcher/cit/fireworks/small/firework_rocket_small2.png
                mcpatcher/cit/fireworks/small/firework_rocket_small2.properties
                mcpatcher/cit/fireworks/small/firework_rocket_small3.png
                mcpatcher/cit/fireworks/small/firework_rocket_small3.properties
                mcpatcher/cit/fireworks/star/firework_rocket_star1.png
                mcpatcher/cit/fireworks/star/firework_rocket_star1.properties
                mcpatcher/cit/fireworks/star/firework_rocket_star2.png
                mcpatcher/cit/fireworks/star/firework_rocket_star2.properties
                mcpatcher/cit/fireworks/star/firework_rocket_star3.png
                mcpatcher/cit/fireworks/star/firework_rocket_star3.properties
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard1.png
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard1.properties
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard2.png
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard2.properties
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard3.png
                mcpatcher/cit/fireworks/zstandard/firework_rocket_zstandard3.properties
                mcpatcher/mob/snowman2.png
                mcpatcher/mob/snowman3.png
                mcpatcher/mob/snowman4.png
                mcpatcher/mob/snowman5.png
                mcpatcher/mob/snowman6.png
                mcpatcher/mob/snowman7.png
                mcpatcher/mob/snowman8.png
                mcpatcher/mob/snowman9.png
                mcpatcher/mob/snowman10.png
                mcpatcher/mob/cow/mushroom.png
                mcpatcher/mob/cow/mushroom2.png
                mcpatcher/mob/cow/mushroom3.png
                models/block/carrots_stage0.json
                models/block/carrots_stage1.json
                models/block/carrots_stage2.json
                models/block/carrots_stage3.json
                models/block/carrots_stage4.json
                models/block/carrots_stage5.json
                models/block/carrots_stage6.json
                models/block/carrots_stage7.json
                models/block/potatoes_stage0.json
                models/block/potatoes_stage1.json
                models/block/potatoes_stage2.json
                models/block/potatoes_stage3.json
                models/block/potatoes_stage4.json
                models/block/potatoes_stage5.json
                models/block/potatoes_stage6.json
                models/block/potatoes_stage7.json
                textures/blocks/carrots_stage_4.png
                textures/blocks/carrots_stage_5.png
                textures/blocks/carrots_stage_6.png
                textures/blocks/carrots_stage_7.png
                textures/blocks/dirt_podzol_side_better.png
                textures/blocks/potatoes_stage_4.png
                textures/blocks/potatoes_stage_5.png
                textures/blocks/potatoes_stage_6.png
                textures/blocks/potatoes_stage_7.png
                textures/entity/cow/mushroom.png

Readded previous textures for End Stone Bricks and wool into the alternates directory, thanks to
MarcusMcCloud on Discord for the suggestion.

Custom CIT the five main types of Fireworks.

Custom bettergrass side for Podzol.

Fixed Mooshrooms Mushrooms, thanks to Ebm on Discord for pointing this out.

More random Snowmans.

Carrots and Potatoes have eight growth stages but the game shows only four, I've added the other
four stages and textures.

JimStoneCraft
<UPDATED>
                mcpatcher/color.properties
                mcpatcher/gui/container/ender_chest_background.png
                mcpatcher/gui/container/shulker_box_black_background.png
                mcpatcher/gui/container/shulker_box_blue_background.png
                mcpatcher/gui/container/shulker_box_brown_background.png
                mcpatcher/gui/container/shulker_box_cyan_background.png
                mcpatcher/gui/container/shulker_box_gray_background.png
                mcpatcher/gui/container/shulker_box_green_background.png
                mcpatcher/gui/container/shulker_box_light_blue_background.png
                mcpatcher/gui/container/shulker_box_lime_background.png
                mcpatcher/gui/container/shulker_box_magenta_background.png
                mcpatcher/gui/container/shulker_box_orange_background.png
                mcpatcher/gui/container/shulker_box_pink_background.png
                mcpatcher/gui/container/shulker_box_purple_background.png
                mcpatcher/gui/container/shulker_box_red_background.png
                mcpatcher/gui/container/shulker_box_silver_background.png
                mcpatcher/gui/container/shulker_box_white_background.png
                mcpatcher/gui/container/shulker_box_yellow_background.png
                optifine/bettergrass.properties
                optifine/textures/icons.png
                models/block/cocoa_stage0.json
                models/block/cocoa_stage1.json
                models/block/cocoa_stage2.json
                models/block/custom_activator_rail_active_flat.json
                models/block/custom_activator_rail_active_raised.json
                models/block/custom_activator_rail_flat.json
                models/block/custom_activator_rail_raised.json
                models/block/custom_detector_rail_flat.json
                models/block/custom_detector_rail_powered_flat.json
                models/block/custom_detector_rail_powered_raised.json
                models/block/custom_detector_rail_raised.json
                models/block/custom_golden_rail_active_flat.json
                models/block/custom_golden_rail_active_raised.json
                models/block/custom_golden_rail_flat.json
                models/block/custom_golden_rail_raised.json
                models/block/custom_rail_curved.json
                models/block/custom_rail_flat.json
                models/block/custom_rail_raised.json
                models/block/farmland.json
                models/block/farmland_moist_1.json
                models/block/farmland_moist_2.json
                models/block/farmland_moist_3.json
                models/block/farmland_moist_4.json
                models/block/farmland_moist_5.json
                models/block/farmland_moist_6.json
                models/block/farmland_moist_7.json
                models/block/fence_inventory_custom.json
                models/block/lever.json
                models/block/shield.json
                models/block/template_farmland.json
                textures/blocks/carrots_stage_0.png
                textures/blocks/carrots_stage_1.png
                textures/blocks/carrots_stage_2.png
                textures/blocks/carrots_stage_3.png
                textures/blocks/cocoa_stage0.png
                textures/blocks/cocoa_stage1.png
                textures/blocks/cocoa_stage2.png
                textures/blocks/comparator_off.png
                textures/blocks/comparator_on.png
                textures/blocks/custom_rail_activator.png
                textures/blocks/custom_rail_activator_particle.png
                textures/blocks/custom_rail_activator_powered.png
                textures/blocks/custom_rail_golden.png
                textures/blocks/custom_rail_golden_powered.png
                textures/blocks/custom_rail_rails.png
                textures/blocks/diamond_block.png
                textures/blocks/door_birch_edge.png
                textures/blocks/door_birch_lower.png
                textures/blocks/door_birch_upper.png
                textures/blocks/door_iron_lower.png
                textures/blocks/door_iron_upper.png
                textures/blocks/door_jungle_edge.png
                textures/blocks/door_jungle_lower.png
                textures/blocks/door_jungle_upper.png
                textures/blocks/door_spruce_edge.png
                textures/blocks/door_spruce_lower.png
                textures/blocks/door_spruce_upper.png
                textures/blocks/door_wood_edge.png
                textures/blocks/door_wood_lower.png
                textures/blocks/door_wood_upper.png
                textures/blocks/iron_bars.png
                textures/blocks/iron_block.png
                textures/blocks/iron_pressure_plate.png
                textures/blocks/iron_trapdoor.png
                textures/blocks/iron_trapdoor_edge.png
                textures/blocks/lever_base_on.png
                textures/blocks/lever_base_on.png.mcmeta
                textures/blocks/mycelium_side.png
                textures/blocks/mycelium_side_better.png
                textures/blocks/mycelium_snow.png
                textures/blocks/mycelium_top.png
                textures/blocks/mycelium_top1.png
                textures/blocks/mycelium_top2.png
                textures/blocks/mycelium_top3.png
                textures/blocks/mycelium_top4.png
                textures/blocks/potatoes_stage_0.png
                textures/blocks/potatoes_stage_1.png
                textures/blocks/potatoes_stage_2.png
                textures/blocks/potatoes_stage_3.png
                textures/blocks/redstone_block.png
                textures/blocks/repeater_off.png
                textures/blocks/repeater_on.png
                textures/blocks/structure_block.png
                textures/blocks/structure_block_corner.png
                textures/blocks/structure_block_data.png
                textures/blocks/structure_block_load.png
                textures/blocks/structure_block_save.png
                textures/blocks/trapdoor.png
                textures/blocks/trapdoor_edge.png
                textures/blocks/wool_colored_black.png
                textures/blocks/wool_colored_blue.png
                textures/blocks/wool_colored_brown.png
                textures/blocks/wool_colored_cyan.png
                textures/blocks/wool_colored_gray.png
                textures/blocks/wool_colored_green.png
                textures/blocks/wool_colored_light_blue.png
                textures/blocks/wool_colored_lime.png
                textures/blocks/wool_colored_magenta.png
                textures/blocks/wool_colored_orange.png
                textures/blocks/wool_colored_pink.png
                textures/blocks/wool_colored_red.png
                textures/blocks/wool_colored_yellow.png
                textures/entity/snowman.png
                textures/entity/bear/polarbear.png
                textures/entity/chest/christmas.png
                textures/entity/chest/christmas_left.png
                textures/entity/chest/christmas_right.png
                textures/entity/chest/normal.png
                textures/entity/chest/normal_left.png
                textures/entity/chest/normal_right.png
                textures/entity/chest/trapped.png
                textures/entity/chest/trapped_left.png
                textures/entity/chest/trapped_right.png
                textures/font/ascii.png
                textures/font/ascii_sga.png
                textures/gui/icons.png
                textures/gui/container/enchanting_table.png
                textures/gui/container/inventory.png
                textures/items/bowl.png
                textures/items/carrot.png
                textures/items/carrot_golden.png
                textures/items/firework_rocket.png
                textures/items/mushroom_stew.png
                textures/items/rabbit_stew.png
                textures/items/record_11.png
                textures/items/record_13.png
                textures/items/record_blocks.png
                textures/items/record_cat.png
                textures/items/record_chirp.png
                textures/items/record_far.png
                textures/items/record_mall.png
                textures/items/record_mellohi.png
                textures/items/record_stal.png
                textures/items/record_strad.png
                textures/items/record_wait.png
                textures/items/record_ward.png

When switched on the lever now lights up, also tweaked the Comparator and Repeater lights.

Made the Cristmas Chests better looking, tweaked the other chest textures a little.

Modified some more of the wools.

Made the bowls match between all the different stew types.

Changed the Mycelium as it was looking a little bit too much like darkened grass.

Added rail models cullfaces and totally reworked the corner rail.

Half the resolution for all the bitmapped font, doesn't change much in the game but give a boost in
frames per second, thanks for "Karl with a C" on Discord for pointing out the low fps compared to
other resource packs.

Finally made a better structure block texture.

Made the effect boxes smaller and less intrusive.

Bottom of farmland was showing the side texture, now fixed.

Horse half hearts were flipped right from the beginning.

Enchanting Table XP box has been made bigger to fit double digits.

Made a better Snowman, also moved the coal buttons up so they are not in the snow layer, thanks to
Odoty on Discord for the suggestion.

Adjusted the cocoa due to a Mojang sizing bug for the top and sides.

All the wools are now consistent.

The OptiFine coloured Shulker Box GUI now look different from the standard chest background.

Added a better handle to the Jungle Door, also adjusted the hinges.

Updated all the doors and trapdoors to be more consistent.

Adjusted the Polar Bear a bit.

Cleaned up the rail models, also removed the 'forced' no shading.

Added more detail to all the records.

Moved the horse hearts 1px to the left.

Tweaked the corners on the custom Ender Chest Background.

Made the Iron Door better match the Iron Blocks.

JimStoneCraft
<REMOVED>
                mcpatcher/mob/snowman1.png
                textures/blocks/cocoa_stem_stage0.png
                textures/blocks/cocoa_stem_stage1.png
                textures/blocks/cocoa_stem_stage2.png

Obsolete file.



-18th December 2021 - Minecraft 1.12.2 v14----------------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/cit/potions/linger/linger_awkward.json
                mcpatcher/cit/potions/linger/linger_awkward.png
                mcpatcher/cit/potions/linger/linger_awkward.properties
                mcpatcher/cit/potions/linger/linger_fire_resistance.json
                mcpatcher/cit/potions/linger/linger_fire_resistance.png
                mcpatcher/cit/potions/linger/linger_fire_resistance.properties
                mcpatcher/cit/potions/linger/linger_fire_resistance_long.json
                mcpatcher/cit/potions/linger/linger_fire_resistance_long.png
                mcpatcher/cit/potions/linger/linger_fire_resistance_long.properties
                mcpatcher/cit/potions/linger/linger_harming.json
                mcpatcher/cit/potions/linger/linger_harming.png
                mcpatcher/cit/potions/linger/linger_harming.properties
                mcpatcher/cit/potions/linger/linger_harming_strong.json
                mcpatcher/cit/potions/linger/linger_harming_strong.png
                mcpatcher/cit/potions/linger/linger_harming_strong.properties
                mcpatcher/cit/potions/linger/linger_healing.json
                mcpatcher/cit/potions/linger/linger_healing.png
                mcpatcher/cit/potions/linger/linger_healing.properties
                mcpatcher/cit/potions/linger/linger_healing_strong.json
                mcpatcher/cit/potions/linger/linger_healing_strong.png
                mcpatcher/cit/potions/linger/linger_healing_strong.properties
                mcpatcher/cit/potions/linger/linger_invisibility.json
                mcpatcher/cit/potions/linger/linger_invisibility.png
                mcpatcher/cit/potions/linger/linger_invisibility.properties
                mcpatcher/cit/potions/linger/linger_invisibility_long.json
                mcpatcher/cit/potions/linger/linger_invisibility_long.png
                mcpatcher/cit/potions/linger/linger_invisibility_long.properties
                mcpatcher/cit/potions/linger/linger_leaping.json
                mcpatcher/cit/potions/linger/linger_leaping.png
                mcpatcher/cit/potions/linger/linger_leaping.properties
                mcpatcher/cit/potions/linger/linger_leaping_long.json
                mcpatcher/cit/potions/linger/linger_leaping_long.png
                mcpatcher/cit/potions/linger/linger_leaping_long.properties
                mcpatcher/cit/potions/linger/linger_leaping_strong.json
                mcpatcher/cit/potions/linger/linger_leaping_strong.png
                mcpatcher/cit/potions/linger/linger_leaping_strong.properties
                mcpatcher/cit/potions/linger/linger_luck.json
                mcpatcher/cit/potions/linger/linger_luck.png
                mcpatcher/cit/potions/linger/linger_luck.properties
                mcpatcher/cit/potions/linger/linger_mundane.json
                mcpatcher/cit/potions/linger/linger_mundane.png
                mcpatcher/cit/potions/linger/linger_mundane.properties
                mcpatcher/cit/potions/linger/linger_night_vision.json
                mcpatcher/cit/potions/linger/linger_night_vision.png
                mcpatcher/cit/potions/linger/linger_night_vision.properties
                mcpatcher/cit/potions/linger/linger_night_vision_long.json
                mcpatcher/cit/potions/linger/linger_night_vision_long.png
                mcpatcher/cit/potions/linger/linger_night_vision_long.properties
                mcpatcher/cit/potions/linger/linger_poison.json
                mcpatcher/cit/potions/linger/linger_poison.png
                mcpatcher/cit/potions/linger/linger_poison.properties
                mcpatcher/cit/potions/linger/linger_poison_long.json
                mcpatcher/cit/potions/linger/linger_poison_long.png
                mcpatcher/cit/potions/linger/linger_poison_long.properties
                mcpatcher/cit/potions/linger/linger_poison_strong.json
                mcpatcher/cit/potions/linger/linger_poison_strong.png
                mcpatcher/cit/potions/linger/linger_poison_strong.properties
                mcpatcher/cit/potions/linger/linger_potion_overlay.png
                mcpatcher/cit/potions/linger/linger_regeneration.json
                mcpatcher/cit/potions/linger/linger_regeneration.png
                mcpatcher/cit/potions/linger/linger_regeneration.properties
                mcpatcher/cit/potions/linger/linger_regeneration_long.json
                mcpatcher/cit/potions/linger/linger_regeneration_long.png
                mcpatcher/cit/potions/linger/linger_regeneration_long.properties
                mcpatcher/cit/potions/linger/linger_regeneration_strong.json
                mcpatcher/cit/potions/linger/linger_regeneration_strong.png
                mcpatcher/cit/potions/linger/linger_regeneration_strong.properties
                mcpatcher/cit/potions/linger/linger_slowness.json
                mcpatcher/cit/potions/linger/linger_slowness.png
                mcpatcher/cit/potions/linger/linger_slowness.properties
                mcpatcher/cit/potions/linger/linger_slowness_long.json
                mcpatcher/cit/potions/linger/linger_slowness_long.png
                mcpatcher/cit/potions/linger/linger_slowness_long.properties
                mcpatcher/cit/potions/linger/linger_slowness_strong.json
                mcpatcher/cit/potions/linger/linger_slowness_strong.png
                mcpatcher/cit/potions/linger/linger_slowness_strong.properties
                mcpatcher/cit/potions/linger/linger_strength.json
                mcpatcher/cit/potions/linger/linger_strength.png
                mcpatcher/cit/potions/linger/linger_strength.properties
                mcpatcher/cit/potions/linger/linger_strength_long.json
                mcpatcher/cit/potions/linger/linger_strength_long.png
                mcpatcher/cit/potions/linger/linger_strength_long.properties
                mcpatcher/cit/potions/linger/linger_strength_strong.json
                mcpatcher/cit/potions/linger/linger_strength_strong.png
                mcpatcher/cit/potions/linger/linger_strength_strong.properties
                mcpatcher/cit/potions/linger/linger_swiftness.json
                mcpatcher/cit/potions/linger/linger_swiftness.png
                mcpatcher/cit/potions/linger/linger_swiftness.properties
                mcpatcher/cit/potions/linger/linger_swiftness_long.json
                mcpatcher/cit/potions/linger/linger_swiftness_long.png
                mcpatcher/cit/potions/linger/linger_swiftness_long.properties
                mcpatcher/cit/potions/linger/linger_swiftness_strong.json
                mcpatcher/cit/potions/linger/linger_swiftness_strong.png
                mcpatcher/cit/potions/linger/linger_swiftness_strong.properties
                mcpatcher/cit/potions/linger/linger_thick.json
                mcpatcher/cit/potions/linger/linger_thick.png
                mcpatcher/cit/potions/linger/linger_thick.properties
                mcpatcher/cit/potions/linger/linger_water_breathing.json
                mcpatcher/cit/potions/linger/linger_water_breathing.png
                mcpatcher/cit/potions/linger/linger_water_breathing.properties
                mcpatcher/cit/potions/linger/linger_water_breathing_long.json
                mcpatcher/cit/potions/linger/linger_water_breathing_long.png
                mcpatcher/cit/potions/linger/linger_water_breathing_long.properties
                mcpatcher/cit/potions/linger/linger_weakness.json
                mcpatcher/cit/potions/linger/linger_weakness.png
                mcpatcher/cit/potions/linger/linger_weakness.properties
                mcpatcher/cit/potions/linger/linger_weakness_long.json
                mcpatcher/cit/potions/linger/linger_weakness_long.png
                mcpatcher/cit/potions/linger/linger_weakness_long.properties
                mcpatcher/cit/potions/normal/normal_awkward.json
                mcpatcher/cit/potions/normal/normal_awkward.png
                mcpatcher/cit/potions/normal/normal_awkward.properties
                mcpatcher/cit/potions/normal/normal_fire_resistance.json
                mcpatcher/cit/potions/normal/normal_fire_resistance.png
                mcpatcher/cit/potions/normal/normal_fire_resistance.properties
                mcpatcher/cit/potions/normal/normal_fire_resistance_long.json
                mcpatcher/cit/potions/normal/normal_fire_resistance_long.png
                mcpatcher/cit/potions/normal/normal_fire_resistance_long.properties
                mcpatcher/cit/potions/normal/normal_harming.json
                mcpatcher/cit/potions/normal/normal_harming.png
                mcpatcher/cit/potions/normal/normal_harming.properties
                mcpatcher/cit/potions/normal/normal_harming_strong.json
                mcpatcher/cit/potions/normal/normal_harming_strong.png
                mcpatcher/cit/potions/normal/normal_harming_strong.properties
                mcpatcher/cit/potions/normal/normal_healing.json
                mcpatcher/cit/potions/normal/normal_healing.png
                mcpatcher/cit/potions/normal/normal_healing.properties
                mcpatcher/cit/potions/normal/normal_healing_strong.json
                mcpatcher/cit/potions/normal/normal_healing_strong.png
                mcpatcher/cit/potions/normal/normal_healing_strong.properties
                mcpatcher/cit/potions/normal/normal_invisibility.json
                mcpatcher/cit/potions/normal/normal_invisibility.png
                mcpatcher/cit/potions/normal/normal_invisibility.properties
                mcpatcher/cit/potions/normal/normal_invisibility_long.json
                mcpatcher/cit/potions/normal/normal_invisibility_long.png
                mcpatcher/cit/potions/normal/normal_invisibility_long.properties
                mcpatcher/cit/potions/normal/normal_leaping.json
                mcpatcher/cit/potions/normal/normal_leaping.png
                mcpatcher/cit/potions/normal/normal_leaping.properties
                mcpatcher/cit/potions/normal/normal_leaping_long.json
                mcpatcher/cit/potions/normal/normal_leaping_long.png
                mcpatcher/cit/potions/normal/normal_leaping_long.properties
                mcpatcher/cit/potions/normal/normal_leaping_strong.json
                mcpatcher/cit/potions/normal/normal_leaping_strong.png
                mcpatcher/cit/potions/normal/normal_leaping_strong.properties
                mcpatcher/cit/potions/normal/normal_luck.json
                mcpatcher/cit/potions/normal/normal_luck.png
                mcpatcher/cit/potions/normal/normal_luck.properties
                mcpatcher/cit/potions/normal/normal_mundane.json
                mcpatcher/cit/potions/normal/normal_mundane.png
                mcpatcher/cit/potions/normal/normal_mundane.properties
                mcpatcher/cit/potions/normal/normal_night_vision.json
                mcpatcher/cit/potions/normal/normal_night_vision.png
                mcpatcher/cit/potions/normal/normal_night_vision.properties
                mcpatcher/cit/potions/normal/normal_night_vision_long.json
                mcpatcher/cit/potions/normal/normal_night_vision_long.png
                mcpatcher/cit/potions/normal/normal_night_vision_long.properties
                mcpatcher/cit/potions/normal/normal_poison.json
                mcpatcher/cit/potions/normal/normal_poison.png
                mcpatcher/cit/potions/normal/normal_poison.properties
                mcpatcher/cit/potions/normal/normal_poison_long.json
                mcpatcher/cit/potions/normal/normal_poison_long.png
                mcpatcher/cit/potions/normal/normal_poison_long.properties
                mcpatcher/cit/potions/normal/normal_poison_strong.json
                mcpatcher/cit/potions/normal/normal_poison_strong.png
                mcpatcher/cit/potions/normal/normal_poison_strong.properties
                mcpatcher/cit/potions/normal/normal_potion_overlay.png
                mcpatcher/cit/potions/normal/normal_regeneration.json
                mcpatcher/cit/potions/normal/normal_regeneration.png
                mcpatcher/cit/potions/normal/normal_regeneration.properties
                mcpatcher/cit/potions/normal/normal_regeneration_long.json
                mcpatcher/cit/potions/normal/normal_regeneration_long.png
                mcpatcher/cit/potions/normal/normal_regeneration_long.properties
                mcpatcher/cit/potions/normal/normal_regeneration_strong.json
                mcpatcher/cit/potions/normal/normal_regeneration_strong.png
                mcpatcher/cit/potions/normal/normal_regeneration_strong.properties
                mcpatcher/cit/potions/normal/normal_slowness.json
                mcpatcher/cit/potions/normal/normal_slowness.png
                mcpatcher/cit/potions/normal/normal_slowness.properties
                mcpatcher/cit/potions/normal/normal_slowness_long.json
                mcpatcher/cit/potions/normal/normal_slowness_long.png
                mcpatcher/cit/potions/normal/normal_slowness_long.properties
                mcpatcher/cit/potions/normal/normal_slowness_strong.json
                mcpatcher/cit/potions/normal/normal_slowness_strong.png
                mcpatcher/cit/potions/normal/normal_slowness_strong.properties
                mcpatcher/cit/potions/normal/normal_strength.json
                mcpatcher/cit/potions/normal/normal_strength.png
                mcpatcher/cit/potions/normal/normal_strength.properties
                mcpatcher/cit/potions/normal/normal_strength_long.json
                mcpatcher/cit/potions/normal/normal_strength_long.png
                mcpatcher/cit/potions/normal/normal_strength_long.properties
                mcpatcher/cit/potions/normal/normal_strength_strong.json
                mcpatcher/cit/potions/normal/normal_strength_strong.png
                mcpatcher/cit/potions/normal/normal_strength_strong.properties
                mcpatcher/cit/potions/normal/normal_swiftness.json
                mcpatcher/cit/potions/normal/normal_swiftness.png
                mcpatcher/cit/potions/normal/normal_swiftness.properties
                mcpatcher/cit/potions/normal/normal_swiftness_long.json
                mcpatcher/cit/potions/normal/normal_swiftness_long.png
                mcpatcher/cit/potions/normal/normal_swiftness_long.properties
                mcpatcher/cit/potions/normal/normal_swiftness_strong.json
                mcpatcher/cit/potions/normal/normal_swiftness_strong.png
                mcpatcher/cit/potions/normal/normal_swiftness_strong.properties
                mcpatcher/cit/potions/normal/normal_thick.json
                mcpatcher/cit/potions/normal/normal_thick.png
                mcpatcher/cit/potions/normal/normal_thick.properties
                mcpatcher/cit/potions/normal/normal_water_breathing.json
                mcpatcher/cit/potions/normal/normal_water_breathing.png
                mcpatcher/cit/potions/normal/normal_water_breathing.properties
                mcpatcher/cit/potions/normal/normal_water_breathing_long.json
                mcpatcher/cit/potions/normal/normal_water_breathing_long.png
                mcpatcher/cit/potions/normal/normal_water_breathing_long.properties
                mcpatcher/cit/potions/normal/normal_weakness.json
                mcpatcher/cit/potions/normal/normal_weakness.png
                mcpatcher/cit/potions/normal/normal_weakness.properties
                mcpatcher/cit/potions/normal/normal_weakness_long.json
                mcpatcher/cit/potions/normal/normal_weakness_long.png
                mcpatcher/cit/potions/normal/normal_weakness_long.properties
                mcpatcher/cit/potions/splash/splash_awkward.json
                mcpatcher/cit/potions/splash/splash_awkward.png
                mcpatcher/cit/potions/splash/splash_awkward.properties
                mcpatcher/cit/potions/splash/splash_fire_resistance.json
                mcpatcher/cit/potions/splash/splash_fire_resistance.png
                mcpatcher/cit/potions/splash/splash_fire_resistance.properties
                mcpatcher/cit/potions/splash/splash_fire_resistance_long.json
                mcpatcher/cit/potions/splash/splash_fire_resistance_long.png
                mcpatcher/cit/potions/splash/splash_fire_resistance_long.properties
                mcpatcher/cit/potions/splash/splash_harming.json
                mcpatcher/cit/potions/splash/splash_harming.png
                mcpatcher/cit/potions/splash/splash_harming.properties
                mcpatcher/cit/potions/splash/splash_harming_strong.json
                mcpatcher/cit/potions/splash/splash_harming_strong.png
                mcpatcher/cit/potions/splash/splash_harming_strong.properties
                mcpatcher/cit/potions/splash/splash_healing.json
                mcpatcher/cit/potions/splash/splash_healing.png
                mcpatcher/cit/potions/splash/splash_healing.properties
                mcpatcher/cit/potions/splash/splash_healing_strong.json
                mcpatcher/cit/potions/splash/splash_healing_strong.png
                mcpatcher/cit/potions/splash/splash_healing_strong.properties
                mcpatcher/cit/potions/splash/splash_invisibility.json
                mcpatcher/cit/potions/splash/splash_invisibility.png
                mcpatcher/cit/potions/splash/splash_invisibility.properties
                mcpatcher/cit/potions/splash/splash_invisibility_long.json
                mcpatcher/cit/potions/splash/splash_invisibility_long.png
                mcpatcher/cit/potions/splash/splash_invisibility_long.properties
                mcpatcher/cit/potions/splash/splash_leaping.json
                mcpatcher/cit/potions/splash/splash_leaping.png
                mcpatcher/cit/potions/splash/splash_leaping.properties
                mcpatcher/cit/potions/splash/splash_leaping_long.json
                mcpatcher/cit/potions/splash/splash_leaping_long.png
                mcpatcher/cit/potions/splash/splash_leaping_long.properties
                mcpatcher/cit/potions/splash/splash_leaping_strong.json
                mcpatcher/cit/potions/splash/splash_leaping_strong.png
                mcpatcher/cit/potions/splash/splash_leaping_strong.properties
                mcpatcher/cit/potions/splash/splash_luck.json
                mcpatcher/cit/potions/splash/splash_luck.png
                mcpatcher/cit/potions/splash/splash_luck.properties
                mcpatcher/cit/potions/splash/splash_mundane.json
                mcpatcher/cit/potions/splash/splash_mundane.png
                mcpatcher/cit/potions/splash/splash_mundane.properties
                mcpatcher/cit/potions/splash/splash_night_vision.json
                mcpatcher/cit/potions/splash/splash_night_vision.png
                mcpatcher/cit/potions/splash/splash_night_vision.properties
                mcpatcher/cit/potions/splash/splash_night_vision_long.json
                mcpatcher/cit/potions/splash/splash_night_vision_long.png
                mcpatcher/cit/potions/splash/splash_night_vision_long.properties
                mcpatcher/cit/potions/splash/splash_poison.json
                mcpatcher/cit/potions/splash/splash_poison.png
                mcpatcher/cit/potions/splash/splash_poison.properties
                mcpatcher/cit/potions/splash/splash_poison_long.json
                mcpatcher/cit/potions/splash/splash_poison_long.png
                mcpatcher/cit/potions/splash/splash_poison_long.properties
                mcpatcher/cit/potions/splash/splash_poison_strong.json
                mcpatcher/cit/potions/splash/splash_poison_strong.png
                mcpatcher/cit/potions/splash/splash_poison_strong.properties
                mcpatcher/cit/potions/splash/splash_potion_overlay.png
                mcpatcher/cit/potions/splash/splash_regeneration.json
                mcpatcher/cit/potions/splash/splash_regeneration.png
                mcpatcher/cit/potions/splash/splash_regeneration.properties
                mcpatcher/cit/potions/splash/splash_regeneration_long.json
                mcpatcher/cit/potions/splash/splash_regeneration_long.png
                mcpatcher/cit/potions/splash/splash_regeneration_long.properties
                mcpatcher/cit/potions/splash/splash_regeneration_strong.json
                mcpatcher/cit/potions/splash/splash_regeneration_strong.png
                mcpatcher/cit/potions/splash/splash_regeneration_strong.properties
                mcpatcher/cit/potions/splash/splash_slowness.json
                mcpatcher/cit/potions/splash/splash_slowness.png
                mcpatcher/cit/potions/splash/splash_slowness.properties
                mcpatcher/cit/potions/splash/splash_slowness_long.json
                mcpatcher/cit/potions/splash/splash_slowness_long.png
                mcpatcher/cit/potions/splash/splash_slowness_long.properties
                mcpatcher/cit/potions/splash/splash_slowness_strong.json
                mcpatcher/cit/potions/splash/splash_slowness_strong.png
                mcpatcher/cit/potions/splash/splash_slowness_strong.properties
                mcpatcher/cit/potions/splash/splash_strength.json
                mcpatcher/cit/potions/splash/splash_strength.png
                mcpatcher/cit/potions/splash/splash_strength.properties
                mcpatcher/cit/potions/splash/splash_strength_long.json
                mcpatcher/cit/potions/splash/splash_strength_long.png
                mcpatcher/cit/potions/splash/splash_strength_long.properties
                mcpatcher/cit/potions/splash/splash_strength_strong.json
                mcpatcher/cit/potions/splash/splash_strength_strong.png
                mcpatcher/cit/potions/splash/splash_strength_strong.properties
                mcpatcher/cit/potions/splash/splash_swiftness.json
                mcpatcher/cit/potions/splash/splash_swiftness.png
                mcpatcher/cit/potions/splash/splash_swiftness.properties
                mcpatcher/cit/potions/splash/splash_swiftness_long.json
                mcpatcher/cit/potions/splash/splash_swiftness_long.png
                mcpatcher/cit/potions/splash/splash_swiftness_long.properties
                mcpatcher/cit/potions/splash/splash_swiftness_strong.json
                mcpatcher/cit/potions/splash/splash_swiftness_strong.png
                mcpatcher/cit/potions/splash/splash_swiftness_strong.properties
                mcpatcher/cit/potions/splash/splash_thick.json
                mcpatcher/cit/potions/splash/splash_thick.png
                mcpatcher/cit/potions/splash/splash_thick.properties
                mcpatcher/cit/potions/splash/splash_water_breathing.json
                mcpatcher/cit/potions/splash/splash_water_breathing.png
                mcpatcher/cit/potions/splash/splash_water_breathing.properties
                mcpatcher/cit/potions/splash/splash_water_breathing_long.json
                mcpatcher/cit/potions/splash/splash_water_breathing_long.png
                mcpatcher/cit/potions/splash/splash_water_breathing_long.properties
                mcpatcher/cit/potions/splash/splash_weakness.json
                mcpatcher/cit/potions/splash/splash_weakness.png
                mcpatcher/cit/potions/splash/splash_weakness.properties
                mcpatcher/cit/potions/splash/splash_weakness_long.json
                mcpatcher/cit/potions/splash/splash_weakness_long.png
                mcpatcher/cit/potions/splash/splash_weakness_long.properties
                mcpatcher/ctm/acacia_fence/0.png - 3.png
                mcpatcher/ctm/acacia_fence/acacia_fence.properties
                mcpatcher/ctm/birch_fence/0.png - 3.png
                mcpatcher/ctm/birch_fence/birch_fence.properties
                mcpatcher/ctm/dark_oak_fence/0.png - 3.png
                mcpatcher/ctm/dark_oak_fence/dark_oak_fence.properties
                mcpatcher/ctm/jungle_fence/0.png - 3.png
                mcpatcher/ctm/jungle_fence/jungle_fence.properties
                mcpatcher/ctm/nether_brick_fence/0.png - 3.png
                mcpatcher/ctm/nether_brick_fence/nether_brick_fence.properties
                mcpatcher/ctm/oak_fence/0.png - 3.png
                mcpatcher/ctm/oak_fence/oak_fence.properties
                mcpatcher/ctm/spruce_fence/0.png - 3.png
                mcpatcher/ctm/spruce_fence/spruce_fence.properties
                mcpatcher/ctm/overlays/dirt/0.png - 16.png
                mcpatcher/ctm/overlays/dirt/dirt.properties
                mcpatcher/ctm/wood_acacia_log_side/0.png - 3.png
                mcpatcher/ctm/wood_acacia_log_side/wood_acacia_log_side.properties
                mcpatcher/ctm/wood_birch_log_side/0.png - 3.png
                mcpatcher/ctm/wood_birch_log_side/wood_birch_log_side.properties
                mcpatcher/ctm/wood_dark_oak_log_side/0.png - 3.png
                mcpatcher/ctm/wood_dark_oak_log_side/wood_dark_oak_log_side.properties
                mcpatcher/ctm/wood_jungle_log_side/0.png - 3.png
                mcpatcher/ctm/wood_jungle_log_side/wood_jungle_log_side.properties
                mcpatcher/ctm/wood_oak_log_side/0.png - 3.png
                mcpatcher/ctm/wood_oak_log_side/wood_oak_log_side.properties
                mcpatcher/ctm/wood_spruce_log_side/0.png - 3.png
                mcpatcher/ctm/wood_spruce_log_side/wood_spruce_log_side.properties
                blockstates/bookshelf.json
                blockstates/chiseled_stonebrick.json
                blockstates/farmland.json
                models/block/bookshelf1.json
                models/block/bookshelf2.json
                models/block/bookshelf3.json
                models/block/farmland_moist_1.json
                models/block/farmland_moist_2.json
                models/block/farmland_moist_3.json
                models/block/farmland_moist_4.json
                models/block/farmland_moist_5.json
                models/block/farmland_moist_6.json
                models/block/farmland_moist_7.json
                models/block/stonebrick_chiseled.json
                models/block/stonebrick_chiseled1.json
                models/block/template_farmland.json
                models/item/farmland.json
                textures/blocks/bookshelf1.png
                textures/blocks/bookshelf2.png
                textures/blocks/bookshelf3.png
                textures/blocks/farmland.png
                textures/blocks/farmland_end1.png
                textures/blocks/farmland_end1_1.png
                textures/blocks/farmland_end1_2.png
                textures/blocks/farmland_end1_3.png
                textures/blocks/farmland_end1_4.png
                textures/blocks/farmland_end1_5.png
                textures/blocks/farmland_end1_6.png
                textures/blocks/farmland_end1_7.png
                textures/blocks/farmland_end2.png
                textures/blocks/farmland_end2_1.png
                textures/blocks/farmland_end2_2.png
                textures/blocks/farmland_end2_3.png
                textures/blocks/farmland_end2_4.png
                textures/blocks/farmland_end2_5.png
                textures/blocks/farmland_end2_6.png
                textures/blocks/farmland_end2_7.png
                textures/blocks/farmland_moist_1.png
                textures/blocks/farmland_moist_2.png
                textures/blocks/farmland_moist_3.png
                textures/blocks/farmland_moist_4.png
                textures/blocks/farmland_moist_5.png
                textures/blocks/farmland_moist_6.png
                textures/blocks/farmland_moist_7.png
                textures/blocks/farmland_moist_side_1.png
                textures/blocks/farmland_moist_side_2.png
                textures/blocks/farmland_moist_side_3.png
                textures/blocks/farmland_moist_side_4.png
                textures/blocks/farmland_moist_side_5.png
                textures/blocks/farmland_moist_side_6.png
                textures/blocks/farmland_moist_side_7.png
                textures/blocks/farmland_side.png
                textures/blocks/stonebrick_carved.png
                textures/blocks/stonebrick_carved1.png

OptiFine CIT custom potions for all the potions and the different strengths.

New fuzzy edge overlay for dirt, this makes the river beds look a lot better when there is clay or
stone next to dirt blocks.

Random variants for the Chiseled blocks.

Random bookshelves.

Custom textures for all the different stages of moist farmland.

CTM for all the fences.

CTM for the sides of the logs.

JimStoneCraft
<UPDATED>
                mcpatcher/cit.properties
                mcpatcher/color.properties
                mcpatcher/natural.properties
                mcpatcher/ctm/reeds/0.png
                mcpatcher/ctm/reeds/3.png
                mcpatcher/ctm/reeds/reeds.properties
                mcpatcher/ctm/wood_dark_oak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_oak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_spruce_log_end/0.png - 46.png
                mcpatcher/lightmap/world-1.png
                mcpatcher/lightmap/world0.png
                mcpatcher/lightmap/world1.png
                mcpatcher/mob/wolf/wolf_angry6.png
                mcpatcher/mob/wolf/wolf_tame6.png
                blockstates/oak_planks.json
                blockstates/oak_slab.json
                blockstates/wood_old_double_slab.json
                blockstates/wood_old_slab.json
                models/block/cauldron_empty.json
                models/block/cauldron_level1.json
                models/block/cauldron_level2.json
                models/block/cauldron_level3.json
                models/block/custom_activator_rail_active_raised.json
                models/block/custom_activator_rail_raised.json
                models/block/custom_detector_rail_powered_raised.json
                models/block/custom_detector_rail_raised.json
                models/block/custom_golden_rail_active_raised.json
                models/block/custom_golden_rail_raised.json
                models/block/custom_rail_raised.json
                models/block/farmland.json
                models/block/flower_pot_cactus.json
                models/block/flower_pot_cactus1.json
                models/block/flower_pot_cactus2.json
                models/block/flower_pot_cactus3.json
                textures/blocks/bedrock.png
                textures/blocks/coal_block.png
                textures/blocks/cobblestone.png
                textures/blocks/cobblestone1.png
                textures/blocks/cobblestone2.png
                textures/blocks/cobblestone_bottom.png
                textures/blocks/cobblestone_bottom1.png
                textures/blocks/cobblestone_bottom2.png
                textures/blocks/cobblestone_top.png
                textures/blocks/cobblestone_top1.png
                textures/blocks/cobblestone_top2.png
                textures/blocks/cobblestone_monster_egg.png
                textures/blocks/cobblestone_monster_egg_bottom.png
                textures/blocks/cobblestone_monster_egg_top.png
                textures/blocks/cobblestone_mossy.png
                textures/blocks/cobblestone_mossy_top.png
                textures/blocks/cobblestone_mossy_top1.png
                textures/blocks/cobblestone_mossy_top2.png
                textures/blocks/cobblestone_mossy_top3.png
                textures/blocks/diamond_block.png
                textures/blocks/diamond_ore.png
                textures/blocks/end_bricks.png
                textures/blocks/end_bricks1.png
                textures/blocks/end_bricks2.png
                textures/blocks/end_bricks3.png
                textures/blocks/end_bricks4.png
                textures/blocks/end_bricks5.png
                textures/blocks/end_bricks6.png
                textures/blocks/end_bricks7.png
                textures/blocks/emerald_block.png
                textures/blocks/emerald_ore.png
                textures/blocks/endframe_eye.png
                textures/blocks/fence_gate_acacia.png
                textures/blocks/fence_gate_birch.png
                textures/blocks/fence_gate_dark_oak.png
                textures/blocks/fence_gate_jungle.png
                textures/blocks/fence_gate_oak.png
                textures/blocks/fence_gate_spruce.png
                textures/blocks/gold_block.png
                textures/blocks/gold_block_bottom.png
                textures/blocks/gold_block_top.png
                textures/blocks/gold_pressure_plate.png
                textures/blocks/iron_block.png
                textures/blocks/iron_ore.png
                textures/blocks/iron_pressure_plate.png
                textures/blocks/lapis_ore.png
                textures/blocks/lava_still.png.mcmeta
                textures/blocks/log_big_oak_top.png
                textures/blocks/log_jungle.png
                textures/blocks/log_oak_top.png
                textures/blocks/magma.png.mcmeta
                textures/blocks/oak_door_bottom.png
                textures/blocks/oak_door_edge.png
                textures/blocks/oak_door_top.png
                textures/blocks/redstone_block.png
                textures/blocks/stone_monster_egg.png
                textures/blocks/stone_slab_side.png
                textures/blocks/stone_slab_top.png
                textures/blocks/stone_slab_top1.png
                textures/blocks/stone_slab_top2.png
                textures/blocks/stone_slab_top3.png
                textures/blocks/stone_stairs_bottom1.png
                textures/blocks/stone_stairs_bottom2.png
                textures/blocks/stone_stairs_inner_left_top_e.png
                textures/blocks/stone_stairs_inner_left_top_n.png
                textures/blocks/stone_stairs_inner_left_top_s.png
                textures/blocks/stone_stairs_inner_left_top_up_e.png
                textures/blocks/stone_stairs_inner_left_top_up_n.png
                textures/blocks/stone_stairs_inner_left_top_up_s.png
                textures/blocks/stone_stairs_inner_left_top_up_w.png
                textures/blocks/stone_stairs_inner_left_top_w.png
                textures/blocks/stone_stairs_inner_right_top_e.png
                textures/blocks/stone_stairs_inner_right_top_n.png
                textures/blocks/stone_stairs_inner_right_top_s.png
                textures/blocks/stone_stairs_inner_right_top_up_e.png
                textures/blocks/stone_stairs_inner_right_top_up_n.png
                textures/blocks/stone_stairs_inner_right_top_up_s.png
                textures/blocks/stone_stairs_inner_right_top_up_w.png
                textures/blocks/stone_stairs_inner_right_top_w.png
                textures/blocks/stone_stairs_outer_left_top_e.png
                textures/blocks/stone_stairs_outer_left_top_n.png
                textures/blocks/stone_stairs_outer_left_top_s.png
                textures/blocks/stone_stairs_outer_left_top_up_e.png
                textures/blocks/stone_stairs_outer_left_top_up_n.png
                textures/blocks/stone_stairs_outer_left_top_up_s.png
                textures/blocks/stone_stairs_outer_left_top_up_w.png
                textures/blocks/stone_stairs_outer_left_top_w.png
                textures/blocks/stone_stairs_outer_right_top_e.png
                textures/blocks/stone_stairs_outer_right_top_n.png
                textures/blocks/stone_stairs_outer_right_top_s.png
                textures/blocks/stone_stairs_outer_right_top_up_e.png
                textures/blocks/stone_stairs_outer_right_top_up_n.png
                textures/blocks/stone_stairs_outer_right_top_up_s.png
                textures/blocks/stone_stairs_outer_right_top_up_w.png
                textures/blocks/stone_stairs_outer_right_top_w.png
                textures/blocks/stone_stairs_side.png
                textures/blocks/stone_stairs_top_side.png
                textures/blocks/stone_stairs_top1.png
                textures/blocks/stone_stairs_top2.png
                textures/blocks/stonebrick.png
                textures/blocks/stonebrick1.png
                textures/blocks/stonebrick2.png
                textures/blocks/stonebrick3.png
                textures/blocks/stonebrick4.png
                textures/blocks/stonebrick5.png
                textures/blocks/stonebrick6.png
                textures/blocks/stonebrick7.png
                textures/blocks/stonebrick_carved.png
                textures/blocks/stonebrick_carved_monster_egg.png
                textures/blocks/stonebrick_carved1.png
                textures/blocks/stonebrick_cracked.png
                textures/blocks/stonebrick_cracked1.png
                textures/blocks/stonebrick_cracked2.png
                textures/blocks/stonebrick_cracked3.png
                textures/blocks/stonebrick_cracked4.png
                textures/blocks/stonebrick_cracked5.png
                textures/blocks/stonebrick_cracked6.png
                textures/blocks/stonebrick_cracked_monster_egg.png
                textures/blocks/stonebrick_cracked_monster_egg_top.png
                textures/blocks/stonebrick_cracked_top.png
                textures/blocks/stonebrick_cracked_top1.png
                textures/blocks/stonebrick_cracked_top2.png
                textures/blocks/stonebrick_cracked_top3.png
                textures/blocks/stonebrick_cracked_top4.png
                textures/blocks/stonebrick_cracked_top5.png
                textures/blocks/stonebrick_cracked_top6.png
                textures/blocks/stonebrick_mossy.png
                textures/blocks/stonebrick_mossy1.png
                textures/blocks/stonebrick_mossy2.png
                textures/blocks/stonebrick_mossy3.png
                textures/blocks/stonebrick_mossy4.png
                textures/blocks/stonebrick_mossy5.png
                textures/blocks/stonebrick_mossy6.png
                textures/blocks/stonebrick_mossy7.png
                textures/blocks/stonebrick_mossy_monster_egg.png
                textures/blocks/stonebrick_mossy_monster_egg_top.png
                textures/blocks/stonebrick_mossy_top.png
                textures/blocks/stonebrick_mossy_top1.png
                textures/blocks/stonebrick_mossy_top2.png
                textures/blocks/stonebrick_mossy_top3.png
                textures/blocks/stonebrick_mossy_top4.png
                textures/blocks/stonebrick_mossy_top5.png
                textures/blocks/stonebrick_mossy_top6.png
                textures/blocks/stonebrick_normal_monster_egg.png
                textures/blocks/vine.png
                textures/blocks/vine1.png
                textures/blocks/vine2.png
                textures/blocks/vine3.png
                textures/entity/banner/cross.png
                textures/entity/banner/curly_border.png
                textures/entity/banner/diagonal_left.png
                textures/entity/banner/diagonal_right.png
                textures/entity/banner/diagonal_up_left.png
                textures/entity/banner/diagonal_up_right.png
                textures/entity/banner/half_horizontal.png
                textures/entity/banner/half_vertical.png
                textures/entity/banner/stripe_downleft.png
                textures/entity/banner/stripe_downright.png
                textures/entity/banner/triangle_bottom.png
                textures/entity/banner/triangle_top.png
                textures/entity/banner/triangles_bottom.png
                textures/entity/banner/triangles_top.png
                textures/entity/pig/pig_saddle.png
                textures/entity/shield/curly_border.png
                textures/entity/shield/triangle_bottom.png
                textures/entity/shield/triangle_top.png
                textures/entity/squid.png
                textures/gui/enchanting_table.png
                textures/items/bucket_lava.png.mcmeta
                textures/items/dye_powder_blue.png
                textures/items/ender_pearl.png
                textures/items/ender_pearl.png.mcmeta
                textures/items/gold_boots.png
                textures/items/gold_chestplate.png
                textures/items/gold_helmet.png
                textures/items/gold_ingot.png
                textures/items/gold_leggings.png
                textures/items/gold_nugget.png
                textures/items/iron_nugget.png
                textures/models/armor/leather_layer_1.png
                textures/models/armor/leather_layer_1_overlay.png
                textures/models/armor/turtle_layer_1.png
                textures/models/armor/_alternates_with_gloves/leather_layer_1.png

Cleaned up unused setting in the MCPatcher color.properties file.

Small tweak to the Raised Rail model.

Adjusted random texture weights on some blocks.

Lava blocks and items have the wrong animation frames, was set to 32 frames when it's actually 40
frames.

Back by popular demand, the new old Oak Door texture.

Cleaned up some rouge pixels on the Squid.

Adjusted the coal block to be less burred.

Changed the Infested blocks to have a yellow and black warning border rather than the 'I', this is
better for non English speakers.

Colour balanced all the stone blocks to better match, thanks to TrueOmen for the suggestion.

Colour balanced all the ore cobblestones.

Made both nuggets smaller as they looked a little too big.

Adjusted the Gold Block to be less butter like.

Added the rear stripe to the Pig Saddle, adjusted the Leather and Turtle armour.

Recoloured the End Stone Bricks to better match the End Stone, thanks to Venom Raven on Discord for
pointing out the stone bricks similarity and suggestion.

Balanced the gold colour across multiple block and item textures to match better.

Fixed some wrong Wolf textures.

Adjusted some of the banner sides and some shields.

Simplified Potted Cactus model.

Sharper edges on one of the banner patterns, more like the vanilla texture.

Tweaked the colour for the gold armour items.

Adjusted the Diamond, Emerald, Iron and Redstone blocks, also the Gold and Iron Pressure Plates.

Finally updated the blocky looking Lapis item texture.

Made a better bedrock texture as it didn't fit the other blocks in the game.

Custom side textures for farmland.

Subtle change to the sides of the fence gates.

Fixed the bottom shading on the Reads.

Animated Enderpearl.

Double the resolution for the lightmaps for the Overworld, Nether and The End.

Recalculated the Sheep, Wolf Collar and Dye custom colours.

JimStoneCraft
<REMOVED>
                mcpatcher/line/fishingline.png
                mcpatcher/line/fishingline.properties
                mcpatcher/line/lead.png
                mcpatcher/line/lead.properties
                mcpatcher/sky/world0/moon_phases.png
                mcpatcher/sky/world0/moon_phases.properties
                textures/blocks/farmland_dry.png
                textures/blocks/farmland_wet.png

No longer used.

Not used by OptiFine (old MCPatcher files).



-18th December 2020 - Minecraft 1.12.2 v13----------------------------------------------------------

JimStoneCraft
<ADDED>
                models/block/cobblestone_monster_egg.json
                models/block/stone_monster_egg.json
                models/block/stonebrick_chiseled_monster_egg.json
                models/block/stonebrick_cracked_monster_egg.json
                models/block/stonebrick_mossy_monster_egg.json
                models/block/stonebrick_normal_monster_egg.json
                models/item/chiseled_brick_monster_egg.json
                models/item/cobblestone_monster_egg.json
                models/item/cracked_brick_monster_egg.json
                models/item/mossy_brick_monster_egg.json
                models/item/stone_brick_monster_egg.json
                models/item/stone_monster_egg.json
                textures/blocks/cobblestone_monster_egg.png
                textures/blocks/cobblestone_monster_egg_bottom.png
                textures/blocks/cobblestone_monster_egg_top.png
                textures/blocks/enchanting_table_side.png
                textures/blocks/enchanting_table_top.png
                textures/blocks/stone_monster_egg.png
                textures/blocks/stonebrick_carved_monster_egg.png
                textures/blocks/stonebrick_cracked_monster_egg.png
                textures/blocks/stonebrick_cracked_monster_egg_top.png
                textures/blocks/stonebrick_mossy_monster_egg.png
                textures/blocks/stonebrick_mossy_monster_egg_top.png
                textures/blocks/stonebrick_normal_monster_egg.png

Infested blocks are now easier to use in creative as they now have a letter 'I' on them.

Added some more detail to the Enchanting Table diamonds.

JimStoneCraft
<UPDATED>
                textures/entity/chest/christmas.png
                textures/entity/chest/christmas_double.png
                textures/entity/chest/ender.png
                textures/entity/chest/normal.png
                textures/entity/chest/normal_double.png
                textures/entity/chest/trapped.png
                textures/entity/chest/trapped_double.png
                textures/gui/icons.png
                textures/items/bucket_empty.png
                textures/items/bucket_lava.png
                textures/items/bucket_milk.png
                textures/items/bucket_water.png
                textures/items/lead.png

Smaller corners on the Chest tops.

Removed extra pixels from the Poison Hearts and added missing pixels on the Horse Hearts.

Moved all the buckets down 1 pixel.

Adjusted the detail on the lead.



-28th August 2020 - Minecraft 1.12.2 v12------------------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/ctm/bookshelf/4.png - 13.png
                mcpatcher/ctm/bookshelf/bookshelf.properties
                mcpatcher/ctm/bookshelf/bookshelf_bottom.properties
                mcpatcher/ctm/bookshelf/bookshelf_top.properties
                mcpatcher/ctm/crafting_table/0.png - 17.png
                mcpatcher/ctm/crafting_table/crafting_table_bottom.properties
                mcpatcher/ctm/crafting_table/crafting_table_ew.properties
                mcpatcher/ctm/crafting_table/crafting_table_ns.properties
                mcpatcher/ctm/crafting_table/crafting_table_top.properties
                mcpatcher/mob/creeper/creeper5.png
                mcpatcher/mob/wolf/wolf_angry2.png
                mcpatcher/mob/wolf/wolf_angry3.png
                mcpatcher/mob/wolf/wolf_angry4.png
                mcpatcher/mob/wolf/wolf_angry5.png
                mcpatcher/mob/wolf/wolf_angry6.png
                mcpatcher/mob/wolf/wolf_angry7.png
                mcpatcher/mob/wolf/wolf_angry8.png
                mcpatcher/mob/wolf/wolf_tame2.png
                mcpatcher/mob/wolf/wolf_tame3.png
                mcpatcher/mob/wolf/wolf_tame4.png
                mcpatcher/mob/wolf/wolf_tame5.png
                mcpatcher/mob/wolf/wolf_tame6.png
                mcpatcher/mob/wolf/wolf_tame7.png
                mcpatcher/mob/wolf/wolf_tame8.png
                mcpatcher/mob/wolf/wolf2.png
                mcpatcher/mob/wolf/wolf3.png
                mcpatcher/mob/wolf/wolf4.png
                mcpatcher/mob/wolf/wolf5.png
                mcpatcher/mob/wolf/wolf6.png
                mcpatcher/mob/wolf/wolf7.png
                mcpatcher/mob/wolf/wolf8.png
                mcpatcher/ctm/overlays/0.png - 16.png
                mcpatcher/ctm/overlays/grass.properties
                mcpatcher/ctm/overlays/0.png - 16.png
                mcpatcher/ctm/overlays/gravel.properties
                mcpatcher/ctm/overlays/0.png - 16.png
                mcpatcher/ctm/overlays/red_sand.properties
                mcpatcher/ctm/overlays/0.png - 16.png
                mcpatcher/ctm/overlays/sand.properties
                optifine/textures/icons.png
                blockstates/wood_old_double_slab.json
                blockstates/wood_old_slab.json
                models/block/double_sunflower_top.json
                models/block/petrified_oak_planks.json
                models/block/petrified_oak_planks1.json
                models/block/petrified_oak_planks2.json
                models/block/petrified_oak_planks3.json
                models/block/petrified_oak_planks4.json
                models/block/petrified_oak_slab.json
                models/block/petrified_oak_slab_top.json
                models/block/petrified_oak_slab_top1.json
                models/block/petrified_oak_slab_top2.json
                models/block/petrified_oak_slab_top3.json
                models/block/petrified_oak_slab_top4.json
                models/block/petrified_oak_slab1.json
                models/block/petrified_oak_slab2.json
                models/block/petrified_oak_slab3.json
                models/block/petrified_oak_slab4.json
                models/block/red_sandstone_smooth.json
                models/block/red_sandstone_smooth1.json
                models/block/red_sandstone_smooth2.json
                models/block/red_sandstone_smooth3.json
                models/block/red_sandstone_smooth4.json
                models/block/red_sandstone_smooth5.json
                models/block/sandstone_smooth.json
                models/block/sandstone_smooth1.json
                models/block/sandstone_smooth2.json
                models/block/sandstone_smooth3.json
                models/block/sandstone_smooth4.json
                models/block/sandstone_smooth5.json
                textures/blocks/bookshelf_bottom.png
                textures/blocks/bookshelf_top.png
                textures/blocks/crafting_table_side.png
                textures/blocks/crafting_table_top.png
                textures/blocks/crafting_table_front.png
                textures/blocks/dispenser_back.png
                textures/blocks/dispenser_bottom.png
                textures/blocks/dispenser_front_horizontal.png
                textures/blocks/dispenser_front_horizontal.png.mcmeta
                textures/blocks/dispenser_front_vertical.png
                textures/blocks/dispenser_side.png
                textures/blocks/dispenser_top.png
                textures/blocks/dropper_back.png
                textures/blocks/dropper_bottom.png
                textures/blocks/dropper_front_horizontal.png
                textures/blocks/dropper_front_vertical.png
                textures/blocks/dropper_side.png
                textures/blocks/dropper_top.png
                textures/blocks/furnace_back.png
                textures/blocks/glass_black_bottom.png
                textures/blocks/glass_black_top.png
                textures/blocks/glass_cyan_bottom.png
                textures/blocks/glass_cyan_top.png
                textures/blocks/glass_gray_bottom.png
                textures/blocks/glass_gray_top.png
                textures/blocks/glass_orange_bottom.png
                textures/blocks/glass_orange_top.png
                textures/blocks/glass_purple_bottom.png
                textures/blocks/glass_purple_top.png
                textures/blocks/glass_white_bottom.png
                textures/blocks/glass_white_top.png
                textures/blocks/observer_back.png
                textures/blocks/observer_back_lit.png
                textures/blocks/observer_bottom.png
                textures/blocks/observer_front.png
                textures/blocks/observer_top.png
                textures/blocks/petrified_oak_planks.png
                textures/blocks/petrified_oak_planks1.png
                textures/blocks/petrified_oak_planks2.png
                textures/blocks/petrified_oak_planks3.png
                textures/blocks/petrified_oak_planks4.png

CTM bookshelf top and bottom textures.

OptiFine overlay textures.

Fixed a texture swap issue on the powered Observer, thanks for diamond_boots on Discord for pointing
this issue out.

Dispenser and Dropper now have their own textures (rather than the furnace textures), the Dispenser
texture is animated now.

Also changed the Observer texture a bit.

Custom Waterlily model, it now has edges rather than a flat texture.

Random Wolves, including a hellhound.

JimStoneCraft
<UPDATED>
                mcpatcher/ctm/bookshelf/bookshelf.properties
                mcpatcher/ctm/cactus/cactus_bottom.properties
                mcpatcher/ctm/cactus/cactus_side.properties
                mcpatcher/ctm/cactus/cactus_top.properties
                mcpatcher/ctm/glass/glass.properties
                mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/ctm/reeds/reeds.properties
                mcpatcher/ctm/stained_glass_black/0.png - 9.png
                mcpatcher/ctm/stained_glass_black/stained_glass_black.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_pane_black_top.properties
                mcpatcher/ctm/stained_glass_blue/0.png - 4.png
                mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties
                mcpatcher/ctm/stained_glass_brown/0.png - 3.png
                mcpatcher/ctm/stained_glass_brown/stained_glass_brown.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties
                mcpatcher/ctm/stained_glass_cyan/0.png - 9.png
                mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan_top.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties
                mcpatcher/ctm/stained_glass_gray/0.png - 9.png
                mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_gray_top.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties
                mcpatcher/ctm/stained_glass_green/0.png - 4.png
                mcpatcher/ctm/stained_glass_green/stained_glass_green.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties
                mcpatcher/ctm/stained_glass_light_blue/0.png - 4.png
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties
                mcpatcher/ctm/stained_glass_lime/0.png - 4.png
                mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties
                mcpatcher/ctm/stained_glass_magenta/0.png - 4.png
                mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties
                mcpatcher/ctm/stained_glass_orange/0.png - 9.png
                mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_orange_top.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties
                mcpatcher/ctm/stained_glass_pink/0.png - 4.png
                mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties
                mcpatcher/ctm/stained_glass_purple/0.png - 9.png
                mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_purple_top.properties
                mcpatcher/ctm/stained_glass_red/0.png - 4.png
                mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_red.properties
                mcpatcher/ctm/stained_glass_silver/0.png - 4.png
                mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties
                mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties
                mcpatcher/ctm/stained_glass_white/0.png - 9.png
                mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_white.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_white_top.properties
                mcpatcher/ctm/stained_glass_yellow/0.png - 4.png
                mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties
                mcpatcher/ctm/wood_acacia_log_end/1.png - 46.png
                mcpatcher/ctm/wood_acacia_log_end/wood_acacia_log_end.properties
                mcpatcher/ctm/wood_birch_log_end/wood_birch_log_end.properties
                mcpatcher/ctm/wood_darkoak_log_end/wood_darkoak_log_end.properties
                mcpatcher/ctm/wood_jungle_log_end/wood_jungle_log_end.properties
                mcpatcher/ctm/wood_oak_log_end/wood_oak_log_end.properties
                mcpatcher/ctm/wood_spruce_log_end/1.png - 46.png
                mcpatcher/ctm/wood_spruce_log_end/wood_spruce_log_end.properties
                models/block/custom_orientable.json
                models/block/dispenser.json
                models/block/dispenser_vertical.json
                models/block/dropper.json
                models/block/dropper_vertical.json
                models/block/furnace.json
                models/block/lit_furnace.json
                models/block/lit_pumpkin.json
                models/block/melon.json
                models/block/observer_on.json
                models/block/pumpkin.json
                models/block/red_sandstone_chiseled.json
                models/block/red_sandstone_chiseled1.json
                models/block/red_sandstone_chiseled2.json
                models/block/red_sandstone_chiseled3.json
                models/block/red_sandstone_chiseled4.json
                models/block/red_sandstone_chiseled5.json
                models/block/red_sandstone_chiseled6.json
                models/block/red_sandstone_chiseled7.json
                models/block/red_sandstone_chiseled8.json
                models/block/red_sandstone_smooth.json
                models/block/red_sandstone_smooth1.json
                models/block/red_sandstone_smooth2.json
                models/block/red_sandstone_smooth3.json
                models/block/red_sandstone_smooth4.json
                models/block/red_sandstone_smooth5.json
                models/block/sandstone_chiseled.json
                models/block/sandstone_chiseled1.json
                models/block/sandstone_chiseled2.json
                models/block/sandstone_chiseled3.json
                models/block/sandstone_chiseled4.json
                models/block/sandstone_chiseled5.json
                models/block/sandstone_chiseled6.json
                models/block/sandstone_chiseled7.json
                models/block/sandstone_chiseled8.json
                models/block/sandstone_smooth.json
                models/block/sandstone_smooth1.json
                models/block/sandstone_smooth2.json
                models/block/sandstone_smooth3.json
                models/block/sandstone_smooth4.json
                models/block/sandstone_smooth5.json
                textures/blocks/crafting_table_front.png
                textures/blocks/crafting_table_side.png
                textures/blocks/crafting_table_top.png
                textures/blocks/double_plant_sunflower_bottom.png
                textures/blocks/double_plant_sunflower_top.png
                textures/blocks/double_plant_syringa_bottom.png
                textures/blocks/glass_black.png
                textures/blocks/glass_blue.png
                textures/blocks/glass_brown.png
                textures/blocks/glass_cyan.png
                textures/blocks/glass_gray.png
                textures/blocks/glass_green.png
                textures/blocks/glass_light_blue.png
                textures/blocks/glass_lime.png
                textures/blocks/glass_magenta.png
                textures/blocks/glass_orange.png
                textures/blocks/glass_pink.png
                textures/blocks/glass_purple.png
                textures/blocks/glass_red.png
                textures/blocks/glass_silver.png
                textures/blocks/glass_white.png
                textures/blocks/glass_yellow.png
                textures/blocks/nether_wart_block.png
                textures/blocks/red_sandstone_carved_top.png
                textures/blocks/red_sandstone_smooth_bottom.png
                textures/blocks/red_sandstone_smooth_bottom1.png
                textures/blocks/red_sandstone_smooth_bottom2.png
                textures/blocks/red_sandstone_smooth_bottom3.png
                textures/blocks/red_sandstone_smooth_bottom4.png
                textures/blocks/red_sandstone_smooth_bottom5.png
                textures/blocks/red_sandstone_smooth_top.png
                textures/blocks/red_sandstone_smooth_top1.png
                textures/blocks/red_sandstone_smooth_top2.png
                textures/blocks/red_sandstone_smooth_top3.png
                textures/blocks/red_sandstone_smooth_top4.png
                textures/blocks/red_sandstone_smooth_top5.png
                textures/blocks/red_sandstone_smooth.png
                textures/blocks/red_sandstone_smooth1.png
                textures/blocks/red_sandstone_smooth2.png
                textures/blocks/red_sandstone_smooth3.png
                textures/blocks/red_sandstone_smooth4.png
                textures/blocks/red_sandstone_smooth5.png
                textures/blocks/sandstone_carved_top.png
                textures/blocks/sandstone_smooth_bottom.png
                textures/blocks/sandstone_smooth_bottom1.png
                textures/blocks/sandstone_smooth_bottom2.png
                textures/blocks/sandstone_smooth_bottom3.png
                textures/blocks/sandstone_smooth_bottom4.png
                textures/blocks/sandstone_smooth_bottom5.png
                textures/blocks/sandstone_smooth_top.png
                textures/blocks/sandstone_smooth_top1.png
                textures/blocks/sandstone_smooth_top2.png
                textures/blocks/sandstone_smooth_top3.png
                textures/blocks/sandstone_smooth_top4.png
                textures/blocks/sandstone_smooth_top5.png
                textures/blocks/sandstone_smooth.png
                textures/blocks/sandstone_smooth1.png
                textures/blocks/sandstone_smooth2.png
                textures/blocks/sandstone_smooth3.png
                textures/blocks/sandstone_smooth4.png
                textures/blocks/sandstone_smooth5.png
                textures/blocks/wool_colored_black.png
                textures/blocks/wool_colored_brown.png
                textures/blocks/wool_colored_light_blue.png
                textures/blocks/wool_colored_pink.png
                textures/blocks/wool_colored_red.png
                textures/entity/minecart.png
                textures/entity/bed/black.png
                textures/entity/cow/cow.png
                textures/entity/cow/mooshroom.png
                textures/entity/enderman/enderman.png
                textures/entity/enderman/enderman_eyes.png
                textures/entity/wolf/wolf.png
                textures/entity/wolf/wolf_angry.png
                textures/entity/wolf/wolf_collar.png
                textures/entity/wolf/wolf_tame.png

Changed the Enderman eyes while keeping the vanilla look I like.

All the sandstone and glass backdated from 1.16.2.

Fixed the Minecart texture, has always had some textures flipped upsidedown.

Added cross pattern to the Black Wool, cleaned up some missing pixels on the other wools.

Moved the Sunflower head so there less of a gap to the stem, also adjusted the stem.

Fixed the Wolf rear texture that's always been upsidedown, also made the collar bigger.

Black Enderman bed.

JimStoneCraft
<REMOVED>
                textures/block/bookshelf_end.png

No longer needed.



-3rd April 2020 - Minecraft 1.12.2 v11--------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/dispenser_back.png
                textures/blocks/dispenser_bottom.png
                textures/blocks/dispenser_front_horizontal.png
                textures/blocks/dispenser_front_horizontal.png.mcmeta
                textures/blocks/dispenser_front_vertical.png
                textures/blocks/dispenser_side.png
                textures/blocks/dispenser_top.png
                textures/blocks/dropper_back.png
                textures/blocks/dropper_bottom.png
                textures/blocks/dropper_front_horizontal.png
                textures/blocks/dropper_front_vertical.png
                textures/blocks/dropper_side.png
                textures/blocks/dropper_top.png
                textures/blocks/furnace_back.png
                textures/blocks/observer_back.png
                textures/blocks/observer_back_lit.png
                textures/blocks/observer_bottom.png
                textures/blocks/observer_front.png
                textures/blocks/observer_top.png
                textures/blocks/quartz_ore.png
                textures/blocks/quartz_ore.png.mcmeta

Animated Quartz Ore.

Fixed a texture swap issue on the powered Observer, thanks for diamond_boots on Discord for pointing
this issue out.

Dispenser and Dropper now have their own textures (rather than the furnace textures), the Dispenser
texture is animated now.

Also changed the Observer texture a bit.

JimStoneCraft
<UPDATED>
                mcpatcher/colormap/blocks/leaves_dark_oak.png
                blockstates/activator_rail.json
                blockstates/detector_rail.json
                blockstates/golden_rail.json
                blockstates/rail.json
                models/block/custom_orientable.json
                models/block/dispenser.json
                models/block/dispenser_vertical.json
                models/block/dropper.json
                models/block/dropper_vertical.json
                models/block/furnace.json
                models/block/lit_furnace.json
                models/block/lit_pumpkin.json
                models/block/melon.json
                models/block/observer_on.json
                models/block/pumpkin.json
                models/item/activator_rail.json
                models/item/detector_rail.json
                models/item/golden_rail.json
                models/item/rail.json
                textures/blocks/gold_block.png
                textures/blocks/gold_block_bottom.png
                textures/blocks/gold_block_top.png
                textures/blocks/leaves_acacia.png
                textures/blocks/leaves_big_oak.png
                textures/blocks/obsidian.png
                textures/blocks/pumpkin_face_off.png
                textures/blocks/sapling_birch.png
                textures/blocks/sapling_birch0.png
                textures/blocks/nether_wart_block.png
                textures/blocks/snow.png
                textures/blocks/sea_lantern.png
                textures/entity/illager/vex.png
                textures/entity/illager/vex_charging.png
                textures/gui/container/anvil.png
                textures/gui/recipe_book.png
                textures/items/compass_00.png - compass_31.png
                textures/items/diamond_axe.png
                textures/items/diamond_chestplate.png
                textures/items/diamond_hoe.png
                textures/items/diamond_leggings.png
                textures/items/diamond_pickaxe.png
                textures/items/diamond_shovel.png
                textures/items/diamond_sword.png
                textures/items/apple_golden.png
                textures/items/gold_ingot.png
                textures/items/gold_leggings.png
                textures/items/iron_ingot.png
                textures/items/iron_leggings.png
                textures/items/totem.png
                textures/models/armor/diamond_layer_1.png

All the vanilla rails use custom models, so I've updated the blockstates to point to custom models,
this should fix rails added by the modded game.

Adjusted the Gold Block textures.

New unique Acacia Leaves and also made the Dark Oak Leaves darker.

Tweaked the Obsidian edges.

Lightened the Birch Sapling trunk.

Updated the Nether Wart Block.

The snow now better matches the snow sides on the grass blocks.

Removed the red background as on smaller window sizes is bled through.

Made the Sea Lantern match the Glowstone block design.

Made the Compass more round.

All Diamond tools now have the skull.

Adjusted the Vex nose and mouth.

Tweaked the Recipe Book background tiles.

Apple Golden better matches the Apple.

Adjusted the hair and added a mouth to the Totem.

JimStoneCraft
<RENAMED> and <UPDATED>
                models/block/activator_rail_active_flat.json - custom_activator_rail_active_fl~.json
                models/block/activator_rail_active_raised.json - custom_activator_rail_active_~.json
                models/block/activator_rail_flat.json - custom_activator_rail_flat.json
                models/block/activator_rail_raised.json - custom_activator_rail_raised.json
                models/block/detector_rail_flat.json - custom_detector_rail_flat.json
                models/block/detector_rail_powered_flat.json - custom_detector_rail_powered_fl~.json
                models/block/detector_rail_powered_raised.json - custom_detector_rail_powered_~.json
                models/block/detector_rail_raised.json - custom_detector_rail_raised.json
                models/block/golden_rail_active_flat.json - custom_golden_rail_active_flat.json
                models/block/golden_rail_active_raised.json - custom_golden_rail_active_raised.json
                models/block/golden_rail_flat.json - custom_golden_rail_flat.json
                models/block/golden_rail_raised.json - custom_golden_rail_raised.json
                models/block/rail_curved.json - custom_rail_curved.json
                models/block/rail_flat.json - custom_rail_flat.json
                models/block/rail_raised.json - custom_rail_raised.json
                textures/blocks/rail_activator.png - custom_rail_activator.png
                textures/blocks/rail_activator_particle.png - custom_rail_activator_particle.png
                textures/blocks/rail_activator_powered.png - custom_rail_activator_powered.png
                textures/blocks/rail_detector.png - custom_rail_detector.png
                textures/blocks/rail_detector_particle.png - custom_rail_detector_particle.png
                textures/blocks/rail_detector_powered.png - custom_rail_detector_powered.png
                textures/blocks/rail_detector_powered.png.mcmeta - custom_rail_detector_~.png.mcmeta
                textures/blocks/rail_golden.png - custom_rail_golden.png
                textures/blocks/rail_golden_particle.png - custom_rail_golden_particle.png
                textures/blocks/rail_golden_powered.png - custom_rail_golden_powered.png
                textures/blocks/rail_particle.png - custom_rail_particle.png
                textures/blocks/rail_rails.png - custom_rail_rails.png
                textures/blocks/rail_sleepers.png - custom_rail_sleepers.png
                textures/blocks/rail_sleepers_curved.png - custom_rail_sleepers_curved.png

This make no difference in vanilla, fixes rails in the modded game.



-19th December 2019 - Minecraft 1.12.2 v10----------------------------------------------------------

JimStoneCraft
<ADDED>
                optifine/gui/container/ender_chest.properties
                optifine/gui/container/ender_chest_background.png
                optifine/gui/container/shulker_box_black.properties
                optifine/gui/container/shulker_box_black_background.png
                optifine/gui/container/shulker_box_blue.properties
                optifine/gui/container/shulker_box_blue_background.png
                optifine/gui/container/shulker_box_brown.properties
                optifine/gui/container/shulker_box_brown_background.png
                optifine/gui/container/shulker_box_cyan.properties
                optifine/gui/container/shulker_box_cyan_background.png
                optifine/gui/container/shulker_box_gray.properties
                optifine/gui/container/shulker_box_gray_background.png
                optifine/gui/container/shulker_box_green.properties
                optifine/gui/container/shulker_box_green_background.png
                optifine/gui/container/shulker_box_light_blue.properties
                optifine/gui/container/shulker_box_light_blue_background.png
                optifine/gui/container/shulker_box_lime.properties
                optifine/gui/container/shulker_box_lime_background.png
                optifine/gui/container/shulker_box_magenta.properties
                optifine/gui/container/shulker_box_magenta_background.png
                optifine/gui/container/shulker_box_orange.properties
                optifine/gui/container/shulker_box_orange_background.png
                optifine/gui/container/shulker_box_pink.properties
                optifine/gui/container/shulker_box_pink_background.png
                optifine/gui/container/shulker_box_purple.properties
                optifine/gui/container/shulker_box_purple_background.png
                optifine/gui/container/shulker_box_red.properties
                optifine/gui/container/shulker_box_red_background.png
                optifine/gui/container/shulker_box_silver.properties
                optifine/gui/container/shulker_box_silver_background.png
                optifine/gui/container/shulker_box_white.properties
                optifine/gui/container/shulker_box_white_background.png
                optifine/gui/container/shulker_box_yellow.properties
                optifine/gui/container/shulker_box_yellow_background.png
                textures/models/armor/_alternates_with_gloves/chainmail_layer_1.png
                textures/models/armor/_alternates_with_gloves/diamond_layer_1.png
                textures/models/armor/_alternates_with_gloves/gold_layer_1.png
                textures/models/armor/_alternates_with_gloves/iron_layer_1.png
                textures/models/armor/_alternates_with_gloves/leather_layer_1.png

Custom backgrounds for the Ender Chest and Shulker Box.

Added alternate armours with gloves.

JimStoneCraft
<UPDATED>
                models/block/custom_glass_pane_inventory_template.json
                textures/blocks/shulker_top_black.png
                textures/blocks/shulker_top_blue.png
                textures/blocks/shulker_top_brown.png
                textures/blocks/shulker_top_cyan.png
                textures/blocks/shulker_top_gray.png
                textures/blocks/shulker_top_green.png
                textures/blocks/shulker_top_light_blue.png
                textures/blocks/shulker_top_lime.png
                textures/blocks/shulker_top_magenta.png
                textures/blocks/shulker_top_orange.png
                textures/blocks/shulker_top_pink.png
                textures/blocks/shulker_top_purple.png
                textures/blocks/shulker_top_red.png
                textures/blocks/shulker_top_silver.png
                textures/blocks/shulker_top_white.png
                textures/blocks/shulker_top_yellow.png
                textures/entity/chest/christmas_double.png
                textures/entity/chest/normal_double.png
                textures/entity/chest/trapped.png
                textures/entity/chest/trapped_double.png
                textures/entity/iron_golem.png
                textures/entity/shulker/shulker_black.png
                textures/entity/shulker/shulker_blue.png
                textures/entity/shulker/shulker_brown.png
                textures/entity/shulker/shulker_gray.png
                textures/entity/shulker/shulker_green.png
                textures/entity/shulker/shulker_light_blue.png
                textures/entity/shulker/shulker_lime.png
                textures/entity/shulker/shulker_magenta.png
                textures/entity/shulker/shulker_orange.png
                textures/entity/shulker/shulker_pink.png
                textures/entity/shulker/shulker_purple.png
                textures/entity/shulker/shulker_red.png
                textures/entity/shulker/shulker_silver.png
                textures/entity/shulker/shulker_white.png
                textures/environment/clouds.png
                textures/gui/widgets.png
                textures/gui/container/beacon.png
                textures/gui/container/inventory.png
                textures/items/dye_powder_cyan.png
                textures/items/dye_powder_gray.png
                textures/items/dye_powder_light_blue.png
                textures/items/dye_powder_lime.png
                textures/items/dye_powder_magenta.png
                textures/items/dye_powder_orange.png
                textures/items/dye_powder_pink.png
                textures/items/dye_powder_purple.png
                textures/items/dye_powder_silver.png
                textures/models/armor/chainmail_layer_1.png
                textures/models/armor/chainmail_layer_2.png
                textures/models/armor/diamond_layer_1.png
                textures/models/armor/gold_layer_1.png
                textures/models/armor/gold_layer_2.png
                textures/models/armor/iron_layer_1.png

Fixed the hand held glass panes, also some fixes for the Z fighting when placed in an item frame.

Tweaked the Skulker Box colours more to make them look different as some like the two greens and the
three blues were a little too similar.

Tweaked the Iron Golem.

Clouds display correctly now, thanks to '7 Page Muda' on Discord for pointing the cloud issue out.

Adjusted the World and Lock icon hovers.

Made all the GUI hover boxes consistent.

Updated hunger icon in the Inventory texture.

Adjusted the dye pots.

Adjusted the chest section of the armour to better match the item for the chest, also made the
golden armour more gold.



-28th June 2019 - Minecraft 1.12.2 v9---------------------------------------------------------------

JimStoneCraft
<ADDED>
                optifine/bettergrass.properties
                mcpatcher/cit/potion/linger/awkward.png
                mcpatcher/cit/potion/linger/damageboost.png
                mcpatcher/cit/potion/linger/fireresistance.png
                mcpatcher/cit/potion/linger/harm.png
                mcpatcher/cit/potion/linger/heal.png
                mcpatcher/cit/potion/linger/invisibility.png
                mcpatcher/cit/potion/linger/leaping.png
                mcpatcher/cit/potion/linger/moveslowdown.png
                mcpatcher/cit/potion/linger/movespeed.png
                mcpatcher/cit/potion/linger/mundane.png
                mcpatcher/cit/potion/linger/nightvision.png
                mcpatcher/cit/potion/linger/poison.png
                mcpatcher/cit/potion/linger/regeneration.png
                mcpatcher/cit/potion/linger/thick.png
                mcpatcher/cit/potion/linger/waterbreathing.png
                mcpatcher/cit/potion/linger/weakness.png
                mcpatcher/cit/potion/normal/awkward.png
                mcpatcher/cit/potion/normal/damageboost.png
                mcpatcher/cit/potion/normal/fireresistance.png
                mcpatcher/cit/potion/normal/harm.png
                mcpatcher/cit/potion/normal/heal.png
                mcpatcher/cit/potion/normal/invisibility.png
                mcpatcher/cit/potion/normal/leaping.png
                mcpatcher/cit/potion/normal/moveslowdown.png
                mcpatcher/cit/potion/normal/movespeed.png
                mcpatcher/cit/potion/normal/mundane.png
                mcpatcher/cit/potion/normal/nightvision.png
                mcpatcher/cit/potion/normal/poison.png
                mcpatcher/cit/potion/normal/regeneration.png
                mcpatcher/cit/potion/normal/thick.png
                mcpatcher/cit/potion/normal/waterbreathing.png
                mcpatcher/cit/potion/normal/weakness.png
                mcpatcher/cit/potion/splash/awkward.png
                mcpatcher/cit/potion/splash/damageboost.png
                mcpatcher/cit/potion/splash/fireresistance.png
                mcpatcher/cit/potion/splash/harm.png
                mcpatcher/cit/potion/splash/heal.png
                mcpatcher/cit/potion/splash/invisibility.png
                mcpatcher/cit/potion/splash/leaping.png
                mcpatcher/cit/potion/splash/moveslowdown.png
                mcpatcher/cit/potion/splash/movespeed.png
                mcpatcher/cit/potion/splash/mundane.png
                mcpatcher/cit/potion/splash/nightvision.png
                mcpatcher/cit/potion/splash/poison.png
                mcpatcher/cit/potion/splash/regeneration.png
                mcpatcher/cit/potion/splash/thick.png
                mcpatcher/cit/potion/splash/waterbreathing.png
                mcpatcher/cit/potion/splash/weakness.png
                blockstates/acacia_sapling.json
                blockstates/andesite.json
                blockstates/birch_sapling.json
                blockstates/dark_oak_sapling.json
                blockstates/diorite.json
                blockstates/granite.json
                blockstates/jungle_sapling.json
                blockstates/mycelium.json
                blockstates/oak_sapling.json
                blockstates/podzol.json
                blockstates/smooth_andesite.json
                blockstates/smooth_diorite.json
                blockstates/smooth_granite.json
                blockstates/spruce_sapling.json
                blockstates/mycelium.json
                blockstates/podzol.json
                models/block/andesite.json
                models/block/andesite_smooth.json
                models/block/andesite_smooth1.json
                models/block/andesite_smooth2.json
                models/block/andesite_smooth3.json
                models/block/andesite1.json
                models/block/andesite2.json
                models/block/andesite3.json
                models/block/acacia_sapling0.json
                models/block/birch_sapling0.json
                models/block/dark_oak_sapling0.json
                models/block/diorite.json
                models/block/diorite_smooth.json
                models/block/diorite_smooth1.json
                models/block/diorite_smooth2.json
                models/block/diorite_smooth3.json
                models/block/diorite1.json
                models/block/diorite2.json
                models/block/diorite3.json
                models/block/granite.json
                models/block/granite_smooth.json
                models/block/granite_smooth1.json
                models/block/granite_smooth2.json
                models/block/granite_smooth3.json
                models/block/granite1.json
                models/block/granite2.json
                models/block/granite3.json
                models/block/granite4.json
                models/block/granite5.json
                models/block/granite6.json
                models/block/granite7.json
                models/block/jungle_sapling0.json
                models/block/oak_sapling0.json
                models/block/spruce_sapling0.json
                models/block/mycelium_snow.json
                models/block/podzol_snow.json
                models/block/prismarine_bricks.json
                models/item/shield.json
                models/item/shield_blocking.json
                textures/blocks/dirt_podzol_snow.png
                textures/blocks/grass_block_side_better.png
                textures/blocks/grass_path_side_better.png
                textures/blocks/grass_side_snowed.png
                textures/blocks/mycelium_side_better.png
                textures/blocks/mycelium_snow.png
                textures/blocks/prismarine_bricks_bottom.png
                textures/blocks/prismarine_bricks_top.png
                textures/blocks/rail_sleepers_curved.png
                textures/blocks/stone_andesite_smooth.png
                textures/blocks/stone_andesite_smooth1.png
                textures/blocks/stone_andesite_smooth2.png
                textures/blocks/stone_andesite_smooth3.png
                textures/blocks/stone_andesite1.png
                textures/blocks/stone_andesite2.png
                textures/blocks/stone_andesite3.png
                textures/blocks/stone_diorite_smooth.png
                textures/blocks/stone_diorite_smooth1.png
                textures/blocks/stone_diorite_smooth2.png
                textures/blocks/stone_diorite_smooth3.png
                textures/blocks/stone_diorite1.png
                textures/blocks/stone_diorite2.png
                textures/blocks/stone_diorite3.png
                textures/blocks/stone_granite_smooth.png
                textures/blocks/stone_granite_smooth1.png
                textures/blocks/stone_granite_smooth2.png
                textures/blocks/stone_granite_smooth3.png
                textures/blocks/stone_granite1.png
                textures/blocks/stone_granite2.png
                textures/blocks/stone_granite3.png
                textures/blocks/stone_granite4.png
                textures/blocks/stone_granite5.png
                textures/blocks/stone_granite6.png
                textures/blocks/stone_granite7.png

Made the side better grass different from the top texture.

Added symbols to the potions, only works with OptiFine.

Random Mycelium top textures.

Grass, Podzel and Mycelium snow side textures.

Trees have two growth stage, so I've added a smaller texture for growth stage 0.

Custom Prismarine top and bottom textures.

Custom corner texture for the rail sleepers.

I always found the shield gets in the way, so it's now moved down.

Random variants for Andesite, Diorite and Granite.

JimStoneCraft
<UPDATED>
                mcpatcher/color.properties
                mcpatcher/colormap/blocks/foliage.properties
                mcpatcher/colormap/blocks/grass.properties
                mcpatcher/ctm/glass/glass.properties
                mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_black.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_brown.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_green.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_red.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties
                mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties1
                mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties1
                mcpatcher/ctm/stained_glass_white/stained_glass_white.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties
                mcpatcher/ctm/white_wool/carpet_white.properties
                mcpatcher/ctm/white_wool/wool_white.properties
                models/block/mycelium.json
                models/block/mycelium1.json
                models/block/mycelium2.json
                models/block/mycelium3.json
                models/block/mycelium4.json
                models/block/rail_curved.json
                textures/blocks/brewing_stand.png
                textures/blocks/grass_side_snowed.png
                textures/blocks/mycelium_top.png
                textures/blocks/mycelium_top1.png
                textures/blocks/mycelium_top2.png
                textures/blocks/mycelium_top3.png
                textures/blocks/mycelium_top4.png
                textures/blocks/prismarine_bricks.png
                textures/blocks/rail_sleepers.png
                textures/blocks/sapling_acacia.png
                textures/blocks/sapling_birch.png
                textures/blocks/sapling_jungle.png
                textures/blocks/sapling_oak.png
                textures/blocks/sapling_roofed_oak.png
                textures/blocks/sapling_spruce.png
                textures/blocks/stone_andesite.png
                textures/blocks/stone_diorite.png
                textures/blocks/stone_granite.png
                textures/blocks/shulker_top_black.png
                textures/blocks/shulker_top_blue.png
                textures/blocks/shulker_top_brown.png
                textures/blocks/shulker_top_cyan.png
                textures/blocks/shulker_top_gray.png
                textures/blocks/shulker_top_green.png
                textures/blocks/shulker_top_light_blue.png
                textures/blocks/shulker_top_lime.png
                textures/blocks/shulker_top_magenta.png
                textures/blocks/shulker_top_orange.png
                textures/blocks/shulker_top_pink.png
                textures/blocks/shulker_top_purple.png
                textures/blocks/shulker_top_red.png
                textures/blocks/shulker_top_silver.png
                textures/blocks/shulker_top_white.png
                textures/blocks/shulker_top_yellow.png
                textures/blocks/wool_colored_white.png
                textures/entity/experience_orb.png
                textures/entity/banner/bricks.png
                textures/entity/banner/cross.png
                textures/entity/banner/diagonal_left.png
                textures/entity/banner/diagonal_right.png
                textures/entity/banner/diagonal_up_left.png
                textures/entity/banner/diagonal_up_right.png
                textures/entity/banner/half_vertical.png
                textures/entity/banner/skull.png
                textures/entity/banner/small_stripes.png
                textures/entity/banner/stripe_downleft.png
                textures/entity/banner/stripe_downright.png
                textures/entity/banner/triangle_bottom.png
                textures/entity/banner/triangle_top.png
                textures/entity/shulker_black.png
                textures/entity/shulker_blue.png
                textures/entity/shulker_brown.png
                textures/entity/shulker_cyan.png
                textures/entity/shulker_gray.png
                textures/entity/shulker_green.png
                textures/entity/shulker_light_blue.png
                textures/entity/shulker_lime.png
                textures/entity/shulker_magenta.png
                textures/entity/shulker_orange.png
                textures/entity/shulker_pink.png
                textures/entity/shulker_purple.png
                textures/entity/shulker_red.png
                textures/entity/shulker_silver.png
                textures/entity/shulker_white.png
                textures/entity/shulker_yellow.png
                textures/font/ascii_sga.png
                textures/gui/recipe_book.png
                textures/gui/widgets.png
                textures/gui/container/anvil.png
                textures/gui/container/beacon.png
                textures/gui/container/brewing_stand.png
                textures/gui/container/crafting_table.png
                textures/gui/container/enchanting_table.png
                textures/gui/container/inventory.png
                textures/gui/container/creative_inventory/tabs.png
                textures/items/experience_bottle.png
                textures/items/lingering_potion.png
                textures/items/lingering_potion_overlay.png
                textures/items/potion.png
                textures/items/potion_overlay.png
                textures/items/splash_potion.png
                textures/items/splash_potion_overlay.png
                voxelmap/images/roundmap.png

The sheep now better match the actual wool blocks.

Made the brewing stand bottle better match the potion bottles.

Adjusted the grass and tall grass colour to better match the grass block.

Tweaked all the saplings.

Replace the white wool with the first CTM texture, it's now more consistent between CTM on and off.

Clean up some positional errors on the banners.

Made the enchanting font smaller so it's no longer wraps as much.

Shulker Boxes are now more colour saturated.

Added a new button for the Recipe Book, this doesn't stand out as much.

Output boxes for the Brewing Stand and Enchanting Table.

Made the Experience Orb less jaggy.

Moved the Experience Bottle down 1px to align with all the other bottles.

JimStoneCraft
<RENAMED>
                _TEXTURE NAME_
                glass
                stained_glass_black
                stained_glass_blue
                stained_glass_brown
                stained_glass_cyan
                stained_glass_gray
                stained_glass_green
                stained_glass_light_blue
                stained_glass_lime
                stained_glass_magenta
                stained_glass_orange
                stained_glass_pink
                stained_glass_purple
                stained_glass_red
                stained_glass_silver
                stained_glass_white
                stained_glass_yellow
                white_wool
                mcpatcher/ctm/_TEXTURE NAME_/0.png - 0.png
                mcpatcher/ctm/_TEXTURE NAME_/2.png - 3.png
                mcpatcher/ctm/_TEXTURE NAME_/24.png - 2.png
                mcpatcher/ctm/_TEXTURE NAME_/26.png - 1.png
                mcpatcher/ctm/_TEXTURE NAME_/46.png - 4.png

JimStoneCraft
<REMOVED>
                mcpatcher/renderpass.properties
                mcpatcher/ctm/_TEXTURE NAME_/1.png
                mcpatcher/ctm/_TEXTURE NAME_/3.png
                mcpatcher/ctm/_TEXTURE NAME_/4.png - 23.png
                mcpatcher/ctm/_TEXTURE NAME_/25.png
                mcpatcher/ctm/_TEXTURE NAME_/27.png - 45.png

No longer used.

This simplifies the glass CTM from 46 textures to just 5 for each glass, this should be more
efficient in the game.

This works out to 738 textures removed and the game still looks the same.



-15th March 2019 - Minecraft 1.12.2 v8--------------------------------------------------------------

JimStoneCraft
<ADDED>
                models/block/half_slab_quartz.json
                models/block/quartz_inner_stairs.json
                models/block/quartz_normal.json
                models/block/quartz_outer_stairs.json
                models/block/quartz_stairs.json
                models/block/upper_slab_quartz.json
                textures/block/red_sandstone_bottom.png
                textures/block/red_sandstone_bottom1.png
                textures/block/red_sandstone_bottom2.png
                textures/block/red_sandstone_bottom3.png
                textures/block/red_sandstone_bottom4.png
                textures/block/red_sandstone_bottom5.png
                textures/block/sandstone_bottom.png
                textures/block/sandstone_bottom1.png
                textures/block/sandstone_bottom2.png
                textures/block/sandstone_bottom3.png
                textures/block/sandstone_bottom4.png
                textures/block/sandstone_bottom5.png
                textures/block/quartz_block.png
                textures/block/smooth_quartz.png

The default quartz models make no sense so I've added my cleaned up versions.

Adjusted some of the sandstones as suggested by Nirn3 on John Smith Legacy Discord.

JimStoneCraft
<UPDATED>
                models/block/activator_rail_flat.json
                models/block/activator_rail_active_flat.json
                models/block/activator_rail_active_raised.json
                models/block/activator_rail_raised.json
                models/block/flower_pot.json
                models/block/flower_pot_cross.json
                models/block/flower_pot_cross1.json
                models/block/flower_pot_cross2.json
                models/block/flower_pot_cross3.json
                models/block/flower_pot_cross4.json
                models/block/flower_pot_cross5.json
                models/block/flower_pot1.json
                models/block/flower_pot2.json
                models/block/flower_pot3.json
                models/block/golden_rail_active_raised.json
                models/block/golden_rail_raised.json
                models/block/half_slab_red_sandstone.json
                models/block/half_slab_red_sandstone1.json
                models/block/half_slab_red_sandstone2.json
                models/block/half_slab_red_sandstone3.json
                models/block/half_slab_red_sandstone4.json
                models/block/half_slab_red_sandstone5.json
                models/block/half_slab_sandstone.json
                models/block/half_slab_sandstone1.json
                models/block/half_slab_sandstone2.json
                models/block/half_slab_sandstone3.json
                models/block/half_slab_sandstone4.json
                models/block/half_slab_sandstone5.json
                models/block/red_sandstone.json
                models/block/red_sandstone_inner_stairs.json
                models/block/red_sandstone_inner_stairs1.json
                models/block/red_sandstone_inner_stairs2.json
                models/block/red_sandstone_inner_stairs3.json
                models/block/red_sandstone_inner_stairs4.json
                models/block/red_sandstone_inner_stairs5.json
                models/block/red_sandstone_normal1.json
                models/block/red_sandstone_normal2.json
                models/block/red_sandstone_normal3.json
                models/block/red_sandstone_normal4.json
                models/block/red_sandstone_normal5.json
                models/block/red_sandstone_outer_stairs.json
                models/block/red_sandstone_outer_stairs1.json
                models/block/red_sandstone_outer_stairs2.json
                models/block/red_sandstone_outer_stairs3.json
                models/block/red_sandstone_outer_stairs4.json
                models/block/red_sandstone_outer_stairs5.json
                models/block/red_sandstone_smooth.json
                models/block/red_sandstone_smooth1.json
                models/block/red_sandstone_smooth2.json
                models/block/red_sandstone_smooth3.json
                models/block/red_sandstone_smooth4.json
                models/block/red_sandstone_smooth5.json
                models/block/red_sandstone_stairs.json
                models/block/red_sandstone_stairs1.json
                models/block/red_sandstone_stairs2.json
                models/block/red_sandstone_stairs3.json
                models/block/red_sandstone_stairs4.json
                models/block/red_sandstone_stairs5.json
                models/block/sandstone.json
                models/block/sandstone_inner_stairs.json
                models/block/sandstone_inner_stairs1.json
                models/block/sandstone_inner_stairs2.json
                models/block/sandstone_inner_stairs3.json
                models/block/sandstone_inner_stairs4.json
                models/block/sandstone_inner_stairs5.json
                models/block/sandstone_normal1.json
                models/block/sandstone_normal2.json
                models/block/sandstone_normal3.json
                models/block/sandstone_normal4.json
                models/block/sandstone_normal5.json
                models/block/sandstone_outer_stairs.json
                models/block/sandstone_outer_stairs1.json
                models/block/sandstone_outer_stairs2.json
                models/block/sandstone_outer_stairs3.json
                models/block/sandstone_outer_stairs4.json
                models/block/sandstone_outer_stairs5.json
                models/block/sandstone_smooth.json
                models/block/sandstone_smooth1.json
                models/block/sandstone_smooth2.json
                models/block/sandstone_smooth3.json
                models/block/sandstone_smooth4.json
                models/block/sandstone_smooth5.json
                models/block/sandstone_stairs.json
                models/block/sandstone_stairs1.json
                models/block/sandstone_stairs2.json
                models/block/sandstone_stairs3.json
                models/block/sandstone_stairs4.json
                models/block/sandstone_stairs5.json
                models/block/upper_slab_red_sandstone.json
                models/block/upper_slab_red_sandstone1.json
                models/block/upper_slab_red_sandstone2.json
                models/block/upper_slab_red_sandstone3.json
                models/block/upper_slab_red_sandstone4.json
                models/block/upper_slab_red_sandstone5.json
                models/block/upper_slab_sandstone.json
                models/block/upper_slab_sandstone1.json
                models/block/upper_slab_sandstone2.json
                models/block/upper_slab_sandstone3.json
                models/block/upper_slab_sandstone4.json
                models/block/upper_slab_sandstone5.json
                textures/entity/illager/evoker.png
                textures/entity/illager/illusionist.png
                textures/entity/illager/vex.png
                textures/entity/illager/vex_charging.png
                textures/entity/illager/vindicator.png
                textures/entity/sheep/sheep.png
                textures/entity/sheep/sheep_fur.png
                textures/entity/villager/butcher.png
                textures/entity/villager/farmer.png
                textures/entity/villager/librarian.png
                textures/entity/villager/priest.png
                textures/entity/villager/smith.png
                textures/entity/villager/villager.png
                textures/entity/zombie_villager/zombie_butcher.png
                textures/entity/zombie_villager/zombie_farmer.png
                textures/entity/zombie_villager/zombie_librarian.png
                textures/entity/zombie_villager/zombie_priest.png
                textures/entity/zombie_villager/zombie_smith.png
                textures/entity/zombie_villager/zombie_villager.png
                textures/gui/container/creative_inventory/tab_item_search.png
                textures/items/lead.png

Moved the activator rail activators.

Small cull issue on the empty flower pot.

Moved the sleepers on the powered rails as they were clipping slightly.

Adjusted some of the sandstones as suggested by Nirn3 on John Smith Legacy Discord.

Flipped the hoof as it was upside down and cleaned up some of the darker pixels.

Moved and made the scroll wider.

Backdated the villagers from the 1.14 snapshots.

Made a new lead texture as I was never quite happy with the one I originally made.

JimStoneCraft
<REMOVED>
                textures/block/quartz_block_bottom.png
                textures/block/quartz_block_top.png
                textures/block/quartz_block_side.png
                textures/block/red_sandstone_bottom.png
                textures/block/sandstone_bottom.png

Replaced with the top texture and quartz no longer required.



-20th December 2018 - Minecraft 1.12.2 v7-----------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/fire.json
                models/blocks/custom_black_stained_glass_pane_inventory.json
                models/blocks/custom_blue_stained_glass_pane_inventory.json
                models/blocks/custom_brown_stained_glass_pane_inventory.json
                models/blocks/custom_cyan_stained_glass_pane_inventory.json
                models/blocks/custom_glass_pane_inventory.json
                models/blocks/custom_glass_pane_inventory_template.json
                models/blocks/custom_gray_stained_glass_pane_inventory.json
                models/blocks/custom_green_stained_glass_pane_inventory.json
                models/blocks/custom_light_blue_stained_glass_pane_inventory.json
                models/blocks/custom_lime_stained_glass_pane_inventory.json
                models/blocks/custom_magenta_stained_glass_pane_inventory.json
                models/blocks/custom_orange_stained_glass_pane_inventory.json
                models/blocks/custom_pink_stained_glass_pane_inventory.json
                models/blocks/custom_purple_stained_glass_pane_inventory.json
                models/blocks/custom_red_stained_glass_pane_inventory.json
                models/blocks/custom_silver_stained_glass_pane_inventory.json
                models/blocks/custom_white_stained_glass_pane_inventory.json
                models/blocks/custom_yellow_stained_glass_pane_inventory.json
                models/blocks/fire_floor2.json
                models/blocks/fire_floor3.json
                models/blocks/fire_side_alt2.json
                models/blocks/fire_side_alt3.json
                models/blocks/fire_side2.json
                models/blocks/fire_side3.json
                models/blocks/fire_up_alt2.json
                models/blocks/fire_up_alt3.json
                models/blocks/fire_up2.json
                models/blocks/fire_up3.json
                models/items/black_stained_glass_pane.json
                models/items/blue_stained_glass_pane.json
                models/items/brown_stained_glass_pane.json
                models/items/cyan_stained_glass_pane.json
                models/items/glass_pane.json
                models/items/gray_stained_glass_pane.json
                models/items/green_stained_glass_pane.json
                models/items/light_blue_stained_glass_pane.json
                models/items/lime_stained_glass_pane.json
                models/items/magenta_stained_glass_pane.json
                models/items/orange_stained_glass_pane.json
                models/items/pink_stained_glass_pane.json
                models/items/purple_stained_glass_pane.json
                models/items/red_stained_glass_pane.json
                models/items/silver_stained_glass_pane.json
                models/items/white_stained_glass_pane.json
                models/items/yellow_stained_glass_pane.json
                textures/blocks/fire_layer_2.png
                textures/blocks/fire_layer_2.png.mcmeta
                textures/blocks/fire_layer_3.png
                textures/blocks/fire_layer_3.png.mcmeta
                textures/blocks/reeds_bottom.png
                textures/blocks/reeds_top.png
                textures/entity/bat.png

Changed the Glass Panes to display at an angle in the inventory and also adjusted the third hand
position.

There are now four random fires rather than two.

Made the bat texture better.

Custom top and bottom textures for Sugar Cane.

JimStoneCraft
<UPDATED>
                mcpatcher/colormap/blocks/foliage.png
                mcpatcher/colormap/blocks/grass.png
                mcpatcher/colormap/blocks/water.png
                mcpatcher/ctm/reeds/0.png
                mcpatcher/ctm/reeds/1.png
                mcpatcher/ctm/reeds/2.png
                mcpatcher/ctm/reeds/3.png
                mcpatcher/mob/chicken2.png
                mcpatcher/mob/chicken3.png
                models/blocks/brown_mushroom.json
                models/blocks/brown_mushroom4.json
                models/blocks/potted_brown_mushroom.json
                models/blocks/potted_brown_mushroom4.json
                models/blocks/reeds.json
                textures/blocks/brown_mushroom.png
                textures/blocks/brown_mushroom4.png
                textures/blocks/brown_mushroom_pot4.png
                textures/blocks/furnace_front_off.png
                textures/blocks/reeds.png
                textures/entity/blaze.png
                textures/entity/chicken.png
                textures/entity/guardian.png
                textures/entity/guardian_elder.png
                textures/entity/minecart.png
                textures/entity/boat/boat_darkoak.png
                textures/entity/cat/black.png
                textures/entity/cat/ocelot.png
                textures/entity/cat/red.png
                textures/entity/cat/siamese.png
                textures/entity/horse/donkey.png
                textures/entity/horse/horse_black.png
                textures/entity/horse/horse_brown.png
                textures/entity/horse/horse_chestnut.png
                textures/entity/horse/horse_creamy.png
                textures/entity/horse/horse_darkbrown.png
                textures/entity/horse/horse_gray.png
                textures/entity/horse/horse_skeleton.png
                textures/entity/horse/horse_white.png
                textures/entity/horse/horse_zombie.png
                textures/entity/horse/mule.png
                textures/entity/llama/brown.png
                textures/entity/llama/creamy.png
                textures/entity/llama/gray.png
                textures/entity/llama/white.png
                textures/entity/pig/pig_saddle.png
                textures/entity/parrot/parrot_blue.png
                textures/entity/parrot/parrot_green.png
                textures/entity/parrot/parrot_grey.png
                textures/entity/parrot/parrot_red_blue.png
                textures/entity/parrot/parrot_yellow_blue.png
                textures/entity/spider/spider_eyes.png
                textures/entity/spider/cave_spider.png
                textures/entity/spider/spider.png
                textures/entity/vex/vex.png
                textures/entity/vex/vex_charging.png
                textures/entity/wolf/wolf.png
                textures/entity/wolf/wolf_angry.png
                textures/entity/wolf/wolf_collar.png
                textures/entity/wolf/wolf_tame.png
                textures/gui/icons.png
                textures/gui/recipe_book.png
                textures/gui/widgets.png
                textures/gui/container/beacon.png
                textures/gui/container/brewing_stand.png
                textures/gui/container/furnace.png
                textures/gui/container/generic_54.png
                textures/items/beetroot_seeds.png
                textures/items/charcoal.png
                textures/items/coal.png
                textures/items/reeds.png

Made a default colour for some of the colormaps.

Swapped the default brown mushroom with the randon number 4 variant as it was hard to see in game.

Made the parrot colours less saturated and changed the blue parrot a lighter colour.

Removed some Beetroot Seed transparent pixels.

Cleaned up the Chicken texture to remove the Z fighting pixels.

Move one of the furnace front bars 1 pixel to match the animated version.

Sorted out the cats tails.

Adjusted the chest on the Llama and Horse.

New stirrups and shorten helmet for the pig saddle.

Fixed the spiders stripy legs and eye Z fighting pixels.

Forgot to turn off a layer so the Vex texture had some blocky textures.

Missing pixel on the Wolf ear.

Repositioned the tick and cross on the beacon, also sort out a few stray pixels.

Move the Brewing Stand potion bottles down by 1 pixel.

Cleaned up some pixels on the XP, Boss and Horse jump bars.

Charcoal and Coal both have some stray transparent pixels, also repositioned the texture.

Cleaned up the reeds as it had some transparent pixels.

Tweaked some of the entities.

Fixed the pigs helmet straps.

Fixed some Z fighting on the Wolf chin.

Custom model for Sugar Cane.

JimStoneCraft
<REMOVED>
                brown_mushroom_pot.png

No longer required



-18th July 2018 - Minecraft 1.12.2 v6---------------------------------------------------------------

JimStoneCraft
<ADDED>
                sounds/mob/chicken/step1.ogg
                sounds/mob/chicken/step2.ogg
                blockstates/web.json
                model/items/bottle_splash.json
                model/blocks/piston_head_short_sticky.json
                model/blocks/piston_head_sticky.json
                model/blocks/piston_inventory_sticky.json
                model/blocks/sticky_piston.json
                model/blocks/web.json
                model/blocks/web1.json
                model/blocks/web2.json
                model/blocks/web3.json
                textures/blocks/daylight_detector_top.png.mcmeta
                textures/blocks/daylight_detector_inverted_top.png.mcmeta
                textures/blocks/web1.png
                textures/blocks/web2.png
                textures/blocks/web3.png
                textures/items/spectral_arrow.png.mcmeta
                textures/items/beetroot_soup.png.mcmeta
                textures/items/bucket_milk.png.mcmeta
                textures/items/dragon_breath.png.mcmeta
                textures/items/mushroom_stew.png.mcmeta
                textures/items/rabbit_stew.png.mcmeta
                textures/items/potion_splash_overlay.png

Custom silent chicken sounds, this gets rid of the annoying clicking sound, these are most noticable
when you have lots of chickens in the same place.

Added some sticky to the sides of the pistons, this makes then easier to see when you can only see
the sides.

Custom Splash Potion overlay.

Animated glow on the Daylight Detector.

Animated glow and the Spectral Arrow.

Animated milk, soup and stews.

Randon Cobwebs.

JimStoneCraft
<UPDATED>
                model/blocks/acacia_door_inventory.json
                model/blocks/acacia_door_lower.json
                model/blocks/acacia_door_lower_rh.json
                model/blocks/acacia_door_upper.json
                model/blocks/acacia_door_upper_rh.json
                model/blocks/birch_door_inventory.json
                model/blocks/birch_door_lower.json
                model/blocks/birch_door_lower_rh.json
                model/blocks/birch_door_upper.json
                model/blocks/birch_door_upper_rh.json
                model/blocks/dark_oak_door_inventory.json
                model/blocks/dark_oak_door_lower.json
                model/blocks/dark_oak_door_lower_rh.json
                model/blocks/dark_oak_door_upper.json
                model/blocks/dark_oak_door_upper_rh.json
                model/blocks/iron_door_inventory.json
                model/blocks/iron_door_lower.json
                model/blocks/iron_door_lower_rh.json
                model/blocks/iron_door_upper.json
                model/blocks/iron_door_upper_rh.json
                model/blocks/jungle_door_inventory.json
                model/blocks/jungle_door_lower.json
                model/blocks/jungle_door_lower_rh.json
                model/blocks/jungle_door_upper.json
                model/blocks/jungle_door_upper_rh.json
                model/blocks/spruce_door_inventory.json
                model/blocks/spruce_door_lower.json
                model/blocks/spruce_door_lower_rh.json
                model/blocks/spruce_door_upper.json
                model/blocks/spruce_door_upper_rh.json
                model/blocks/wooden_door_inventory.json
                model/blocks/wooden_door_lower.json
                model/blocks/wooden_door_lower_rh.json
                model/blocks/wooden_door_upper.json
                model/blocks/wooden_door_upper_rh.json
                model/blocks/dispenser.json
                model/blocks/dropper.json
                model/blocks/furnace.json
                model/blocks/lit_furnace.json
                model/blocks/lit_pumpkin.json
                model/blocks/pumpkin.json
                textures/font/ascii.png
                textures/blocks/daylight_detector_top.png
                textures/blocks/daylight_detector_inverted_top.png
                textures/blocks/large_fern_bottom.png
                textures/blocks/large_fern_top.png
                textures/blocks/log_acacia.png
                textures/blocks/piston_side_sticky.png
                textures/entity/arrow.png
                textures/entity/chest/christmas.png
                textures/entity/chest/christmas_double.png
                textures/entity/chest/ender.png
                textures/entity/chest/normal.png
                textures/entity/chest/normal_double.png
                textures/entity/chest/trapped.png
                textures/entity/chest/trapped_double.png
                textures/entity/projectiles/arrow.png
                textures/entity/projectiles/spectral_arrow.png
                textures/entity/projectiles/tipped_arrow.png
                textures/gui/container/enchanting_table.png
                textures/items/arrow.png
                textures/items/beetroot_soup.png
                textures/items/bucket_milk.png
                textures/items/dragon_breath.png
                textures/items/experience_bottle.png
                textures/items/mushroom_stew.png
                textures/items/potion_bottle_drinkable.png
                textures/items/potion_bottle_empty.png
                textures/items/potion_bottle_lingering.png
                textures/items/potion_bottle_splash.png
                textures/items/potion_overlay.png
                textures/items/rabbit_stew.png
                textures/items/spectral_arrow.png
                textures/items/tipped_arrow_base.png
                textures/items/tipped_arrow_head.png
                textures/items/fish_salmon_raw.png

Updated the doors to point to the new custom model.

Fixed some missing unicode characters.

Animated glow on the Daylight Detector.

Better looking Large Fern.

Cleaned up the chests and tweaked the clasp.

Made the bottle inside highlights transparent.

Tweaked the Acacia Log texture.

Animated milk, soup and stews.

Custom Splash Potion overlay.

Changed the Experience Bottle to a splash style bottle.

Arrow are now the right way up comparied to vanilla, fixes item frame rotation.

Moved the XP box 1px on the Enchanting Table.

JimStoneCraft
<RENAMED>
                model/blocks/door_inventory.json - custom_door_inventory.json
                model/blocks/door_lower.json - custom_door_lower.json
                model/blocks/door_lower_rh.json - custom_door_lower_rh.json
                model/blocks/door_upper.json - custom_door_upper.json
                model/blocks/door_upper_rh.json - custom_door_upper_rh.json
                model/blocks/orientable.json - custom_orientable.json

I've renamed the door models to custom models, this stops the issue where new doors in the modded
game were not diplayed currectly (the purple and black missing model or texture).

Same with the orientable model.

JimStoneCraft
<REMOVED>
                blockstates/gold_block.json
                model/blocks/cross.json

Not required.



-27th December 2017 - Minecraft 1.12.2 v5-----------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/blocks/door_wood_edge.png
                textures/blocks/door_wood_lower.png
                textures/blocks/door_wood_upper.png
                textures/blocks/trapdoor.png
                textures/blocks/trapdoor_edge.png
                textures/item/totem.png

Better colour match for the door to the trap door.

Added more shading to the totem.



-18th September 2017 - Minecraft 1.12.2 v4----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/gui/title/edition.png

Added Java Edition logo.



-5th August 2017 - Minecraft 1.12.1 v3--------------------------------------------------------------

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang

Fixed Anvil text.



-1st July 2017 - Minecraft 1.12.0 v2----------------------------------------------------------------

JimStoneCraft
<ADDED>
                assets/voxelmap/images/circle.png
                assets/voxelmap/images/mmarrow.png
                assets/voxelmap/images/roundmap.png
                assets/voxelmap/images/square.png
                assets/voxelmap/images/squaremap.png

Added support for VoxelMap 1.12 by MamiyaOtaru, both the Square Map and the Round (Hexagonal) Map.

https://www.planetminecraft.com/mod/zans-minimap/

JimStoneCraft
<UPDATED>
                mcpatcher/color.properties

Fix Obsidian as it no longer has its own map colour, it uses black instead.



-2nd June 2017 - Minecraft 1.12.0 v1----------------------------------------------------------------

No changes since the last pre-release.



-17th May 2017 - Minecraft 1.12.0 - pre3------------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/double_grass.json
                models/block/double_grass_bottom.json
                models/block/double_grass_top.json
                models/block/double_grass_top1.json
                models/block/double_grass_top2.json
                models/block/double_grass_top3.json
                models/block/double_grass_top4.json
                models/block/double_grass_top5.json
                models/block/double_grass_top6.json
                textures/blocks/double_plant_grass_top1.png
                textures/blocks/double_plant_grass_top2.png
                textures/blocks/double_plant_grass_top3.png
                textures/blocks/double_plant_grass_top4.png
                textures/blocks/double_plant_grass_top5.png
                textures/blocks/double_plant_grass_top6.png
                textures/blocks/gold_ore.png.mcmeta

Made a random top for the tall grass.

Animated Gold Ore.

JimStoneCraft
<UPDATED>
                textures/blocks/gold_ore.png
                textures/gui/recipe_book.png

Animated Gold Ore, now all the ores are animated.

More Recipe Book GUI positional errors fixed.

JimStoneCraft
<REMOVED>
                textures/gui/progress_book.png

Never used snapshot texture.



-11th May 2017 - Minecraft 1.12.0 - pre1------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/gui/advancements/backgrounds/husbandry.png

More advancement backgrounds.

JimStoneCraft
<UPDATED>
                textures/gui/recipe_book.png
                textures/items/dye_powder_magenta.png
                textures/items/dye_powder_pink.png
                textures/items/dye_powder_purple.png
                textures/items/rabbit_foot.png
                textures/items/shulker_shell.png
                textures/items/totem.png

Some small tweak to the variation icons.

Adjusted the dye colours to better match all the new block colours.

Made the rabbits foot a little smaller.

Better looking Shulker Shell and new totem inspired by Wonder Boy.



-27th April 2017 - Minecraft 1.12 - 17w17a----------------------------------------------------------

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang
                blockstates/granite.json
                models/block/granite.json
                models/block/granite1.json
                models/block/granite2.json
                models/block/granite3.json
                models/block/granite4.json
                models/block/granite5.json
                models/block/granite6.json
                models/block/granite7.json
                textures/blocks/stone_granite.png
                textures/blocks/stone_granite1.png
                textures/blocks/stone_granite2.png
                textures/blocks/stone_granite3.png
                textures/blocks/stone_granite4.png
                textures/blocks/stone_granite5.png
                textures/blocks/stone_granite6.png
                textures/blocks/stone_granite7.png
                textures/entity/bed/black.png
                textures/entity/bed/blue.png
                textures/entity/bed/brown.png
                textures/entity/bed/cyan.png
                textures/entity/bed/gray.png
                textures/entity/bed/green.png
                textures/entity/bed/light_blue.png
                textures/entity/bed/lime.png
                textures/entity/bed/magenta.png
                textures/entity/bed/orange.png
                textures/entity/bed/pink.png
                textures/entity/bed/purple.png
                textures/entity/bed/red.png
                textures/entity/bed/silver.png
                textures/entity/bed/white.png
                textures/entity/bed/yellow.png
                textures/gui/advancements/widgets.png
                textures/gui/advancements/backgrounds/end.png

Change some text colours in the language files.

The bed entity now has separate legs so I had to add them to the texture, on a plus side they look
almost the same a 1.11 now.

Smoothed out some lines on the edge of the Stone Granite and added some random variations.

Made the secondary and final advancement icons bigger.

Advancement background for the end.



-20th April 2017 - Minecraft 1.12 - 17w16a----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/illager/illusionist.png

New illager.

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang
                textures/gui/advancements/widgets.png
                textures/gui/toasts.png
                textures/gui/recipe_book.png

New text.

Adjusted the widgets buttons with three different looks and made the border a lighter gold.

Tweaked the Showing button to be the same width as the other buttons.



-12th April 2017 - Minecraft 1.12 - 17w15a----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/bed/black.png
                textures/entity/bed/blue.png
                textures/entity/bed/brown.png
                textures/entity/bed/cyan.png
                textures/entity/bed/gray.png
                textures/entity/bed/green.png
                textures/entity/bed/light_blue.png
                textures/entity/bed/lime.png
                textures/entity/bed/magenta.png
                textures/entity/bed/orange.png
                textures/entity/bed/pink.png
                textures/entity/bed/purple.png
                textures/entity/bed/red.png
                textures/entity/bed/silver.png
                textures/entity/bed/white.png
                textures/entity/bed/yellow.png

Due to the bed no longer being a block and is now an entity, you can no longer have custom models,
this make the bed look a little different.

JimStoneCraft
<UPDATED>
                models/item/bed.json
                textures/gui/recipe_book.png
                textures/gui/toasts.png
                textures/gui/advancements/widgets.png

Tweaked the GUI and head bed position.

JimStoneCraft
<REMOVED>
                models/block/bed_foot.json
                models/block/bed_head.json
                models/block/bed_inventory.json
                textures/block/bed_feet_bottom.png
                textures/block/bed_feet_end.png
                textures/block/bed_feet_side.png
                textures/block/bed_feet_top.png
                textures/block/bed_head_bottom.png
                textures/block/bed_head_end.png
                textures/block/bed_head_side.png
                textures/block/bed_head_top.png

No longer needed as the bed is not a block but is now an entity.



-5th April 2017 - Minecraft 1.12 - 17w14a-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/gui/advancements/backgrounds/adventure.png

Sand Adventure background.

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang
                textures/gui/advancements/widgets.png
                textures/gui/container/crafting_table.png
                textures/gui/container/inventory.png

Updated the language files for the Advancements.

Adjusted the book positions and colour, now matches the green Knowledge book.



-4th April 2017 - Minecraft 1.12 - 17w13b-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/parrot/parrot_blue.png
                textures/entity/parrot/parrot_green.png
                textures/entity/parrot/parrot_grey.png
                textures/entity/parrot/parrot_red_blue.png
                textures/entity/parrot/parrot_yellow_blue.png
                textures/gui/advancements/backgrounds/nether.png
                textures/gui/advancements/backgrounds/stone.png
                textures/gui/advancements/tabs.png
                textures/gui/advancements/widgets.png
                textures/gui/advancements/window.png
                textures/gui/container/inventory.png
                textures/gui/container/recipe_background.png
                textures/gui/recipe_book.png
                textures/gui/progress_book.png
                textures/items/knowledge_book.png

Added the Advancement textures.

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang
                textures/blocks/glazed_terracotta_cyan.png
                textures/blocks/glazed_terracotta_magenta.png
                textures/blocks/glazed_terracotta_orange.png
                textures/blocks/glazed_terracotta_white.png
                textures/gui/container/crafting_table.png
                textures/gui/container/inventory.png

Updated the language files for the Saved Toolbars.

Adjusted four of the Glazed Terracotta textures.

Added crafting book to the Crafting Table and Inventory textures.

JimStoneCraft
<REMOVED>
                achievement/achievement_background.png
                achievement/achievement_icons.png

No longer required due to Achievments being renamed and changed to Advancements



-10th March 2017 - Minecraft 1.12 - 17w06a----------------------------------------------------------

JimStoneCraft
<ADDED>
                models/block/fence_gate_closed_custom.json
                models/block/fence_gate_open_custom.json
                models/block/fence_inventory_custom.json
                models/block/fence_post_custom.json
                models/block/fence_side_custom.json
                models/block/wall_gate_closed_custom.json
                models/block/wall_gate_open_custom.json

Fences used to show missing textures on modded fences and gates, so I've moved the vanilla custom
fences and gate models into their own models.

JimStoneCraft
<UPDATED>
                models/block/acacia_fence_gate_closed.json
                models/block/acacia_fence_gate_open.json
                models/block/acacia_fence_inventory.json
                models/block/acacia_fence_post.json
                models/block/acacia_fence_side.json
                models/block/acacia_wall_gate_closed.json
                models/block/acacia_wall_gate_open.json
                models/block/birch_fence_gate_closed.json
                models/block/birch_fence_gate_open.json
                models/block/birch_fence_inventory.json
                models/block/birch_fence_post.json
                models/block/birch_fence_side.json
                models/block/birch_wall_gate_closed.json
                models/block/birch_wall_gate_open.json
                models/block/dark_oak_fence_gate_closed.json
                models/block/dark_oak_fence_gate_open.json
                models/block/dark_oak_fence_inventory.json
                models/block/dark_oak_fence_post.json
                models/block/dark_oak_fence_side.json
                models/block/dark_oak_wall_gate_closed.json
                models/block/dark_oak_wall_gate_open.json
                models/block/fence_gate_closed.json
                models/block/fence_gate_open.json
                models/block/fence_inventory.json
                models/block/fence_post.json
                models/block/fence_side.json
                models/block/jungle_fence_gate_closed.json
                models/block/jungle_fence_gate_open.json
                models/block/jungle_fence_inventory.json
                models/block/jungle_fence_post.json
                models/block/jungle_fence_side.json
                models/block/jungle_wall_gate_closed.json
                models/block/jungle_wall_gate_open.json
                models/block/nether_brick_fence_inventory.json
                models/block/nether_brick_fence_post.json
                models/block/nether_brick_fence_side.json
                models/block/oak_fence_gate_closed.json
                models/block/oak_fence_gate_open.json
                models/block/oak_fence_inventory.json
                models/block/oak_fence_post.json
                models/block/oak_fence_side.json
                models/block/oak_wall_gate_closed.json
                models/block/oak_wall_gate_open.json
                models/block/spruce_fence_gate_closed.json
                models/block/spruce_fence_gate_open.json
                models/block/spruce_fence_inventory.json
                models/block/spruce_fence_post.json
                models/block/spruce_fence_side.json
                models/block/spruce_wall_gate_closed.json
                models/block/spruce_wall_gate_open.json
                models/block/wall_gate_closed.json
                models/block/wall_gate_open.json

All the custom fences and gates now use the custom model.

This is just a bug fix if you use the packs in the modded game, nothing is display any different
with the custom vanilla fences and gates but this does make fences display correctly when using mods
like Biomes O' Plenty.



-16th February 2017 - Minecraft 1.12 - 17w06a-------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/concrete_black.png
                textures/blocks/concrete_blue.png
                textures/blocks/concrete_brown.png
                textures/blocks/concrete_cyan.png
                textures/blocks/concrete_gray.png
                textures/blocks/concrete_green.png
                textures/blocks/concrete_light_blue.png
                textures/blocks/concrete_lime.png
                textures/blocks/concrete_magenta.png
                textures/blocks/concrete_orange.png
                textures/blocks/concrete_pink.png
                textures/blocks/concrete_purple.png
                textures/blocks/concrete_red.png
                textures/blocks/concrete_silver.png
                textures/blocks/concrete_white.png
                textures/blocks/concrete_yellow.png
                textures/blocks/concrete_powder_black.png
                textures/blocks/concrete_powder_blue.png
                textures/blocks/concrete_powder_brown.png
                textures/blocks/concrete_powder_cyan.png
                textures/blocks/concrete_powder_gray.png
                textures/blocks/concrete_powder_green.png
                textures/blocks/concrete_powder_light_blue.png
                textures/blocks/concrete_powder_lime.png
                textures/blocks/concrete_powder_magenta.png
                textures/blocks/concrete_powder_orange.png
                textures/blocks/concrete_powder_pink.png
                textures/blocks/concrete_powder_purple.png
                textures/blocks/concrete_powder_red.png
                textures/blocks/concrete_powder_silver.png
                textures/blocks/concrete_powder_white.png
                textures/blocks/concrete_powder_yellow.png
                textures/blocks/glazed_terracotta_black.png
                textures/blocks/glazed_terracotta_blue.png
                textures/blocks/glazed_terracotta_brown.png
                textures/blocks/glazed_terracotta_cyan.png
                textures/blocks/glazed_terracotta_gray.png
                textures/blocks/glazed_terracotta_green.png
                textures/blocks/glazed_terracotta_light_blue.png
                textures/blocks/glazed_terracotta_lime.png
                textures/blocks/glazed_terracotta_magenta.png
                textures/blocks/glazed_terracotta_orange.png
                textures/blocks/glazed_terracotta_pink.png
                textures/blocks/glazed_terracotta_purple.png
                textures/blocks/glazed_terracotta_red.png
                textures/blocks/glazed_terracotta_silver.png
                textures/blocks/glazed_terracotta_white.png
                textures/blocks/glazed_terracotta_yellow.png

Added the new blocks.



-14th February 2017 - Minecraft 1.11.2 v2-----------------------------------------------------------

JimStoneCraft
<ADDED>
[Vedran]        textures/entity/alex.png

Finally an Alex texture is in the JSL pack, thanks to Vedran for the great Alex texture with some
small edits by JimStoneCraft.

JimStoneCraft
<UPDATED>
                textures/entity/cow/cow.png
[Vedran]        textures/entity/steve.png

Centered the Cow udders.

Updated Steve by Vedran with some small edits by JimStoneCraft.



-20th December 2016 - Minecraft 1.11.2 v1-----------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/gui/icons.png

Change the small extra texture on the weapon icon.



-15th December 2016 - Minecraft 1.11.1 - 16w50a-----------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/ctm/cactus/cactus_side.properties
                textures/blocks/shulker_top_black.png
                textures/blocks/shulker_top_blue.png
                textures/blocks/shulker_top_brown.png
                textures/blocks/shulker_top_cyan.png
                textures/blocks/shulker_top_gray.png
                textures/blocks/shulker_top_green.png
                textures/blocks/shulker_top_light_blue.png
                textures/blocks/shulker_top_lime.png
                textures/blocks/shulker_top_magenta.png
                textures/blocks/shulker_top_orange.png
                textures/blocks/shulker_top_pink.png
                textures/blocks/shulker_top_purple.png
                textures/blocks/shulker_top_red.png
                textures/blocks/shulker_top_silver.png
                textures/blocks/shulker_top_white.png
                textures/blocks/shulker_top_yellow.png
                textures/gui/icons.png
                textures/items/iron_nugget.png

WARN and ERROR in OptiFine logs, now fixed the cactus_side.properties.

Forgot to add the Skulker top texture, not sure where it's use in game as they displayed correctly
before.

JimStoneCraft
<UPDATED>
                mcpatcher/color.properties

Fixed the Horse Spawn Egg colour.


JimStoneCraft
<REMOVED>
                mcpatcher/ctm/cactus/cactus_sides.properties

Deleted the older cactus_sides.properties.



-14th November 2016 - Minecraft 1.11.0 v1-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/observer_back_lit.png

JimStoneCraft
<UPDATED>
                textures/blocks/observer_back.png
                textures/blocks/observer_front.png
                textures/entity/shulker/shulker_light_blue.png

Fixed a missing underscore in the shulker_light_blue file name so the texture is now working in the 
game.



-14th October 2016 - Minecraft 1.11 16w41a----------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/gui/container/horse.png
                textures/gui/container/shulker_box.png

Tweaked the carpet icon to better match the actual carpet.

Shulker Box was a few pixels out of position compaired to the chest.

JimStoneCraft
<REMOVED>
                textures/items/banner_base.png

Never used and no longer required.



-7th October 2016 - Minecraft 1.11 16w40a-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/observer_back.png
                textures/blocks/observer_front.png
                textures/blocks/observer_side.png
                textures/blocks/observer_top.png
                textures/gui/container/shulker_box.png
                textures/entity/illager/evoker.png
                textures/entity/illager/fangs.png
                textures/entity/illager/vex.png
                textures/entity/illager/vex_charging.png
                textures/entity/illager/vindicator.png
                textures/entity/llama/llama.png
                textures/entity/llama/llama_brown.png
                textures/entity/llama/llama_creamy.png
                textures/entity/llama/llama_gray.png
                textures/entity/llama/llama_white.png
                textures/entity/llama/spit.png
                textures/entity/decor/decor_black.png
                textures/entity/decor/decor_blue.png
                textures/entity/decor/decor_brown.png
                textures/entity/decor/decor_cyan.png
                textures/entity/decor/decor_gray.png
                textures/entity/decor/decor_green.png
                textures/entity/decor/decor_light_blue.png
                textures/entity/decor/decor_lime.png
                textures/entity/decor/decor_magenta.png
                textures/entity/decor/decor_orange.png
                textures/entity/decor/decor_pink.png
                textures/entity/decor/decor_purple.png
                textures/entity/decor/decor_red.png
                textures/entity/decor/decor_silver.png
                textures/entity/decor/decor_white.png
                textures/entity/decor/decor_yellow.png
                textures/entity/shulker/shulker_black.png
                textures/entity/shulker/shulker_blue.png
                textures/entity/shulker/shulker_brown.png
                textures/entity/shulker/shulker_cyan.png
                textures/entity/shulker/shulker_gray.png
                textures/entity/shulker/shulker_green.png
                textures/entity/shulker/shulker_light blue.png
                textures/entity/shulker/shulker_lime.png
                textures/entity/shulker/shulker_magenta.png
                textures/entity/shulker/shulker_orange.png
                textures/entity/shulker/shulker_pink.png
                textures/entity/shulker/shulker_purple.png
                textures/entity/shulker/shulker_red.png
                textures/entity/shulker/shulker_silver.png
                textures/entity/shulker/shulker_white.png
                textures/entity/shulker/shulker_yellow.png
                textures/items/map_filled_markings.png
                textures/items/shulker_shell.png
                textures/items/totem.png

Shulker Box GUI, the same as a small chest.

JimStoneCraft
<UPDATED>
                lang/en_gb.lang
                lang/en_us.lang
                mcpatcher/ctm/cactus/cactus_sides.properties
                mcpatcher/ctm/reeds/reeds.properties
                textures/blocks/potatoes_stage_0.png
                textures/blocks/potatoes_stage_1.png
                textures/blocks/potatoes_stage_2.png
                textures/blocks/potatoes_stage_3.png
                textures/gui/container/horse.png
                textures/items/map_empty.png
                textures/items/map_filled.png
                textures/map/map_icons.png
                textures/entity/sheep/sheep.png

Made the language files lowercase and added the missing Donkey and Mule text as well as some other
smaller colour issues.

Small bug with Cactus and Reeds due to Age metadata, thanks to murkey for the bug report.

JonnnLeee potato growth stages.

Revised Horse GUI due to the Llama being added.

New map icons for the Ocean Temple and Mansion.

OptiFine (1.10.2_HD_U_C4) has now updated aswell for the lightBlue vs light_blue issue.

Better sheep face and legs.

JimStoneCraft
<REMOVED>
                textures/entity/shulker/endergolem.png

No longer needed.



-10th August 2016 - Minecraft 1.11 16w32a-----------------------------------------------------------

Tweaked the resource pack version numbers again.

JimStoneCraft
<UPDATED>
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties
                pack.mcmeta
                textures/entity/chicken.png
                mcpatcher/mob/chicken2.png
                mcpatcher/mob/chicken3.png

Updated lightBlue to light_blue as Mojang finally got around to the lower case naming convention,
now OptiFine has to update aswell.

Changed resource pack number to 3.

Small change to the chicken.



-9th June 2016 - Minecraft 1.10.2 v1----------------------------------------------------------------

No change from the last snapshot, tweaked the resource pack version numbers to make it easier to see
which release of Minecraft they work with and also merged the 1.9.4 and 1.10.0 packs as not a lot
changed in the 1.10.0 release of the game.

JimStoneCraft
<ADDED>
                mcpatcher/mob/zombie/husk2.png - husk7.png
                mcpatcher/mob/skeleton/stray_overlay2.png
                mcpatcher/mob/skeleton/stray_overlay3.png
                mcpatcher/mob/skeleton/stray_overlay4.png
                mcpatcher/mob/skeleton/stray2.png
                mcpatcher/mob/skeleton/stray3.png
                mcpatcher/mob/skeleton/stray4.png
                mcpatcher/mob/zombie/zombie2.png - zombie15.png
                blockstates/red_nether_brick.json
                models/blocks/red_nether_brick.json
                models/blocks/red_nether_brick1.json
                models/blocks/red_nether_brick2.json
                models/blocks/red_nether_brick3.json
                models/blocks/red_nether_brick4.json
                models/blocks/red_nether_brick5.json
                textures/blocks/bone_block_side.png
                textures/blocks/bone_block_top.png
                textures/blocks/magma.png
                textures/blocks/magma.png.mcmeta
                textures/blocks/nether_wart_block.png
                textures/blocks/red_nether_brick.png
                textures/blocks/red_nether_brick_bottom.png
                textures/blocks/red_nether_brick_bottom1.png
                textures/blocks/red_nether_brick_bottom2.png
                textures/blocks/red_nether_brick_top.png
                textures/blocks/red_nether_brick_top1.png
                textures/blocks/red_nether_brick_top2.png
                textures/blocks/red_nether_brick1.png
                textures/blocks/red_nether_brick2.png
                textures/blocks/red_nether_brick3.png
                textures/blocks/red_nether_brick4.png
                textures/blocks/red_nether_brick5.png
                textures/entity/bear/polarbear.png
                textures/entity/skeleton/stray.png
                textures/entity/skeleton/stray_overlay.png
                textures/entity/zombie/husk.png
                textures/entity/zombie/zombie.png
                textures/item/structure_void.png

Bone Block, Netherwart Blocks and Red Nether Brick.

Magma based on a slower version of the lava still

Polarbear.

Zombie, Husk, Stray and randon variants (when OptiFine updates that is).

JimStoneCraft
<UPDATED>
                mcpatcher/sky/world0/sky_box.png
                mcpatcher/sky/world0/sky_clouds.png
                mcpatcher/sky/world0/sky_clouds1.png
                textures/blocks/nether_brick.png
                textures/blocks/nether_brick_bottom.png
                textures/blocks/nether_brick_bottom1.png
                textures/blocks/nether_brick_bottom2.png
                textures/blocks/nether_brick_slab_bottom.png
                textures/blocks/nether_brick_slab_side.png
                textures/blocks/nether_brick_stairs.png
                textures/blocks/nether_brick_stairs_bottom.png
                textures/blocks/nether_brick_stairs_side.png
                textures/blocks/nether_brick_stairs_top_side.png
                textures/blocks/nether_brick_stairs1.png
                textures/blocks/nether_brick_stairs2.png
                textures/blocks/nether_brick_top.png
                textures/blocks/nether_brick_top1.png
                textures/blocks/nether_brick_top2.png
                textures/blocks/nether_brick1.png
                textures/blocks/nether_brick2.png
                textures/blocks/nether_brick3.png
                textures/blocks/nether_brick4.png
                textures/blocks/nether_brick5.png
                textures/items/netherbrick.png

Made the world edge look better when using OptiFine.

Thanks to Princess_Garnet for pointing out the issue.

Darkened the Netherbrick as we now have a Red Nether Brick.



-{1.4.3}- 27th May 2016 - Minecraft 1.9.4-----------------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/mob/zombie/zombie2.png - zombie15.png

Zombie randon variants.

JimStoneCraft
<UPDATED>
                mcpatcher/sky/world0/sky_box.png
                mcpatcher/sky/world0/sky_clouds.png
                mcpatcher/sky/world0/sky_clouds1.png
                textures/blocks/nether_brick.png
                textures/blocks/nether_brick_bottom.png
                textures/blocks/nether_brick_bottom1.png
                textures/blocks/nether_brick_bottom2.png
                textures/blocks/nether_brick_slab_bottom.png
                textures/blocks/nether_brick_slab_side.png
                textures/blocks/nether_brick_stairs.png
                textures/blocks/nether_brick_stairs_bottom.png
                textures/blocks/nether_brick_stairs_side.png
                textures/blocks/nether_brick_stairs_top_side.png
                textures/blocks/nether_brick_stairs1.png
                textures/blocks/nether_brick_stairs2.png
                textures/blocks/nether_brick_top.png
                textures/blocks/nether_brick_top1.png
                textures/blocks/nether_brick_top2.png
                textures/blocks/nether_brick1.png
                textures/blocks/nether_brick2.png
                textures/blocks/nether_brick3.png
                textures/blocks/nether_brick4.png
                textures/blocks/nether_brick5.png
                textures/entity/zombie/zombie.png
                textures/items/netherbrick.png

Made the world edge look better when using OptiFine.

Thanks to Princess_Garnet for pointing out the issue.

Darkened the Netherbrick.



-{1.4.2}- 4th May 2016 - Minecraft 1.9.3------------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/activator_rail.json
                blockstates/detector_rail.json
                blockstates/golden_rail.json
                models/blocks/acacia_door_inventory.json
                models/blocks/birch_door_inventory.json
                models/blocks/cross.json
                models/blocks/dark_oak_door_inventory.json
                models/blocks/door_inventory.json
                models/blocks/iron_door_inventory.json
                models/blocks/jungle_door_inventory.json
                models/blocks/spruce_door_inventory.json
                models/blocks/tinted_cross.json
                models/blocks/wooden_door_inventory.json
                models/items/acacia_door.json
                models/items/birch_door.json
                models/items/dark_oak_door.json
                models/items/iron_door.json
                models/items/jungle_door.json
                models/items/ladder.json
                models/items/oak_door.json
                models/items/spruce_door.json

Opps I forgot to add the blockstates for the rails from the JSC pack while testing.

Some plants didn't look right with the cross files.

Models for Ladder and all the Doors when held and in the inventory.

JimStoneCraft
<UPDATED>
                models/blocks/golden_rail_raised.json
                models/blocks/iron_bars_inventory.json
                models/blocks/ladder.json
                textures/blocks/brick_stairs_top_side.png
                textures/blocks/nether_brick_stairs_top_side.png

Small display bug with Golden Rails.

Brick and Nether Brick Stairs adjusted so the upside and normal stairs can go together better.

Some tweaks to items when held in third person.

JimStoneCraft
<REMOVED>
                textures/blocks/door_acacia.png
                textures/blocks/door_birch.png
                textures/blocks/door_dark_oak.png
                textures/blocks/door_iron.png
                textures/blocks/door_jungle.png
                textures/blocks/door_spruce.png
                textures/blocks/door_wood.png

All the door items are no longer required.



-{v1.4.1}- 24th March 2016 - Minecraft 1.9.1--------------------------------------------------------

JimStoneCraft
<ADDED>
                mcpatcher/cit.properties
                mcpatcher/color.properties
                mcpatcher/renderpass.properties
                mcpatcher/colormap/fog0.png
                mcpatcher/colormap/fog0.properties
                mcpatcher/colormap/lavadrop.png
                mcpatcher/colormap/melonstem.png
                mcpatcher/colormap/myceliumparticle.png
                mcpatcher/colormap/pumpkinstem.png
                mcpatcher/colormap/redstone.png
                mcpatcher/colormap/sky0.png
                mcpatcher/colormap/sky0.properties
                mcpatcher/colormap/underwater.png
                mcpatcher/colormap/underwater.properties
                mcpatcher/colormap/xporb.png
                mcpatcher/colormap/blocks/foliage.png
                mcpatcher/colormap/blocks/foliage.properties
                mcpatcher/colormap/blocks/grass.png
                mcpatcher/colormap/blocks/grass.properties
                mcpatcher/colormap/blocks/leaves_acacia.png
                mcpatcher/colormap/blocks/leaves_acacia.properties
                mcpatcher/colormap/blocks/leaves_birch.png
                mcpatcher/colormap/blocks/leaves_birch.properties
                mcpatcher/colormap/blocks/leaves_dark_oak.png
                mcpatcher/colormap/blocks/leaves_dark_oak.properties
                mcpatcher/colormap/blocks/leaves_jungle.png
                mcpatcher/colormap/blocks/leaves_jungle.properties
                mcpatcher/colormap/blocks/leaves_oak.png
                mcpatcher/colormap/blocks/leaves_oak.properties
                mcpatcher/colormap/blocks/leaves_spruce.png
                mcpatcher/colormap/blocks/leaves_spruce.properties
                mcpatcher/colormap/blocks/reeds.properties
                mcpatcher/colormap/blocks/sand.png
                mcpatcher/colormap/blocks/sand.properties
                mcpatcher/colormap/blocks/water.png
                mcpatcher/colormap/blocks/water.properties
                mcpatcher/ctm/bookshelf/0.png - 3.png
                mcpatcher/ctm/bookshelf/bookshelf.properties
                mcpatcher/ctm/cactus/0.png - 11.png
                mcpatcher/ctm/cactus/cactus_bottom.properties
                mcpatcher/ctm/cactus/cactus_sides.properties
                mcpatcher/ctm/cactus/cactus_top.properties
                mcpatcher/ctm/default/empty.png
                mcpatcher/ctm/glass/0.png - 46.png
                mcpatcher/ctm/glass/glass.properties
                mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/ctm/reeds/0.png - 3.png
                mcpatcher/ctm/reeds/reeds.properties
                mcpatcher/ctm/stained_glass_black/0.png - 46.png
                mcpatcher/ctm/stained_glass_black/stained_glass_black.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties
                mcpatcher/ctm/stained_glass_blue/0.png - 46.png
                mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties
                mcpatcher/ctm/stained_glass_brown/0.png - 46.png
                mcpatcher/ctm/stained_glass_brown/stained_glass_brown.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties
                mcpatcher/ctm/stained_glass_cyan/0.png - 46.png
                mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties
                mcpatcher/ctm/stained_glass_gray/0.png - 46.png
                mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties
                mcpatcher/ctm/stained_glass_green/0.png - 46.png
                mcpatcher/ctm/stained_glass_green/stained_glass_green.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties
                mcpatcher/ctm/stained_glass_light_blue/0.png - 46.png
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties
                mcpatcher/ctm/stained_glass_lime/0.png - 46.png
                mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties
                mcpatcher/ctm/stained_glass_magenta/0.png - 46.png
                mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties
                mcpatcher/ctm/stained_glass_orange/0.png - 46.png
                mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties
                mcpatcher/ctm/stained_glass_pink/0.png - 46.png
                mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties
                mcpatcher/ctm/stained_glass_purple/0.png - 46.png
                mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties
                mcpatcher/ctm/stained_glass_red/0.png - 46.png
                mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_red.properties
                mcpatcher/ctm/stained_glass_silver/0.png - 46.png
                mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties
                mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties
                mcpatcher/ctm/stained_glass_white/0.png - 46.png
                mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_white.properties
                mcpatcher/ctm/stained_glass_yellow/0.png - 46.png
                mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties
                mcpatcher/ctm/wood_acacia_log_end/0.png - 46.png
                mcpatcher/ctm/wood_acacia_log_end/wood_acacia_log_end.properties
                mcpatcher/ctm/wood_birch_log_end/0.png - 46.png
                mcpatcher/ctm/wood_birch_log_end/wood_birch_log_end.properties
                mcpatcher/ctm/wood_darkoak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_darkoak_log_end/wood_darkoak_log_end.properties
                mcpatcher/ctm/wood_jungle_log_end/0.png - 46.png
                mcpatcher/ctm/wood_jungle_log_end/wood_jungle_log_end.properties
                mcpatcher/ctm/wood_oak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_oak_log_end/wood_oak_log_end.properties
                mcpatcher/ctm/wood_spruce_log_end/0.png - 46.png
                mcpatcher/ctm/wood_spruce_log_end/wood_spruce_log_end.properties
                mcpatcher/ctm/wool_white/0.png - 46.png
                mcpatcher/ctm/wool_white/carpet_white.properties
                mcpatcher/ctm/wool_white/wool_white.properties
                mcpatcher/lightmap/world-1.png
                mcpatcher/lightmap/world0.png
                mcpatcher/lightmap/world1.png
                mcpatcher/line/fishingline.png
                mcpatcher/line/fishingline.properties
                mcpatcher/line/lead.png
                mcpatcher/line/lead.properties
                mcpatcher/mob/cow/cow2.png - cow4.png
                mcpatcher/mob/cow/mooshroom2.png
                mcpatcher/mob/cow/mooshroom3.png
                mcpatcher/mob/creeper/creeper2.png - creeper4.png
                mcpatcher/mob/chicken2.png
                mcpatcher/mob/chicken3.png
                mcpatcher/mob/silverfish2.png - silverfish4.png
                mcpatcher/mob/snowman1.png
                mcpatcher/mob/snowman2.png
                mcpatcher/mob/squid2.png
                mcpatcher/mob/squid3.png
                mcpatcher/mob/pig/pig2.png
                mcpatcher/mob/pig/pig3.png
                mcpatcher/mob/skeleton/skeleton2.png - skeleton15.png
                mcpatcher/mob/skeleton/wither_skeleton2.png - wither_skeleton15.png
                mcpatcher/mob/slime/slime2.png - slime4.png
                mcpatcher/mob/zombie/zombie2.png - zombie5.png
                mcpatcher/sky/world0/moon_phases.png
                mcpatcher/sky/world0/moon_phases.properties
                mcpatcher/sky/world0/sky_box.png
                mcpatcher/sky/world0/sky_clouds.png
                mcpatcher/sky/world0/sky_clouds1.png
                mcpatcher/sky/world0/sky_polaris_north_star.png
                mcpatcher/sky/world0/sky_polaris_north_star_night.png
                mcpatcher/sky/world0/sky_shooting_star_e.png
                mcpatcher/sky/world0/sky_shooting_star_n.png
                mcpatcher/sky/world0/sky_shooting_star_ne.png
                mcpatcher/sky/world0/sky_shooting_star_nw.png
                mcpatcher/sky/world0/sky_shooting_star_s.png
                mcpatcher/sky/world0/sky_shooting_star_se.png
                mcpatcher/sky/world0/sky_shooting_star_sw.png
                mcpatcher/sky/world0/sky_shooting_star_w.png
                mcpatcher/sky/world0/sky_starfield.png
                mcpatcher/sky/world0/sky_sunflare.png
                mcpatcher/sky/world0/sky_sunflare1.png - sky_sunflare3.png
                mcpatcher/sky/world0/sky1.properties - sky31.properties
                blockstates/iron_bars.json
                blockstates/rail.json
                models/blocks/activator_rail_active_flat.json
                models/blocks/activator_rail_active_raised.json
                models/blocks/activator_rail_flat.json
                models/blocks/activator_rail_raised.json
                models/blocks/anvil.json
                models/blocks/anvil_slightly_damaged.json
                models/blocks/anvil_undamaged.json
                models/blocks/anvil_very_damaged.json
                models/blocks/bed.json
                models/blocks/bed_inventory.json
                models/blocks/cake_slice1.json
                models/blocks/cake_slice2.json
                models/blocks/cake_slice3.json
                models/blocks/cake_slice4.json
                models/blocks/cake_slice5.json
                models/blocks/cake_slice6.json
                models/blocks/cake_uneaten.json
                models/blocks/detector_rail_flat.json
                models/blocks/detector_rail_powered_flat.json
                models/blocks/detector_rail_powered_raised.json
                models/blocks/detector_rail_raised.json
                models/blocks/end_rod.json
                models/blocks/golden_rail_active_flat.json
                models/blocks/golden_rail_active_raised.json
                models/blocks/golden_rail_flat.json
                models/blocks/golden_rail_raised.json
                models/blocks/iron_bars_inventory.json
                models/blocks/iron_bars_post.json
                models/blocks/iron_bars_side.json
                models/blocks/iron_bars_side_alt.json
                models/blocks/lit_redstone_torch.json
                models/blocks/lit_redstone_torch_wall.json
                models/blocks/piston_extended_normal.json
                models/blocks/piston_head.json
                models/blocks/piston_head_normal.json
                models/blocks/piston_head_short.json
                models/blocks/piston_head_short_normal.json
                models/blocks/piston_head_short_sticky.json
                models/blocks/piston_head_sticky.json
                models/blocks/rail_curved.json
                models/blocks/rail_flat.json
                models/blocks/rail_raised.json
                models/blocks/redstone_torch.json
                models/blocks/redstone_torch_wall.json
                models/blocks/torch.json
                models/blocks/torch_wall.json
                models/blocks/unlit_redstone_torch.json
                models/blocks/unlit_redstone_torch_wall.json
                models/items/activator_rail.json
                models/items/bed.json
                models/items/cake.json
                models/items/detector_rail.json
                models/items/golden_rail.json
                models/items/iron_bars.json
                models/items/lever.json
                models/items/rail.json
                models/items/redstone_torch.json
                models/items/torch.json
                textures/blocks/anvil_front.png
                textures/blocks/anvil_side.png
                textures/blocks/cake_top_cherries.png
                textures/blocks/flower_cactus_pot.png
                textures/blocks/piston_shaft.png
                textures/blocks/piston_top_bottom.png
                textures/blocks/rail_activator.png
                textures/blocks/rail_activator_powered.png
                textures/blocks/rail_detector.png
                textures/blocks/rail_detector_powered.png
                textures/blocks/rail_golden.png
                textures/blocks/rail_golden_powered.png
                textures/blocks/rail_rails.png
                textures/blocks/rail_sleepers.png
                textures/blocks/redstone_torch_particle.png

All the mcpatcher stuff has been tested and readded.

Custom Anvil, Cake, End Rod, Iron Bars, Lever, Redstone Torch and Torch models.

Bed and Cake models now used in the GUI, on the ground and in the hand.

Custom Rail models for all the different types of Rails.

Custom Cactus texture when in a flower pot.

Custom Piston shaft and bottom head textures.

JimStoneCraft
<UPDATED>
                lang/en_GB.lang
                lang/en_US.lang
                models/blocks/brewing_stand.json
                models/blocks/comparator_lit.json
                models/blocks/comparator_lit_subtract.json
                models/blocks/comparator_unlit.json
                models/blocks/comparator_unlit_subtract.json
                models/blocks/daylight_detector.json
                models/blocks/daylight_detector_inverted.json
                models/blocks/fence_inventory.json
                models/blocks/flower_pot_cactus.json
                models/blocks/flower_pot_cactus1.json
                models/blocks/flower_pot_cactus2.json
                models/blocks/flower_pot_cactus3.json
                models/blocks/lever.json
                models/blocks/lever_off.json
                models/blocks/repeater_1tick.json
                models/blocks/repeater_2tick.json
                models/blocks/repeater_3tick.json
                models/blocks/repeater_4tick.json
                models/blocks/repeater_locked_1tick.json
                models/blocks/repeater_locked_2tick.json
                models/blocks/repeater_locked_3tick.json
                models/blocks/repeater_locked_4tick.json
                models/blocks/repeater_on_1tick.json
                models/blocks/repeater_on_2tick.json
                models/blocks/repeater_on_3tick.json
                models/blocks/repeater_on_4tick.json
                models/blocks/repeater_on_locked_1tick.json
                models/blocks/repeater_on_locked_2tick.json
                models/blocks/repeater_on_locked_3tick.json
                models/blocks/repeater_on_locked_4tick.json
                models/blocks/tripwire_hook.json
                models/blocks/brewing_stand.json
                models/blocks/lever.json
                models/blocks/lever_off.json
                textures/blocks/anvil_base.png
                textures/blocks/anvil_top_damaged_0.png
                textures/blocks/anvil_top_damaged_1.png
                textures/blocks/anvil_top_damaged_2.png
                textures/blocks/end_rod.png
                textures/blocks/iron_bars.png
                textures/blocks/lever.png
                textures/blocks/lever_base.png
                textures/blocks/redstone_torch_off.png
                textures/blocks/redstone_torch_on.png
                textures/blocks/trapdoor.png
                textures/items/netherbrick.png

Added the Villager UI text to the language files.

More consistant Anvils.

Better matching End Rod.

Brewing Stand was too small when placed in the head.

Forgot to change the Netherbrick to a dark red rather than black.

Trap door now has a middle grill.

3D models for the Comparator and Repeater due to the new Redstone Torch and they now display better
in item frames.

Custom Models for the Daylight Sensors.

Fence displays better when placed in an item frame.

JimStoneCraft
<REMOVED>
                textures/items/bed.png
                textures/items/cake.png

No longer required as the built in models are now used.



-{v1.4.0}- 29th February 2016 - Minecraft 1.9.0-----------------------------------------------------

Here we go; Minecraft 1.9.0 is out and is now the current release in the launcher.

Over the last month or so I've been going through the pack, cleaning up, making lots of consistency
and quality improvements.

I decided to add some custom models without them standing out too much and being too obvious in the
game, things like the Ladder now has some depth, Trapdoors and Doors now have edges too, more to
come in the future.

Some hand held items were rendered using flat 2D sprites but have internal 3D models when placed on
the ground, so why not use the model that already exists in the game, so items like the Brewing
Stand, Cauldron, Comparator, Flower Pot, Hopper, Repeater and Tripwire Hook now all use the 3D
models when held in the hand, on your head, on the ground or in your inventory.

There've been hundreds of changes to the pack to make it compatible with 1.9.0 and lots of tweaks
and additions, see the full changelog below for all the details and go play some Minecraft.

JimStoneCraft
<ADDED>
                blockstates/acacia_door.json
                blockstates/birch_door.json
                blockstates/dark_oak_door.json
                blockstates/iron_door.json
                blockstates/jungle_door.json
                blockstates/spruce_door.json
                blockstates/wooden_door.json
                models/blocks/acacia_door_lower.json
                models/blocks/acacia_door_lower_rh.json
                models/blocks/acacia_door_upper.json
                models/blocks/acacia_door_upper_rh.json
                models/blocks/beacon.json
                models/blocks/birch_door_lower.json
                models/blocks/birch_door_lower_rh.json
                models/blocks/birch_door_upper.json
                models/blocks/birch_door_upper_rh.json
                models/blocks/brick_stairs.json
                models/blocks/brick_inner_stairs_top_ew.json
                models/blocks/brick_inner_stairs_top_ns.json
                models/blocks/brick_outer_stairs_top_ew.json
                models/blocks/brick_outer_stairs_top_ns.json
                models/blocks/brick_stairs_top_ew.json
                models/blocks/brick_stairs_top_ns.json
                models/blocks/brewing_stand.json
                models/blocks/brewing_stand_bottle0.json
                models/blocks/brewing_stand_bottle1.json
                models/blocks/brewing_stand_bottle2.json
                models/blocks/brewing_stand_empty0.json
                models/blocks/brewing_stand_empty1.json
                models/blocks/brewing_stand_empty2.json
                models/blocks/cauldron_empty.json
                models/blocks/comparator_lit.json
                models/blocks/comparator_lit_subtract.json
                models/blocks/comparator_unlit.json
                models/blocks/comparator_unlit_subtract.json
                models/blocks/dark_oak_door_lower.json
                models/blocks/dark_oak_door_lower_rh.json
                models/blocks/dark_oak_door_upper.json
                models/blocks/dark_oak_door_upper_rh.json
                models/blocks/door_lower.json
                models/blocks/door_lower_rh.json
                models/blocks/door_upper.json
                models/blocks/door_upper_rh.json
                models/blocks/enchanting_table_base.json
                models/blocks/end_portal_frame_empty.json
                models/blocks/end_portal_frame_filled.json
                models/blocks/flower_pot.json
                models/blocks/hopper_down.json
                models/blocks/iron_door_lower.json
                models/blocks/iron_door_lower_rh.json
                models/blocks/iron_door_upper.json
                models/blocks/iron_door_upper_rh.json
                models/blocks/iron_trapdoor_bottom.json
                models/blocks/iron_trapdoor_open.json
                models/blocks/iron_trapdoor_top.json
                models/blocks/jungle_door_lower.json
                models/blocks/jungle_door_lower_rh.json
                models/blocks/jungle_door_upper.json
                models/blocks/jungle_door_upper_rh.json
                models/blocks/ladder.json
                models/blocks/nether_brick_inner_stairs_top.json
                models/blocks/nether_brick_inner_stairs_top1.json
                models/blocks/nether_brick_inner_stairs_top2.json
                models/blocks/nether_brick_outer_stairs_top.json
                models/blocks/nether_brick_outer_stairs_top1.json
                models/blocks/nether_brick_outer_stairs_top2.json
                models/blocks/nether_brick_stairs_top.json
                models/blocks/nether_brick_stairs_top1.json
                models/blocks/nether_brick_stairs_top2.json
                models/blocks/repeater_1tick.json
                models/blocks/repeater_2tick.json
                models/blocks/repeater_3tick.json
                models/blocks/repeater_4tick.json
                models/blocks/repeater_locked_1tick.json
                models/blocks/repeater_locked_2tick.json
                models/blocks/repeater_locked_3tick.json
                models/blocks/repeater_locked_4tick.json
                models/blocks/repeater_on_1tick.json
                models/blocks/repeater_on_2tick.json
                models/blocks/repeater_on_3tick.json
                models/blocks/repeater_on_4tick.json
                models/blocks/repeater_on_locked_1tick.json
                models/blocks/repeater_on_locked_2tick.json
                models/blocks/repeater_on_locked_3tick.json
                models/blocks/repeater_on_locked_4tick.json
                models/blocks/small_block.json
                models/blocks/spruce_door_lower.json
                models/blocks/spruce_door_lower_rh.json
                models/blocks/spruce_door_upper.json
                models/blocks/spruce_door_upper_rh.json
                models/blocks/stone_stairs.json
                models/blocks/stone_inner_stairs_left_top_e.json
                models/blocks/stone_inner_stairs_left_top_n.json
                models/blocks/stone_inner_stairs_left_top_s.json
                models/blocks/stone_inner_stairs_left_top_w.json
                models/blocks/stone_inner_stairs_left_up_top_e.json
                models/blocks/stone_inner_stairs_left_up_top_n.json
                models/blocks/stone_inner_stairs_left_up_top_s.json
                models/blocks/stone_inner_stairs_left_up_top_w.json
                models/blocks/stone_inner_stairs_right_top_e.json
                models/blocks/stone_inner_stairs_right_top_n.json
                models/blocks/stone_inner_stairs_right_top_s.json
                models/blocks/stone_inner_stairs_right_top_w.json
                models/blocks/stone_inner_stairs_right_up_top_e.json
                models/blocks/stone_inner_stairs_right_up_top_n.json
                models/blocks/stone_inner_stairs_right_up_top_s.json
                models/blocks/stone_inner_stairs_right_up_top_w.json
                models/blocks/stone_outer_stairs_left_top_e.json
                models/blocks/stone_outer_stairs_left_top_n.json
                models/blocks/stone_outer_stairs_left_top_s.json
                models/blocks/stone_outer_stairs_left_top_w.json
                models/blocks/stone_outer_stairs_left_up_top_e.json
                models/blocks/stone_outer_stairs_left_up_top_n.json
                models/blocks/stone_outer_stairs_left_up_top_s.json
                models/blocks/stone_outer_stairs_left_up_top_w.json
                models/blocks/stone_outer_stairs_right_top_e.json
                models/blocks/stone_outer_stairs_right_top_n.json
                models/blocks/stone_outer_stairs_right_top_s.json
                models/blocks/stone_outer_stairs_right_top_w.json
                models/blocks/stone_outer_stairs_right_up_top_e.json
                models/blocks/stone_outer_stairs_right_up_top_n.json
                models/blocks/stone_outer_stairs_right_up_top_s.json
                models/blocks/stone_outer_stairs_right_up_top_w.json
                models/blocks/stone_stairs_top_ew.json
                models/blocks/stone_stairs_top_ns.json
                models/blocks/thin_block.json
                models/blocks/trapdoor_bottom.json
                models/blocks/trapdoor_open.json
                models/blocks/trapdoor_top.json
                models/blocks/wooden_door_lower.json
                models/blocks/wooden_door_lower_rh.json
                models/blocks/wooden_door_upper.json
                models/blocks/wooden_door_upper_rh.json
                models/blocks/wooden_trapdoor_bottom.json
                models/blocks/wooden_trapdoor_open.json
                models/blocks/wooden_trapdoor_top.json
                models/items/brewing_stand.json
                models/items/cauldron.json
                models/items/chest.json
                models/items/comparator.json
                models/items/flower_pot.json
                models/items/hopper.json
                models/items/repeater.json
                models/items/tripwire_hook.json
                textures/blocks/beacon_top.png
                textures/blocks/brick_stairs_top_side.png
                textures/blocks/door_acacia_edge.png
                textures/blocks/door_birch_edge.png
                textures/blocks/door_dark_oak_edge.png
                textures/blocks/door_iron_edge.png
                textures/blocks/door_jungle_edge.png
                textures/blocks/door_spruce_edge.png
                textures/blocks/door_wood_edge.png
                textures/blocks/fence_gate_acacia.png
                textures/blocks/fence_gate_acacia_wall.png
                textures/blocks/fence_gate_birch.png
                textures/blocks/fence_gate_birch_wall.png
                textures/blocks/fence_gate_dark_oak.png
                textures/blocks/fence_gate_dark_oak_wall.png
                textures/blocks/fence_gate_jungle.png
                textures/blocks/fence_gate_jungle_wall.png
                textures/blocks/fence_gate_oak.png
                textures/blocks/fence_gate_oak_wall.png
                textures/blocks/fence_gate_spruce.png
                textures/blocks/fence_gate_spruce_wall.png
                textures/blocks/ladder_post.png
                textures/blocks/ladder_slat.png
                textures/blocks/iron_trapdoor_edge.png
                textures/blocks/nether_brick_stairs_top_side.png
                textures/blocks/stone_stairs_top_side.png
                textures/blocks/trapdoor_edge.png

Custom Beacen Top.

Stairs now display in the inventory and in the hand, thanks to d.kow for the bug report.

Adjusted the upsidedown stairs.

Some models now work in the GUI (Brewing Stand, Cauldron, Comparator, Flower Pot, Hopper and
Repeater).

Optimized the Gates down to one texture for each type of Open and Closed, I left in the Wall
variant even though it's the same texture just in case I want to change the Wall variant in the
future.

Custom Brewing Stand, Ladder, Trapdoor and Door Models with new edge textures.

JimStoneCraft
<UPDATED>
                blockstates/brick_stairs.json
                blockstates/acacia_fence.json
                blockstates/acacia_fence_gate.json
                blockstates/birch_fence.json
                blockstates/birch_fence_gate.json
                blockstates/dark_oak_fence.json
                blockstates/dark_oak_fence_gate.json
                blockstates/fence.json
                blockstates/fence_gate.json
                blockstates/jungle_fence.json
                blockstates/jungle_fence_gate.json
                blockstates/nether_brick_stairs.json
                blockstates/spruce_fence.json
                blockstates/spruce_fence_gate.json
                blockstates/stone_stairs.json
                models/blocks/acacia_fence_gate_closed.json
                models/blocks/acacia_fence_gate_open.json
                models/blocks/acacia_fence_inventory.json
                models/blocks/acacia_fence_post.json
                models/blocks/acacia_fence_side.json
                models/blocks/acacia_wall_gate_closed.json
                models/blocks/acacia_wall_gate_open.json
                models/blocks/birch_fence_gate_closed.json
                models/blocks/birch_fence_gate_open.json
                models/blocks/birch_fence_inventory.json
                models/blocks/birch_fence_post.json
                models/blocks/birch_fence_side.json
                models/blocks/birch_wall_gate_closed.json
                models/blocks/birch_wall_gate_open.json
                models/blocks/cauldron_empty.json
                models/blocks/cauldron_level1.json
                models/blocks/cauldron_level2.json
                models/blocks/cauldron_level3.json
                models/blocks/dark_oak_fence_gate_closed.json
                models/blocks/dark_oak_fence_gate_open.json
                models/blocks/dark_oak_fence_inventory.json
                models/blocks/dark_oak_fence_post.json
                models/blocks/dark_oak_fence_side.json
                models/blocks/dark_oak_wall_gate_closed.json
                models/blocks/dark_oak_wall_gate_open.json
                models/blocks/daylight_detector.json
                models/blocks/fence_gate_closed.json
                models/blocks/fence_gate_open.json
                models/blocks/fence_inventory.json
                models/blocks/fence_post.json
                models/blocks/fence_side.json
                models/blocks/half_slab.json
                models/blocks/jungle_fence_gate_closed.json
                models/blocks/jungle_fence_gate_open.json
                models/blocks/jungle_fence_inventory.json
                models/blocks/jungle_fence_post.json
                models/blocks/jungle_fence_side.json
                models/blocks/jungle_wall_gate_closed.json
                models/blocks/jungle_wall_gate_open.json
                models/blocks/oak_fence_gate_closed.json
                models/blocks/oak_fence_gate_open.json
                models/blocks/oak_fence_inventory.json
                models/blocks/oak_fence_post.json
                models/blocks/oak_fence_side.json
                models/blocks/oak_wall_gate_closed.json
                models/blocks/oak_wall_gate_open.json
                models/blocks/spruce_fence_gate_closed.json
                models/blocks/spruce_fence_gate_open.json
                models/blocks/spruce_fence_inventory.json
                models/blocks/spruce_fence_post.json
                models/blocks/spruce_fence_side.json
                models/blocks/spruce_wall_gate_closed.json
                models/blocks/spruce_wall_gate_open.json
                models/blocks/tripwire_hook.json
                models/blocks/wall_gate_closed.json
                models/blocks/wall_gate_open.json
                textures/blocks/beacon.png
                textures/blocks/brick_stairs_side.png
                textures/blocks/brick_top.png
                textures/blocks/brewing_stand.png
                textures/blocks/brewing_stand_base.png
                textures/blocks/coal_block.png
                textures/blocks/door_acacia_lower.png
                textures/blocks/door_acacia_upper.png
                textures/blocks/door_birch_lower.png
                textures/blocks/door_birch_upper.png
                textures/blocks/door_iron_lower.png
                textures/blocks/door_iron_upper.png
                textures/blocks/door_jungle_lower.png
                textures/blocks/door_jungle_upper.png
                textures/blocks/door_spruce_lower.png
                textures/blocks/door_spruce_upper.png
                textures/blocks/enchanting_table_bottom.png
                textures/blocks/fence_inventory_nether_brick.png
                textures/blocks/fence_inventory_acacia.png
                textures/blocks/fence_inventory_birch.png
                textures/blocks/fence_inventory_dark_oak.png
                textures/blocks/fence_inventory_jungle.png
                textures/blocks/fence_inventory_nether_brick.png
                textures/blocks/fence_inventory_nether_brick_bottom.png
                textures/blocks/fence_inventory_nether_brick_top.png
                textures/blocks/fence_inventory_oak.png
                textures/blocks/fence_inventory_spruce.png
                textures/blocks/fence_nether_brick.png
                textures/blocks/fence_nether_brick_bottom.png
                textures/blocks/fence_nether_brick_top.png
                textures/blocks/flower_pot.png
                textures/blocks/flower_pot1.png
                textures/blocks/flower_pot2.png
                textures/blocks/flower_pot3.png
                textures/blocks/hopper_inside.png
                textures/blocks/hopper_outside.png
                textures/blocks/hopper_top.png
                textures/blocks/ladder.png
                textures/blocks/nether_brick.png
                textures/blocks/nether_brick_bottom.png
                textures/blocks/nether_brick_bottom1.png
                textures/blocks/nether_brick_bottom2.png
                textures/blocks/nether_brick_slab_bottom.png
                textures/blocks/nether_brick_slab_side.png
                textures/blocks/nether_brick_stairs.png
                textures/blocks/nether_brick_stairs_bottom.png
                textures/blocks/nether_brick_stairs_side.png
                textures/blocks/nether_brick_stairs1.png
                textures/blocks/nether_brick_stairs2.png
                textures/blocks/nether_brick_top.png
                textures/blocks/nether_brick_top1.png
                textures/blocks/nether_brick_top2.png
                textures/blocks/nether_brick1.png
                textures/blocks/nether_brick2.png
                textures/blocks/nether_brick3.png
                textures/blocks/nether_brick4.png
                textures/blocks/nether_brick5.png
                textures/items/brick.png
                textures/items/diamond.png
                textures/items/emerald.png
                textures/items/gold_nugget.png
                textures/items/glowstone_dust.png
                textures/items/gunpowder.png
                textures/items/pumpkin_pie.png
                textures/items/minecart_hopper.png
                textures/items/netherbrick.png
                textures/items/redstone_dust.png
                textures/items/sugar.png
                textures/items/wooden_armorstand.png
                textures/painting/paintings_kristoffer_zetterstrand.png

Adjusted the upsidedown stairs.

Fixed all the Fences and Gates that broke in the snapshots due to the way the models are now drawn.

Flower Pot now has a base.

Redone the Fence Inventory with a custom model that looks more like the placed fence.

Fixed flickering textures on the Cauldron.

Change the Netherbrick to a dark red rather than black.

Filled in the Red Stone off torch.

Matched the Brick and Netherbrick.

New Comparator and Repeater items.

Adjusted the borders on the Diamond and Emerald.

Flower pot now has the correct width.

Gold Nugget border to match the Ingot.

Made all the dusts consistent.

Hopper now matches the Cauldron.

Converted the Wooden Armorstand item to isometric.

Removed the black borders on some of the paintings.

JimStoneCraft
<REMOVED>
                textures/blocks/fence_gate_acacia_closed.png
                textures/blocks/fence_gate_acacia_open.png
                textures/blocks/fence_gate_acacia_wall_closed.png
                textures/blocks/fence_gate_acacia_wall_open.png
                textures/blocks/fence_gate_birch_closed.png
                textures/blocks/fence_gate_birch_open.png
                textures/blocks/fence_gate_birch_wall_closed.png
                textures/blocks/fence_gate_birch_wall_open.png
                textures/blocks/fence_gate_dark_oak_closed.png
                textures/blocks/fence_gate_dark_oak_open.png
                textures/blocks/fence_gate_dark_oak_wall_closed.png
                textures/blocks/fence_gate_dark_oak_wall_open.png
                textures/blocks/fence_gate_jungle_closed.png
                textures/blocks/fence_gate_jungle_open.png
                textures/blocks/fence_gate_jungle_wall_closed.png
                textures/blocks/fence_gate_jungle_wall_open.png
                textures/blocks/fence_gate_oak_closed.png
                textures/blocks/fence_gate_oak_open.png
                textures/blocks/fence_gate_oak_wall_closed.png
                textures/blocks/fence_gate_oak_wall_open.png
                textures/blocks/fence_gate_spruce_closed.png
                textures/blocks/fence_gate_spruce_open.png
                textures/blocks/fence_gate_spruce_wall_closed.png
                textures/blocks/fence_gate_spruce_wall_open.png
                textures/items/brewing_stand.png
                textures/items/cauldron.png
                textures/items/comparator.png
                textures/items/flower_pot.png
                textures/items/hopper.png
                textures/items/trip_wire_source.png
                textures/items/repeater.png

Removed the no longer needed Gates.

New item models for the GUI so they are no longer needed.



-{16w05b}- 5th February 2016 - 16w05b---------------------------------------------------------------

JimStoneCraft
<ADDED>
                models/block/stone_inner_stairs_left_e.json
                models/block/stone_inner_stairs_left_n.json
                models/block/stone_inner_stairs_left_s.json
                models/block/stone_inner_stairs_left_up_e.json
                models/block/stone_inner_stairs_left_up_n.json
                models/block/stone_inner_stairs_left_up_s.json
                models/block/stone_inner_stairs_left_up_w.json
                models/block/stone_inner_stairs_left_w.json
                models/block/stone_inner_stairs_right_e.json
                models/block/stone_inner_stairs_right_n.json
                models/block/stone_inner_stairs_right_s.json
                models/block/stone_inner_stairs_right_up_e.json
                models/block/stone_inner_stairs_right_up_n.json
                models/block/stone_inner_stairs_right_up_s.json
                models/block/stone_inner_stairs_right_up_w.json
                models/block/stone_inner_stairs_right_w.json
                models/block/stone_outer_stairs_left_e.json
                models/block/stone_outer_stairs_left_n.json
                models/block/stone_outer_stairs_left_s.json
                models/block/stone_outer_stairs_left_up_e.json
                models/block/stone_outer_stairs_left_up_n.json
                models/block/stone_outer_stairs_left_up_s.json
                models/block/stone_outer_stairs_left_up_w.json
                models/block/stone_outer_stairs_left_w.json
                models/block/stone_outer_stairs_right_e.json
                models/block/stone_outer_stairs_right_n.json
                models/block/stone_outer_stairs_right_s.json
                models/block/stone_outer_stairs_right_up_e.json
                models/block/stone_outer_stairs_right_up_n.json
                models/block/stone_outer_stairs_right_up_s.json
                models/block/stone_outer_stairs_right_up_w.json
                models/block/stone_outer_stairs_right_w.json
                models/block/stone_pressure_plate_down.json
                models/block/stone_pressure_plate_up.json
                textures/blocks/stone_stairs_inner_left_top_e.png
                textures/blocks/stone_stairs_inner_left_top_n.png
                textures/blocks/stone_stairs_inner_left_top_s.png
                textures/blocks/stone_stairs_inner_left_top_up_e.png
                textures/blocks/stone_stairs_inner_left_top_up_n.png
                textures/blocks/stone_stairs_inner_left_top_up_s.png
                textures/blocks/stone_stairs_inner_left_top_up_w.png
                textures/blocks/stone_stairs_inner_left_top_w.png
                textures/blocks/stone_stairs_inner_right_top_e.png
                textures/blocks/stone_stairs_inner_right_top_n.png
                textures/blocks/stone_stairs_inner_right_top_s.png
                textures/blocks/stone_stairs_inner_right_top_up_e.png
                textures/blocks/stone_stairs_inner_right_top_up_n.png
                textures/blocks/stone_stairs_inner_right_top_up_s.png
                textures/blocks/stone_stairs_inner_right_top_up_w.png
                textures/blocks/stone_stairs_inner_right_top_w.png
                textures/blocks/stone_stairs_outer_left_top_e.png
                textures/blocks/stone_stairs_outer_left_top_n.png
                textures/blocks/stone_stairs_outer_left_top_s.png
                textures/blocks/stone_stairs_outer_left_top_up_e.png
                textures/blocks/stone_stairs_outer_left_top_up_n.png
                textures/blocks/stone_stairs_outer_left_top_up_s.png
                textures/blocks/stone_stairs_outer_left_top_up_w.png
                textures/blocks/stone_stairs_outer_left_top_w.png
                textures/blocks/stone_stairs_outer_right_top_e.png
                textures/blocks/stone_stairs_outer_right_top_n.png
                textures/blocks/stone_stairs_outer_right_top_s.png
                textures/blocks/stone_stairs_outer_right_top_up_e.png
                textures/blocks/stone_stairs_outer_right_top_up_n.png
                textures/blocks/stone_stairs_outer_right_top_up_s.png
                textures/blocks/stone_stairs_outer_right_top_up_w.png
                textures/blocks/stone_stairs_outer_right_top_w.png

Made the Cobblestone Stairs much better looking on the corners.

JimStoneCraft
<UPDATED>
                blockstates/stone_stairs.json
                lang/en_GB.lang
                lang/en_US.lang
                textures/entity/cow/cow.png
                textures/entity/cow/mooshroom.png
                textures/blocks/stone_slab_top.png
                textures/blocks/stone_slab_top1.png
                textures/blocks/stone_slab_top3.png
                textures/blocks/stone_stairs_bottom1.png
                textures/blocks/stone_stairs_bottom2.png
                textures/blocks/stone_stairs_side.png
                textures/blocks/stone_stairs_top1.png
                textures/blocks/stone_stairs_top2.png

Added the missing Minecarts in the language files.

Adjusted the Bovine udders, better coloured Mooshroom (less atomic).

Better colour match for Stone Slabs and Cobblestone Stairs.

JimStoneCraft
<REMOVED>
                models/block/stone_inner_stairs_ew.json
                models/block/stone_inner_stairs_ns.json
                models/block/stone_outer_stairs_ew.json
                models/block/stone_outer_stairs_ns.json
                models/block/stone_stairs_ew.json
                models/block/stone_stairs_ns.json

No longer required.



-{16w03a}- 22nd January 2016 - 16w03a---------------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/dark_prismarine.json
                models/blocks/prismarine_dark.json
                models/blocks/prismarine_dark1.json
                models/blocks/prismarine_dark2.json
                models/blocks/prismarine_dark3.json
                models/blocks/prismarine_dark4.json
                models/blocks/prismarine_dark5.json
                textures/blocks/prismarine_dark.png
                textures/blocks/prismarine_dark1.png
                textures/blocks/prismarine_dark2.png
                textures/blocks/prismarine_dark3.png
                textures/blocks/prismarine_dark4.png
                textures/blocks/prismarine_dark5.png

Random Dark Prismarine blocks.

JimStoneCraft
<UPDATED>
                textures/blocks/coarse_dirt.png
                textures/blocks/gold_ore.png
                textures/blocks/grass_side_snowed.png
                textures/blocks/log_big_oak_top.png
                textures/blocks/stone2.png
                textures/blocks/stone5.png
                textures/blocks/fence_inventory_nether_brick.png
                textures/blocks/fence_inventory_nether_brick_top.png
                textures/blocks/fence_nether_brick.png
                textures/blocks/fence_nether_brick_top.png
                textures/blocks/mycelium_side.png
                textures/blocks/nether_brick.png
                textures/blocks/nether_brick_bottom.png
                textures/blocks/nether_brick_bottom1.png
                textures/blocks/nether_brick_bottom2.png
                textures/blocks/nether_brick_slab_bottom.png
                textures/blocks/nether_brick_slab_side.png
                textures/blocks/nether_brick_stairs.png
                textures/blocks/nether_brick_stairs_bottom.png
                textures/blocks/nether_brick_stairs_side.png
                textures/blocks/nether_brick_stairs1.png
                textures/blocks/nether_brick_stairs2.png
                textures/blocks/nether_brick_top.png
                textures/blocks/nether_brick_top1.png
                textures/blocks/nether_brick_top2.png
                textures/blocks/nether_brick1.png
                textures/blocks/nether_brick2.png
                textures/blocks/nether_brick3.png
                textures/blocks/nether_brick4.png
                textures/blocks/nether_brick5.png
                textures/blocks/red_sand.png
                textures/blocks/red_sandstone_bottom.png
                textures/blocks/red_sandstone_carved.png
                textures/blocks/red_sandstone_carved1.png
                textures/blocks/red_sandstone_carved2.png
                textures/blocks/red_sandstone_carved3.png
                textures/blocks/red_sandstone_carved4.png
                textures/blocks/red_sandstone_carved5.png
                textures/blocks/red_sandstone_carved6.png
                textures/blocks/red_sandstone_carved7.png
                textures/blocks/red_sandstone_carved8.png
                textures/blocks/red_sandstone_normal.png
                textures/blocks/red_sandstone_normal1.png
                textures/blocks/red_sandstone_normal2.png
                textures/blocks/red_sandstone_normal3.png
                textures/blocks/red_sandstone_normal4.png
                textures/blocks/red_sandstone_normal5.png
                textures/blocks/red_sandstone_smooth.png
                textures/blocks/red_sandstone_smooth1.png
                textures/blocks/red_sandstone_smooth2.png
                textures/blocks/red_sandstone_smooth3.png
                textures/blocks/red_sandstone_smooth4.png
                textures/blocks/red_sandstone_smooth5.png
                textures/blocks/red_sandstone_top.png
                textures/blocks/red_sandstone_top1.png
                textures/blocks/red_sandstone_top2.png
                textures/blocks/red_sandstone_top3.png
                textures/blocks/red_sandstone_top4.png
                textures/blocks/red_sandstone_top5.png

Darkened the Dark Oak.

All the dirt sides now match.

The Gold Ore stone now better matches the stone.

Small tweaks to two of the randon stone.

Changed the Netherbrick blocks and fences to a dark black colour.

Made the Red Sand blocks less saturated.



-{15w51b}- 31st December 2015 - 1.9 - 15w51b--------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/zombie_villager/zombie_butcher.png
                textures/entity/zombie_villager/zombie_farmer.png
                textures/entity/zombie_villager/zombie_librarian.png
                textures/entity/zombie_villager/zombie_priest.png
                textures/entity/zombie_villager/zombie_smith.png
                textures/entity/zombie_villager/zombie_villager.png

JimStoneCraft
<UPDATED>
                textures/entity/villager/farmer.png
                textures/entity/villager/smith.png

Tweaked some shirt colours to better match the Zombie versions.



-{15w51b}- 26th December 2015 - 1.9 - 15w51b--------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/entity/witch.png
                textures/entity/villager/butcher.png
                textures/entity/villager/farmer.png
                textures/entity/villager/librarian.png
                textures/entity/villager/priest.png
                textures/entity/villager/smith.png
                textures/entity/villager/villager.png
                textures/items/spawn_egg.png

All the Villagers.

Spawn Egg was 1px out of position.



-{15w49b}- 4th December 2015 - 1.9 - 15w49b---------------------------------------------------------

JimStoneCraft
<UPDATED>
                blockstates/brick_stairs.json
                blockstates/nether_brick_stairs.json
                blockstates/oak_stairs.json
                blockstates/red_sandstone_stairs.json
                blockstates/blockstates/sandstone_stairs.json
                blockstates/stone_brick_stairs.json
                blockstates/stone_stairs.json
                lang/en_GB.lang
                lang/en_US.lang
                models/block/tripwire_hook.json
                models/block/tripwire_hook_attached.json
                models/block/tripwire_hook_attached_powered.json
                models/block/tripwire_hook_powered.json
                textures/entity/skeleton/skeleton.png
                textures/entity/skeleton/wither_skeleton.png
                textures/gui/container/inventory.png
                textures/gui/title/minecraft.png

Upside down stairs rotation error.

Added the container and itemGroups to the language file so now the text in all the containers 
(chest, hopper etc) are now readable.

Fixed overlapping textures on the Skeletons.

New Hearts in the Inventory.png, tweaked all the black borders on the other icons.

Readded the Realms Logo.

JimStoneCraft
<REMOVED>
                blockstates/acacia_fence_gate.json
                blockstates/birch_fence_gate.json
                blockstates/dark_oak_fence_gate.json
                blockstates/fence_gate.json
                blockstates/jungle_fence_gate.json
                blockstates/spruce_fence_gate.json
                models/block/tripwire_hook_attached_suspended.json
                models/block/tripwire_hook_attached_suspended_powered.json

Temporarily removed the fence gates as Mojang have changed the way they render, I will have to
rethink how to get them working again, same with the fences.

Tripwire no longer required.



-{15w45a}- 6th November 2015 - 1.9 - 15w45a---------------------------------------------------------

JimStoneCraft
<ADDED>
                lang/en_GB.lang
                lang/en_US.lang
                textures/items/bucket_lava.png.mcmeta
                textures/items/bucket_water.png.mcmeta

Language files to sort out the bold text issue on the Select Resource Packs screen, only works with
UK and US at the moment.

Animated Water and Lava Buckets.

JimStoneCraft
<UPDATED>
                models/block/fern.json
                models/block/fern1.json
                models/block/flower_pot_fern.json
                models/block/flower_pot_fern1.json
                textures/font/ascii_sga.png
                textures/gui/container/enchanting_table.png
                textures/items/bow_pulling_0.png
                textures/items/bow_pulling_1.png
                textures/items/bow_pulling_2.png
                textures/items/bow_standby.png
                textures/items/bucket_lava.png
                textures/items/bucket_water.png

Sorted out a tint issue with the Ferns.

Adjusted the Enchanting Table font and cleaned up the Enchanting Table layout.

Note the Enchanting text is based on the spell runes from Dungeon Master by FTL 1987.

Made all the Bow textures match.

Animated Water and Lava Buckets.

JimStoneCraft
<REMOVED>
                blockstates/acacia_fence.json
                blockstates/birch_fence.json
                blockstates/dark_oak_fence.json
                blockstates/fence.json
                blockstates/jungle_fence.json
                blockstates/spruce_fence.json

No longer required as they fixed it in Vanilla.



-{15w44b}- 1st November 2015 - 1.9 - 15w44b---------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/debug2.png
                textures/entity/endercrystal/endercrystal.png
                textures/entity/endercrystal/endercrystal_beam.png
                textures/items/end_crystal.png

New End Crystal in the same style as the Purpur Block with matching item.

JimStoneCraft
<UPDATED>
                textures/entity/guardian_beam.png
                textures/gui/container/creative_inventory/tab_inventory.png
                textures/gui/container/anvil.png
                textures/gui/container/beacon.png
                textures/gui/container/brewing_stand.png
                textures/gui/container/crafting_table.png
                textures/gui/container/dispenser.png
                textures/gui/container/enchanting_table.png
                textures/gui/container/experience_orb.png
                textures/gui/container/furnace.png
                textures/gui/container/horse.png
                textures/gui/container/inventory.png
                textures/gui/container/villager.png

Made the Guardian Beam into a scroll.

New Luck icons in the inventory.

Changed the Enchanting Table to have XP rather than Lapis (it's like this in Vanilla.)

Made all the gui boxes match.

JimStoneCraft
<REMOVED>
                models/block/brewing_stand_bottles_1.json
                models/block/brewing_stand_bottles_2.json
                models/block/brewing_stand_bottles_3.json
                models/block/brewing_stand_bottles_12.json
                models/block/brewing_stand_bottles_13.json
                models/block/brewing_stand_bottles_23.json
                models/block/brewing_stand_bottles_123.json
                models/block/brewing_stand_empty.json

No longer required as they fixed it in Vanilla.



-{15w43c}- 24th October 2015 - 1.9 - 15w43c---------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/fern.json
                models/block/brewing_stand_bottles_1.json
                models/block/brewing_stand_bottles_2.json
                models/block/brewing_stand_bottles_3.json
                models/block/brewing_stand_bottles_12.json
                models/block/brewing_stand_bottles_13.json
                models/block/brewing_stand_bottles_23.json
                models/block/brewing_stand_bottles_123.json
                models/block/brewing_stand_empty.json
                models/block/dead_bush_pot.json
                models/block/dead_bush_pot1.json
                models/block/flower_pot_fern.json
                models/block/flower_pot_fern1.json
                models/block/flower_pot_tulip_white_pot.json
                models/block/flower_pot_tulip_orange_pot3.json
                models/block/flower_pot_tulip_pink_pot3.json
                models/block/flower_pot_tulip_red_pot3.json
                models/block/flower_pot_tulip_white_pot.json
                models/block/flower_pot_mushroom_brown_pot4.json
                textures/blocks/deadbush_pot.png
                textures/blocks/deadbush_pot1.png
                textures/blocks/flower_tulip_orange_pot3.png
                textures/blocks/flower_tulip_pink_pot3.png
                textures/blocks/flower_tulip_red_pot3.png
                textures/blocks/flower_tulip_white_pot.png
                textures/blocks/mushroom_brown_pot1.png
                textures/entity/guardian.png
                textures/entity/guardian_elder.png

The Fern and the Dead Bush were both using the same textures.

Storted out a display bug where the potions in a brewing stannd on the diagonals were stretched.

All the plants have been adjusted so they look great when in a pot (no overlaps).

Added both Guardians.

JimStoneCraft
<UPDATED>
                blockstates/dead_bush.json
                blockstates/flower_pot.json
                models/block/cocoa_age0_s.json
                models/block/cocoa_age1_s.json
                models/block/cocoa_age2_s.json
                models/block/flower_pot_fern1.json
                textures/blocks/flower_allium_pot3.png
                textures/blocks/flower_dandelion_pot.png
                textures/blocks/flower_dandelion_pot1.png
                textures/blocks/flower_dandelion_pot2.png
                textures/blocks/flower_dandelion_pot3.png
                textures/blocks/flower_dandelion_pot4.png
                textures/blocks/flower_houstonia_pot.png
                textures/blocks/flower_houstonia_pot1.png
                textures/blocks/flower_oxeye_daisy_pot.png
                textures/blocks/flower_oxeye_daisy_pot1.png
                textures/blocks/flower_oxeye_daisy_pot2.png
                textures/blocks/flower_oxeye_daisy_pot3.png
                textures/blocks/flower_rose_pot1.png
                textures/blocks/flower_rose_pot3.png
                textures/blocks/flower_rose_pot4.png
                textures/blocks/sapling_spruce_pot.png
                textures/blocks/sea_lantern.png
                textures/blocks/prismarine_bricks.png
                textures/blocks/prismarine_rough.png
                textures/entity/boat/boat_acacia.png
                textures/entity/boat/boat_birch.png
                textures/entity/boat/boat_darkoak.png
                textures/entity/boat/boat_jungle.png
                textures/entity/boat/boat_oak.png
                textures/entity/boat/boat_spruce.png

All the plants have been adjusted so they look great when in a pot (no overlaps).

I fixed the Cocoa in JSC a while back but did not port it to the JSL pack.

Made the Sea Lantern more in the John Smith style as it was more closer to Vanilla before.

Tweaked the Prismarine Bricks and also made the Prismarine Rough more cobble like.

The Boat texture changed in 15w43c again so they've been updated to match the new format.

JimStoneCraft
<REMOVED>
                models/block/dead_bush2.json
                models/block/dead_bush3.json
                models/block/flower_pot_fern2.json
                models/block/flower_pot_fern3.json
                textures/blocks/deadbush2.png
                textures/blocks/deadbush3.png

These file are no longer required.



-{15w43b}- 22nd October 2015 - 1.9 - 15w43b---------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/water_overlay.png

Clear glass when under water.



-{15w42a}- 15th October 2015 - 1.9 - 15w42a---------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/frosted_ice_0.png
                textures/blocks/frosted_ice_1.png
                textures/blocks/frosted_ice_2.png
                textures/blocks/frosted_ice_3.png
                textures/blocks/frosted_ice_0.png.mcmeta
                textures/blocks/frosted_ice_1.png.mcmeta
                textures/blocks/frosted_ice_2.png.mcmeta
                textures/blocks/frosted_ice_3.png.mcmeta

Frosted Ice is based on ice with cracks.

JimStoneCraft
<UPDATED>
                textures/gui/container/brewing_stand.png

New Brewing Stand GUI.



-{15w41b}- 8th October 2015 - 1.9 - 15w41b----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/boat/boat_acacia.png
                textures/entity/boat/boat_birch.png
                textures/entity/boat/boat_darkoak.png
                textures/entity/boat/boat_jungle.png
                textures/entity/boat/boat_oak.png
                textures/entity/boat/boat_spruce.png
                textures/entity/elytra.png
                textures/items/acacia_boat.png
                textures/items/birch_boat.png
                textures/items/dark_oak_boat.png
                textures/items/jungle_boat.png
                textures/items/oak_boat.png
                textures/items/spruce_boat.png
                textures/items/broken_elytra.png
                textures/items/elytra.png

All six new wooden boats.

Spread your wings and fly!

JimStoneCraft
<UPDATED>
                models/block/tall_grass.json
                models/block/tall_grass1.json
                models/block/tall_grass2.json
                models/block/tall_grass3.json
                models/block/tall_grass4.json
                models/block/tall_grass5.json
                models/block/tall_grass6.json
                models/block/tall_grass7.json
                models/block/tall_grass8.json
                models/block/tall_grass9.json
                models/block/tall_grass10.json
                models/block/tall_grass11.json
                models/block/tall_grass12.json
                models/block/tall_grass13.json

Fixed the blockstates for the tall grass as Mojang changed the name of the parent json.

JimStoneCraft
<REMOVED>
                textures/items/boat.png
                textures/entity/boat.png

Old boat texture removed.



-{15w40b}- 3rd October 2015 - 1.9 - 15w40b----------------------------------------------------------

JimStoneCraft
<UPDATED>
                font/glyph_sizes.bin
                textures/font/ascii.png
                textures/font/unicode_page_00.png
                textures/font/unicode_page_01.png
                textures/entity/horse/horse_skeleton.png

Tweaked all the fonts, also finally added the very hard to edit glyph_sizes.bin, this file is used
by Minecraft for the unicode character widths (kerning).

Note that the glyph_sizes.bin in only loaded when Minecraft loads, so you have to load Minecraft,
select the Resource Pack, exit Minecraft and then reload Minecraft, you only have to do this if
you need to use the Force Unicode Font option, this is a work around to a known Minecraft bug but at
least it works for now.

https://bugs.mojang.com/browse/MC-41270

The unicode_page_00 and unicode_page_01 fonts cover most of the diacritic marks used in the 
language regions like Germanic, Celtic, Romance, Slavic, Baltic, Finno-Ugric, Turkic and others.

Hopefully this will be good news to all the non English speaking players that use the John Smith
Legacy Resource Pack but were previously forced to use the English font only.

When I added the horses I was a little lazy, as the skeleton horse was not used I never made a
texture for it, that's now been rectified, I've not done the Zombie horse yet as that's not in the
vanilla game yet but I'm sure that will change.



-{15w38a}- 17th September 2015 - 1.9 - 15w38a-------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/shield_base_nopattern.png
                textures/font/unicode_page_01.png

New Shield Base with iron studs.

Added the unicode_page_01.png, One issue though is the unicode fonts are fixed width (no
kerning) so they all get clipped when unicode is turned on, hopefully Mojang will add variable
width fonts to the unicode files like they did with the standard ascii fonts.

JimStoneCraft
<UPDATED>
                textures/entity/shield_base.png
                textures/blocks/door_dark_oak_upper.png
                textures/font/ascii.png
                textures/font/unicode_page_00.png

Recoloured some odd window pixels on the Dark Oak Door.

Added the missing Unicode characters in the ascii.png and unicode_page_00.png font file, also
tweaked the kerning on some characters as they were being clipped.



-{15w35b}- 28th August 2015 - 1.9 - 15w35b----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/chain_command_block_conditional.png
                textures/blocks/chain_command_block_conditional.png.mcmeta
                textures/blocks/command_block_conditional.png
                textures/blocks/command_block_conditional.png.mcmeta
                textures/blocks/repeating_command_block_conditional.png
                textures/blocks/repeating_command_block_conditional.png.mcmeta
                textures/entity/sweep.png

New Conditional Command Block.

JimStoneCraft
<UPDATED>
                model/block/fence_inventory.json
                textures/blocks/chain_command_block_back.png
                textures/blocks/chain_command_block_front.png
                textures/blocks/chain_command_block_side.png
                textures/blocks/command_block_back.png
                textures/blocks/command_block_front.png
                textures/blocks/command_block_side.png
                textures/blocks/repeating_command_block_back.png
                textures/blocks/repeating_command_block_front.png
                textures/blocks/repeating_command_block_side.png

Fence bug when in an item frame.

Made the shadow match each version of the Command Block.



-{15w34b}- 21st August 2015 - 1.9 - 15w34b----------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/gui/icons.png
                particle/particles.png

New attack hearts.



-{15w34a}- 20th August 2015 - 1.9 - 15w34a----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/jukebox_top_in.png
                textures/blocks/jukebox_top_in.png.mcmeta
                textures/blocks/chain_command_block_back.png
                textures/blocks/chain_command_block_back.png.mcmeta
                textures/blocks/chain_command_block_front.png
                textures/blocks/chain_command_block_front.png.mcmeta
                textures/blocks/chain_command_block_side.png
                textures/blocks/chain_command_block_side.png.mcmeta
                textures/blocks/command_block_back.png
                textures/blocks/command_block_back.png.mcmeta
                textures/blocks/command_block_front.png
                textures/blocks/command_block_front.png.mcmeta
                textures/blocks/command_block_side.png
                textures/blocks/command_block_side.png.mcmeta
                textures/blocks/repeating_command_block_back.png
                textures/blocks/repeating_command_block_back.png.mcmeta
                textures/blocks/repeating_command_block_front.png
                textures/blocks/repeating_command_block_front.png.mcmeta
                textures/blocks/repeating_command_block_side.png
                textures/blocks/repeating_command_block_side.png.mcmeta
                textures/entity/shield_base.png
                textures/entity/shield/base.png
                textures/entity/shield/border.png
                textures/entity/shield/bricks.png
                textures/entity/shield/circle.png
                textures/entity/shield/creeper.png
                textures/entity/shield/cross.png
                textures/entity/shield/curly_border.png
                textures/entity/shield/diagonal_left.png
                textures/entity/shield/diagonal_right.png
                textures/entity/shield/diagonal_up_left.png
                textures/entity/shield/diagonal_up_right.png
                textures/entity/shield/flower.png
                textures/entity/shield/gradient.png
                textures/entity/shield/gradient_up.png
                textures/entity/shield/half_horizontal.png
                textures/entity/shield/half_horizontal_bottom.png
                textures/entity/shield/half_vertical.png
                textures/entity/shield/half_vertical_right.png
                textures/entity/shield/mojang.png
                textures/entity/shield/rhombus.png
                textures/entity/shield/skull.png
                textures/entity/shield/small_stripes.png
                textures/entity/shield/square_bottom_left.png
                textures/entity/shield/square_bottom_right.png
                textures/entity/shield/square_top_left.png
                textures/entity/shield/square_top_right.png
                textures/entity/shield/straight_cross.png
                textures/entity/shield/stripe_bottom.png
                textures/entity/shield/stripe_center.png
                textures/entity/shield/stripe_downleft.png
                textures/entity/shield/stripe_downright.png
                textures/entity/shield/stripe_left.png
                textures/entity/shield/stripe_middle.png
                textures/entity/shield/stripe_right.png
                textures/entity/shield/stripe_top.png
                textures/entity/shield/triangle_bottom.png
                textures/entity/shield/triangle_top.png
                textures/entity/shield/triangles_bottom.png
                textures/entity/shield/triangles_top.png
                blockstates/jukebox.json
                model/block/jukebox_in.json

Animated spinning record on the Jukebox.

All the new Command Blocks and animation files.

New shield textures.

JimStoneCraft
<UPDATED>
                textures/entity/banner/curly_border.png
                textures/entity/banner/flower.png
                textures/entity/banner/stripe_left.png
                textures/gui/icons.png
                textures/gui/container/inventory.png

Adjusted some of the banner textures to better match the new shield.

Updated the Icons with the new attack bar and tweaked the Inventory to match the attack bar sword.

JimStoneCraft
<REMOVED>
                textures/blocks/command_block_side.png
                textures/blocks/command_block_side.png.mcmeta

Removed the old Command Block and associated animation file.



-{15w33b}- 13th August 2015 - 1.9 - 15w33b----------------------------------------------------------

JimStoneCraft
<ADDED>
                model/block/acacia_fence_side.json
                model/block/birch_fence_side.json
                model/block/dark_oak_fence_side.json
                model/block/fence_side.json
                model/block/jungle_fence_side.json
                model/block/nether_brick_fence_side.json
                model/block/oak_fence_side.json
                model/block/spruce_fence_side.json
                textures/blocks/fence_inventory_nether_brick_bottom.png
                textures/blocks/fence_nether_brick_bottom.png
                textures/entity/enderdragon/dragon_fireball.png
                textures/items/dragon_breath.png
                textures/items/potion_bottle_lingering.png

New format for all the fences, now that was fun, lets do it again for the next update!!

Dragon and potion additions.

JimStoneCraft
<UPDATED>
                blockstates/acacia_fence.json
                blockstates/birch_fence.json
                blockstates/dark_oak_fence.json
                blockstates/fence.json
                blockstates/jungle_fence.json
                blockstates/nether_brick_fence.json
                blockstates/spruce_fence.json
                model/block/daylight_detector.json
                model/block/end_portal_frame_empty.json
                model/block/acacia_fence_inventory.json
                model/block/acacia_fence_post.json
                model/block/birch_fence_inventory.json
                model/block/birch_fence_post.json
                model/block/dark_oak_fence_inventory.json
                model/block/dark_oak_fence_post.json
                model/block/fence_gate_closed.json
                model/block/fence_inventory.json
                model/block/fence_post.json
                model/block/jungle_fence_inventory.json
                model/block/jungle_fence_post.json
                model/block/nether_brick_fence_inventory.json
                model/block/nether_brick_fence_post.json
                model/block/oak_fence_inventory.json
                model/block/oak_fence_post.json
                model/block/spruce_fence_inventory.json
                model/block/spruce_fence_post.json
                model/block/half_slab.json
                model/block/pressure_plate_up.json
                model/block/pressure_plate_down.json
                textures/gui/container/stats_icons.png

Custom Fences working with the new format.

Sorted out some hand hend display bugs.

JimStoneCraft
<REMOVED>
                model/block/acacia_fence_n.json
                model/block/acacia_fence_ne.json
                model/block/acacia_fence_ns.json
                model/block/acacia_fence_nse.json
                model/block/acacia_fence_nsew.json
                model/block/birch_fence_n.json
                model/block/birch_fence_ne.json
                model/block/birch_fence_ns.json
                model/block/birch_fence_nse.json
                model/block/birch_fence_nsew.json
                model/block/dark_oak_fence_n.json
                model/block/dark_oak_fence_ne.json
                model/block/dark_oak_fence_ns.json
                model/block/dark_oak_fence_nse.json
                model/block/dark_oak_fence_nsew.json
                model/block/fence_n.json
                model/block/fence_ne.json
                model/block/fence_ns.json
                model/block/fence_nse.json
                model/block/fence_nsew.json
                model/block/jungle_fence_n.json
                model/block/jungle_fence_ne.json
                model/block/jungle_fence_ns.json
                model/block/jungle_fence_nse.json
                model/block/jungle_fence_nsew.json
                model/block/nether_brick_fence_n.json
                model/block/nether_brick_fence_ne.json
                model/block/nether_brick_fence_ns.json
                model/block/nether_brick_fence_nse.json
                model/block/nether_brick_fence_nsew.json
                model/block/oak_fence_n.json
                model/block/oak_fence_ne.json
                model/block/oak_fence_ns.json
                model/block/oak_fence_nse.json
                model/block/oak_fence_nsew.json
                model/block/pressure_plate_inventory.json
                model/block/spruce_fence_n.json
                model/block/spruce_fence_ne.json
                model/block/spruce_fence_ns.json
                model/block/spruce_fence_nse.json
                model/block/spruce_fence_nsew.json
                model/block/stone_pressure_plate_inventory.json
                model/block/wooden_pressure_plate_inventory.json

All the old fence stuff that's not needed anymore.



-{15w32b}- 7th August 2015 - 1.9 - 15w32b-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/gui/world_selection.png



-{15w31c}- 2nd August 2015 - 1.9 - 15w31c-----------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/gui/bars.png
                textures/blocks/beetroots_stage_0.png
                textures/blocks/beetroots_stage_1.png
                textures/blocks/beetroots_stage_2.png
                textures/blocks/beetroots_stage_3.png
                textures/blocks/chorus_flower.png
                textures/blocks/chorus_flower_dead.png
                textures/blocks/chorus_plant.png
                textures/blocks/end_rod.png
                textures/blocks/end_bricks.png
                textures/blocks/end_bricks1.png
                textures/blocks/end_bricks2.png
                textures/blocks/end_bricks3.png
                textures/blocks/end_bricks4.png
                textures/blocks/end_bricks5.png
                textures/blocks/end_bricks6.png
                textures/blocks/end_bricks7.png
                textures/blocks/purpur_block.png
                textures/blocks/purpur_pillar.png
                textures/blocks/purpur_pillar_top.png
                textures/entity/end_gateway_beam.png
                textures/entity/shulker/endergolem.png
                textures/entity/shulker/spark.png
                blockstates/end_bricks.json
                model/block/end_bricks.json
                model/block/end_bricks1.json
                model/block/end_bricks2.json
                model/block/end_bricks3.json
                model/block/end_bricks4.json
                model/block/end_bricks5.json
                model/block/end_bricks6.json
                model/block/end_bricks7.json

Multiple boss bars.

Beetroot growing stages.

End Bricks and random End Bricks.

Purpur Pillar and Blocks, inspired by the John Smith Twilight Forest Lich Tower blocks.

End Gateway Beam.

I was not quite happy with the Chorus Fruit so I made it more round.

JimStoneCraft
<UPDATED>
                textures/items/chorus_fruit.png
                textures/items/chorus_fruit_popped.png

I was not quite happy with the Chorus Fruit so I made it more round.



-{15w31b}- 30th July 2015 - 1.9 - 15w31b------------------------------------------------------------

With the quick release I've tried to concentrate on the GUI and items like the arrows, all the
other stuff will come soon.

JimStoneCraft
<ADDED>
                textures/blocks/debug.png
                textures/blocks/redstone_dust_dot.png
                textures/blocks/redstone_dust_line0.png
                textures/blocks/redstone_dust_line1.png
                textures/blocks/redstone_dust_overlay.png
                textures/blocks/structure_block.png
                textures/blocks/structure_block_corner.png
                textures/blocks/structure_block_data.png
                textures/blocks/structure_block_load.png
                textures/blocks/structure_block_save.png
                textures/entity/projectiles/arrow.png
                textures/entity/projectiles/spectral_arrow.png
                textures/entity/projectiles/tipped_arrow.png
                textures/items/beetroot.png
                textures/items/beetroot_seeds.png
                textures/items/beetroot_soup.png
                textures/items/chorus_fruit.png
                textures/items/chorus_fruit_popped.png
                textures/items/clock_00.png - clock_63.png
                textures/items/compass_00.png - compass_31.png
                textures/items/empty_armor_slot_shield.png
                textures/items/spectral_arrow.png
                textures/items/tipped_arrow_base.png
                textures/items/tipped_arrow_head.png
                blockstates/grass_path.json
                model/block/grass_path.json
                model/block/grass_path1.json
                model/block/grass_path2.json
                model/block/grass_path3.json
                model/block/grass_path4.json

Clock and Compass are now separate image files.

Beetroot Soup and the new Grass Path.

JimStoneCraft
<UPDATED>
                textures/gui/container/creative_inventory/tab_inventory.png
                textures/gui/container/inventory.png
                textures/gui/widgets.png
                particle/particles.png

A few extra boxes and icons.

JimStoneCraft
<REMOVED>
                textures/blocks/redstone_dust_cross.png
                textures/blocks/redstone_dust_cross_overlay.png
                textures/blocks/redstone_dust_line.png
                textures/blocks/redstone_dust_line_overlay.png
                textures/items/clock.png
                textures/items/clock.png.mcmeta
                textures/items/compass.png
                textures/items/compass.png.mcmeta
                textures/items/quiver.png

This is a list of textures removed from this pack.

All the MCPatcher stuff as they are not compatible at the moment.



====================================================================================================

1.8.8 UPDATES

====================================================================================================

-{1.3.18}- 13th August 2015 - 1.8.8-----------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/slime/magmacube.png

New Magma Cube.



-{1.3.17}- 25th June 2015 - 1.8.7-------------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/trip_wire_hook.png
                textures/blocks/command_block.png.mcmeta

Animation config for the lights on the Command Block.

JimStoneCraft
<UPDATED>
                pack.mcmeta
                textures/blocks/command_block.png
                textures/blocks/trip_wire_source.png
                textures/entity/chest/christmas.png
                textures/entity/chest/christmas_double.png
                textures/entity/chest/normal.png
                textures/entity/chest/normal_double.png
                textures/entity/chest/trapped.png
                textures/entity/chest/trapped_double.png
                models/block/tripwire_hook.json
                models/block/tripwire_hook_attached.json
                models/block/tripwire_hook_attached_powered.json
                models/block/tripwire_hook_attached_suspended.json
                models/block/tripwire_hook_attached_suspended_powered.json
                models/block/tripwire_hook_powered.json

Adjusted the Pack file for better text formatting.

Animated lights on the Command Block.

Small display issue with the Trip Wire Hook when held in the hand.

Overlapping textures flicker if they are different, this happened with the chest hinge, I've now
sorted this issue out.

Thanks to Alpha_Wolf777 in the forums for the Trip Wire bug report.



-{1.3.16}- 30th May 2015 - 1.8.6--------------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/entity/rabbit/black.png
                textures/entity/rabbit/brown.png
                textures/entity/rabbit/caerbannog.png
                textures/entity/rabbit/gold.png
                textures/entity/rabbit/salt.png
                textures/entity/rabbit/toast.png
                textures/entity/rabbit/white.png
                textures/entity/rabbit/white_splotched.png

Finally added Rabbits.

JimStoneCraft
<UPDATED>
                textures/models/armor/chainmail_layer_1.png
                textures/models/armor/chainmail_layer_2.png

Forgot to remove the testing background colour.

Darkened and tweaked the chainmail to better fit the rest of the armour.



-{1.3.15}- 7th May 2015 - 1.8.4---------------------------------------------------------------------

JimStoneCraft
<ADDED>
                textures/blocks/cocoa_stem_stage_0.png
                textures/blocks/cocoa_stem_stage_1.png
                textures/blocks/cocoa_stem_stage_2.png
                models/block/cocoa_age0_s.json
                models/block/cocoa_age1_s.json
                models/block/cocoa_age2_s.json
                models/block/pressure_plate_down.json
                models/block/pressure_plate_inventory.json
                models/block/pressure_plate_up.json
                models/block/iron_pressure_plate.png
                models/block/gold_pressure_plate.png

Display bug with the Cocoa stem, the larger stems were cut off.

Custom Iron and Gold Pressure Plates.

Custom side edges for all the pressure plates.

JimStoneCraft
<UPDATED>
                mcpatcher/mob/creeper/creeper2.png
                mcpatcher/mob/creeper/creeper3.png
                mcpatcher/mob/creeper/creeper4.png
                mcpatcher/mob/slime/slime2.png
                mcpatcher/mob/slime/slime3.png
                mcpatcher/mob/slime/slime4.png
                textures/blocks/anvil_top_damaged_0.png
                textures/blocks/anvil_top_damaged_1.png
                textures/blocks/anvil_top_damaged_2.png
                textures/blocks/bed_feet_bottom.png
                textures/blocks/bed_head_bottom.png
                textures/blocks/button_stone.png
                textures/blocks/button_wooden.png
                textures/blocks/coal_ore.png
                textures/blocks/cauldron_inner_side.png
                textures/blocks/cauldron_side.png
                textures/blocks/cauldron_top.png
                textures/blocks/cocoa_stage_0.png
                textures/blocks/cocoa_stage_1.png
                textures/blocks/cocoa_stage_2.png
                textures/blocks/lever_base.png
                textures/blocks/trip_wire_source.png
                textures/blocks/trip_wire_wood.png
                textures/blocks/hopper_top.png
                textures/blocks/flower_pot.png
                textures/blocks/flower_pot1.png
                textures/blocks/flower_pot2.png
                textures/blocks/flower_pot3.png
                textures/blocks/flower_dandelion_pot3.png
                textures/blocks/flower_dandelion3.png
                textures/blocks/flower_rose_pot1.png
                textures/blocks/flower_rose_pot4.png
                textures/blocks/flower_rose1.png
                textures/blocks/flower_rose4.png                
                textures/blocks/fence_inventory_nether_brick.png
                textures/blocks/fence_inventory_nether_brick_top.png
                textures/blocks/fence_nether_brick.png
                textures/blocks/fence_nether_brick_top.png
                textures/blocks/stone_pressure_plate.png
                textures/blocks/vine.png
                textures/blocks/wooden_pressure_plate.png
                textures/entity/banner_base.png
                textures/entity/creeper/creeper.png
                textures/entity/enderman/enderman.png
                textures/entity/ghast/ghast.png
                textures/entity/ghast/ghast_shooting.png
                textures/entity/slime/slime.png
                textures/entity/wither/wither.png
                textures/entity/zombie/zombie_villager.png
                textures/items/apple.png
                textures/items/apple_golden.png
                textures/items/blaze_powder.png
                textures/items/bow_pulling_0.png
                textures/items/bow_pulling_1.png
                textures/items/bow_pulling_2.png
                textures/items/bow_standby.png
                textures/items/carrot_on_a_stick.png
                textures/items/cauldron.png
                textures/items/charcoal.png
                textures/items/coal.png
                textures/items/dye_powder_black.png
                textures/items/egg.png
                textures/items/fireball.png
                textures/items/ghast_tear.png
                textures/items/gold_ingot.png
                textures/items/iron_ingot.png
                textures/items/minecart_chest.png
                textures/items/minecart_furnace.png
                textures/items/minecart_hopper.png
                textures/items/minecart_normal.png
                textures/items/minecart_tnt.png
                textures/items/pumpkin_pie.png
                textures/items/reeds.png
                textures/items/seeds_wheat.png
                textures/items/shears.png
                textures/items/spider_eye.png
                textures/items/spider_eye_fermented.png
                textures/items/stick.png
                textures/items/stone_hoe.png
                textures/items/wood_hoe.png
                textures/items/wood_shovel.png
                textures/gui/container/stats_icons.png
                textures/gui/container/creative_inventory/tabs.png
                textures/misc/shadow.png
                textures/painting/paintings_kristoffer_zetterstrand.png
                textures/particle/particles.png
                models/block/bed_foot.json
                models/block/bed_head.json

Sorted out some rendering issues with transparent pixels.

Adjusted the Coal Ore colour as it looked odd next to the Stone.

Updated the Cauldron  item to better match the in game cauldron.

Changed the Minecart items to better match the in game minecarts.

Made a model for the bed, it now has proper feet.

Much smoother edges on the shadow.

Went through the whole pack and cleaned up lots of odd tranparent pixels on some of the gui, items
and block textures.



-{1.3.14}- 30th April 2015 - 1.8.4------------------------------------------------------------------

JimStoneCraft
<UPDATED>
                mcpatcher/ctm/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_pane_light_blue.properties
                mcpatcher/ctm/stained_glass_silver.properties
                mcpatcher/ctm/stained_glass_pane_silver.properties

lightBlue vs light_blue, MCPatcher vs Optifine.

You have to love the inconsistencies in the game that is Minecraft, while lightBlue is the in game
name, MCPatcher uses light_blue while Optifine uses lightBlue, I follow the MCPatcher standard.

Also the Stained Glass Panes ctm doesn't currently display correctly in MCPatcher or Optifine,
Optifine shows the black and pink chequerboard on the inside surfaces while MCPatcher shows just
the standard panes (not joined).

EDIT: Changed the matchBlocks so it works in both MCPatcher vs Optifine.

The "minecraft:" prefix is optional with MCPatcher but looks like Optifine requires it, I've added
it for the silver glass and is in this release.

Here's a quote from the MCPatcher help files, looks like Optifine requires the full name.

# In 1.7, blocks are referred to by name rather than number.  Numerical IDs are
# supported for older blocks, but newer blocks will be name only.  Stone blocks
# for example can be referred to as
#   1               (not recommended)
#   minecraft:stone (full name)
#   stone           (name without prefix)

Thanks to Roman0 in the forums for the bug report.



-{1.3.13}- 19th April 2015 - 1.8.4------------------------------------------------------------------

JimStoneCraft
<UPDATED>
                textures/blocks/cauldron_bottom.png
                textures/blocks/cauldron_inner.png
                textures/blocks/cauldron_side.png

JimStoneCraft
<ADDED>
                models/block/cauldron_empty.json
                models/block/cauldron_level1.json
                models/block/cauldron_level2.json
                models/block/cauldron_level3.json
                textures/blocks/cauldron_inner_side.png

Fixed a Mojang Cauldron bug that would "cullface" the bottom face, still not fixed in the actual
game though as the bug tracker can be a little slow, please go and upvote the fix.

https://bugs.mojang.com/browse/MC-58405

Also the way Minecraft draws the Cauldron and the Minecraft anti X-Ray block transparency feature,
the Cauldron used to be just the textures listed below displayed for the various sides:-

cauldron_bottom.png
cauldron_inner.png
cauldron_side.png
cauldron_top.png

But now the Cauldron is a model (like the Anvil), which means the legs are now drawn on the inside
too, as the John Smith textures had more slender legs you now get get the white pixels when using
the JSL textures (from the Minecraft anti X-Ray "feature").

The two options are draw the leg textures bigger to suit the default model or make the model file
suit the JSL textures.

I decided to go with the first option as it's a little easier to do but then with some testing found
quite a few issue in the way the textures are drawn on the vanilla Cauldron (stretching and
rotation issues).

After that I then decided to make my own model to better suit the JSL textures (with the slender
legs), with more testing I've also added a custom bottom and inside texture.

Thanks to Alpha_Wolf777 in the forums for the bug report.



-{1.3.12}- 21st February 2015 - 1.8.3---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/flower_allium_pot.png
                textures/blocks/flower_allium_pot1.png
                textures/blocks/flower_allium_pot2.png
                textures/blocks/flower_allium_pot3.png
                textures/blocks/flower_blue_orchid_pot.png
                textures/blocks/flower_blue_orchid_pot1.png
                textures/blocks/flower_blue_orchid_pot2.png
                textures/blocks/flower_blue_orchid_pot3.png
                textures/blocks/flower_dandelion_pot.png
                textures/blocks/flower_dandelion_pot1.png
                textures/blocks/flower_dandelion_pot2.png
                textures/blocks/flower_dandelion_pot3.png
                textures/blocks/flower_dandelion_pot4.png
                textures/blocks/flower_houstonia_pot.png
                textures/blocks/flower_houstonia_pot1.png
                textures/blocks/flower_houstonia_pot2.png
                textures/blocks/flower_houstonia_pot3.png
                textures/blocks/flower_oxeye_daisy_pot.png
                textures/blocks/flower_oxeye_daisy_pot1.png
                textures/blocks/flower_oxeye_daisy_pot2.png
                textures/blocks/flower_oxeye_daisy_pot3.png
                textures/blocks/flower_rose_pot.png
                textures/blocks/flower_rose_pot1.png
                textures/blocks/flower_rose_pot2.png
                textures/blocks/flower_rose_pot3.png
                textures/blocks/flower_rose_pot4.png
                textures/blocks/sapling_spruce.png
                textures/blocks/sapling_spruce_pot.png
                models/blocks/flower_pot_allium_pot.json
                models/blocks/flower_pot_allium_pot1.json
                models/blocks/flower_pot_allium_pot2.json
                models/blocks/flower_pot_allium_pot3.json
                models/blocks/flower_pot_daisy_pot.json
                models/blocks/flower_pot_daisy_pot1.json
                models/blocks/flower_pot_daisy_pot2.json
                models/blocks/flower_pot_daisy_pot3.json
                models/blocks/flower_pot_dandelion_pot.json
                models/blocks/flower_pot_dandelion_pot1.json
                models/blocks/flower_pot_dandelion_pot2.json
                models/blocks/flower_pot_dandelion_pot3.json
                models/blocks/flower_pot_dandelion_pot4.json
                models/blocks/flower_pot_dandelion_pot5.json
                models/blocks/flower_pot_houstonia_pot.json
                models/blocks/flower_pot_houstonia_pot1.json
                models/blocks/flower_pot_houstonia_pot2.json
                models/blocks/flower_pot_houstonia_pot3.json
                models/blocks/flower_pot_orchid_pot.json
                models/blocks/flower_pot_orchid_pot1.json
                models/blocks/flower_pot_orchid_pot2.json
                models/blocks/flower_pot_orchid_pot3.json
                models/blocks/flower_pot_rose_pot.json
                models/blocks/flower_pot_rose_pot1.json
                models/blocks/flower_pot_rose_pot2.json
                models/blocks/flower_pot_rose_pot3.json
                models/blocks/flower_pot_rose_pot4.json
                models/blocks/flower_pot_spruce_pot.json
                models/blocks/flower_pot_spruce_pot1.json
                models/blocks/flower_pot_spruce_pot2.json
                models/blocks/flower_pot_spruce_pot3.json
[Mojang]        sounds/random/levelup.ogg

Some of the plants and flowers would look a little odd when put in a flower pot, as you can have 
custom textures now I've copied and edited all the flowers to look better when in a flower pot.

Added the older ding ding dingggg level upgrade sound that used to be in the game, I've used it in
the JSC pack but thought I would added it here too.

JimStoneCraft
<UPDATED>
[JimStoneCraft] blockstates/flower_pot.json

Changed the file to match the new flower pot models.



-{1.3.11}- 6th February 2015 - 1.8.2-pre6-----------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/fence_acacia.png
                textures/blocks/fence_acacia_bottom.png
                textures/blocks/fence_acacia_top.png
                textures/blocks/fence_birch.png
                textures/blocks/fence_birch_bottom.png
                textures/blocks/fence_birch_top.png
                textures/blocks/fence_dark_oak.png
                textures/blocks/fence_dark_oak_bottom.png
                textures/blocks/fence_dark_oak_top.png
                textures/blocks/fence_gate_acacia_bottom.png
                textures/blocks/fence_gate_acacia_closed.png
                textures/blocks/fence_gate_acacia_open.png
                textures/blocks/fence_gate_acacia_top.png
                textures/blocks/fence_gate_acacia_wall_closed.png
                textures/blocks/fence_gate_acacia_wall_open.png
                textures/blocks/fence_gate_birch_bottom.png
                textures/blocks/fence_gate_birch_closed.png
                textures/blocks/fence_gate_birch_open.png
                textures/blocks/fence_gate_birch_top.png
                textures/blocks/fence_gate_birch_wall_closed.png
                textures/blocks/fence_gate_birch_wall_open.png
                textures/blocks/fence_gate_dark_oak_bottom.png
                textures/blocks/fence_gate_dark_oak_closed.png
                textures/blocks/fence_gate_dark_oak_open.png
                textures/blocks/fence_gate_dark_oak_top.png
                textures/blocks/fence_gate_dark_oak_wall_closed.png
                textures/blocks/fence_gate_dark_oak_wall_open.png
                textures/blocks/fence_gate_jungle_bottom.png
                textures/blocks/fence_gate_jungle_closed.png
                textures/blocks/fence_gate_jungle_open.png
                textures/blocks/fence_gate_jungle_top.png
                textures/blocks/fence_gate_jungle_wall_closed.png
                textures/blocks/fence_gate_jungle_wall_open.png
                textures/blocks/fence_gate_oak_bottom.png
                textures/blocks/fence_gate_oak_closed.png
                textures/blocks/fence_gate_oak_open.png
                textures/blocks/fence_gate_oak_top.png
                textures/blocks/fence_gate_oak_wall_closed.png
                textures/blocks/fence_gate_oak_wall_open.png
                textures/blocks/fence_gate_spruce_bottom.png
                textures/blocks/fence_gate_spruce_closed.png
                textures/blocks/fence_gate_spruce_open.png
                textures/blocks/fence_gate_spruce_top.png
                textures/blocks/fence_gate_spruce_wall_closed.png
                textures/blocks/fence_gate_spruce_wall_open.png
                textures/blocks/fence_inventory_acacia.png
                textures/blocks/fence_inventory_acacia_bottom.png
                textures/blocks/fence_inventory_acacia_top.png
                textures/blocks/fence_inventory_birch.png
                textures/blocks/fence_inventory_birch_bottom.png
                textures/blocks/fence_inventory_birch_top.png
                textures/blocks/fence_inventory_dark_oak.png
                textures/blocks/fence_inventory_dark_oak_bottom.png
                textures/blocks/fence_inventory_dark_oak_top.png
                textures/blocks/fence_inventory_jungle.png
                textures/blocks/fence_inventory_jungle_bottom.png
                textures/blocks/fence_inventory_jungle_top.png
                textures/blocks/fence_inventory_oak.png
                textures/blocks/fence_inventory_oak_bottom.png
                textures/blocks/fence_inventory_oak_top.png
                textures/blocks/fence_inventory_spruce.png
                textures/blocks/fence_inventory_spruce_bottom.png
                textures/blocks/fence_inventory_spruce_top.png
                textures/blocks/fence_jungle.png
                textures/blocks/fence_jungle_bottom.png
                textures/blocks/fence_jungle_top.png
                textures/blocks/fence_oak.png
                textures/blocks/fence_oak_bottom.png
                textures/blocks/fence_oak_top.png
                textures/blocks/fence_spruce.png
                textures/blocks/fence_spruce_bottom.png
                textures/blocks/fence_spruce_top.png
                textures/items/flower_pot.png
                textures/entity/cow/mooshroom.png
                blockstates/acacia_fence_gate.json
                blockstates/birch_fence_gate.json
                blockstates/dark_oak_fence_gate.json
                blockstates/fence_gate.json
                blockstates/jungle_fence_gate.json
                blockstates/spruce_fence_gate.json
                models/block/fence_n.json
                models/block/fence_ne.json
                models/block/fence_ns.json
                models/block/fence_nse.json
                models/block/fence_nsew.json
                models/block/fence_post.json
                models/block/oak_wall_gate_open.json

Finally fixed the bugged fence gates when used with cobblestone walls, I had to go through all the
fence and gate textures, the gates and fences are finally 100% consistent.

Made a better looking Flower Pot item.

Fixed the Mooshroom udders.

Bugfix fences and oak wall gate open.



-{1.3.10}- 31st December 2014 - 1.8.1---------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/emerald_ore.png
                textures/blocks/gold_ore.png
                textures/blocks/lapis_ore.png
                textures/blocks/redstone_ore.png
                textures/blocks/alternates/smooth_blocks/iron_ore.png
                textures/blocks/alternates/smooth_blocks/gold_ore.png
                textures/blocks/alternates/smooth_blocks/lapis_ore.png
                textures/blocks/alternates/smooth_blocks/emerald_ore.png
                textures/items/emerald.png

Animated Emerald Ore, Lapis Ore and Redstone Ore.

Made the Gold Ore bighter to match all the other gold items.

Animated Iron Ore, Emerald Ore and Lapis Ore block smooth alternates.

Changed the Iron Ore and Lapis Ore to better match the Diamond and Emerald Ore blocks.

Animated Emerald to match the ore block.

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/emerald_ore.png.mcmeta
                textures/blocks/redstone_ore.mcmeta
                textures/items/emerald.mcmeta

Animation files for the Redstone Ore and Emerald Ore block.

Animation files for the Emerald item.



-{1.3.9}- 27th December 2014 - 1.8.1----------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/entity/chest/christmas.png
                textures/entity/chest/christmas_double.png

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/horse/donkey.png
                textures/entity/horse/horse_black.png
                textures/entity/horse/horse_brown.png
                textures/entity/horse/horse_chestnut.png
                textures/entity/horse/horse_creamy.png
                textures/entity/horse/horse_darkbrown.png
                textures/entity/horse/horse_gray.png
                textures/entity/horse/horse_markings_blackdots.png
                textures/entity/horse/horse_markings_white.png
                textures/entity/horse/horse_markings_whitedots.png
                textures/entity/horse/horse_markings_whitefield.png
                textures/entity/horse/horse_skeleton.png
                textures/entity/horse/horse_white.png
                textures/entity/horse/horse_zombie.png
                textures/entity/horse/mule.png

Sorted out some flickering issue on the Xmas chests (you can only test these thing once year).

Finally all the horses, saddles and markings completed.

Due to them not being in the game at this time the edits on the horse_skeleton and horse_zombie are
quite minimal, this will change as and when they are added to the game.



-{1.3.8}- 11th December 2014 - 1.8.1----------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/ctm/glass/glass.properties
                blockstates/tall_grass.json
                models/blocks/tall_grass13.json
                textures/blocks/tallgrass13.png
                textures/blocks/double_plant_grass_bottom.png
                textures/blocks/double_plant_grass_top.png
                textures/environment/end_sky.png
                textures/environment/rain.png
                textures/environment/snow.png

Fixed another small issue with the glass CTM.

Add one more random tall grass.

JonnnLeee Double Tall Grass, I will add my version back when random textures work for double height
plants.

Adjusted the End Sky as it was just a resize of the original.

Edited the Rain so it's not as intrusive (halved the drip widths), also added two different colours
(gray and blue) to give the rain more depth.

Edited the Snow as it was a little bit weak and blocky, much more like a snow storm now.

There's an issue with the Glass Pane CTM not working correctly in MCPatcher and Optifine, it's not a
resource pack issue, hopefully both of them will sort the issue out so we can have the panes back
to how they used to be.



-{1.3.7}- 16th November 2014 - 1.8------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties

Fixed a small issues with the glass CTM.



-{1.3.6}- 30th October 2014 - 1.8-------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] __READ ME.txt

Move the Berylium font credits and information into the main Read Me.

JimStoneCraft
<REMOVED>
[JimStoneCraft] 128px/ascii.png
                128px/unicode_page_00.png
                helper_files/font/Berylium Text Credits.txt
                helper_files/font/Font Testing.txt
                helper_files/font/MCpatcher Font Converter 1.1 ascii (default) 128.xlsx
                helper_files/font/MCpatcher Font Converter 1.1 ascii (default) 512.xlsx
                helper_files/font/MCpatcher Font Converter 1.1 unicode_page_00 (glyph_00) 128.xlsx
                helper_files/font/MCpatcher Font Converter 1.1 unicode_page_00 (glyph_00) 512.xlsx

I've move the 128px font to its own add-on pack as this makes it easier for users to load up, also
removed all the font kerning help files as they are no longer needed anymore.

Moved the Berylium Text Credits into the main Read Me as that file contains all the other credits.

This is just a bug fix release.



-{1.3.5}- 10th October 2014 - 1.8-------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] model/blocks/flower_pot_allium.json
                model/blocks/flower_pot_cross5.json
                model/blocks/flower_pot_dandelion4.json
                model/blocks/flower_pot_dandelion5.json
                model/blocks/flower_pot_mushroom_brown4.json
                model/blocks/flower_pot_rose4.json
                mcpatcher/ctm/glass/glass.properties
                mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/color.properties
                mcpatcher/ctm/wood_acacia_log_end/*.*
                mcpatcher/ctm/wood_birch_log_end/*.*
                mcpatcher/ctm/wood_darkoak_log_end/*.*
                mcpatcher/ctm/wood_jungle_log_end/*.*
                mcpatcher/ctm/wood_oak_log_end/*.*
                mcpatcher/ctm/wood_spruce_log_end/*.*

The Minecraft Launcher shows the Game Output (like an error log), this showed some errors on loading
the resource pack, I fixed the errors, so this is just a bug fix release.

Added Rabbit egg colours, also sorted out all the MCPatcher output errors.

Readded the CTM for logs as they now work in the latest Preview 2 test release of MCPatcher.
(mcpatcher-1.8-preview2).

Just for anyone who's interested, here's the Resource Pack stats:-

Images (png) - 2436
properties - 94
txt - 9
xlsx - 4
jsons - 752
MCMETA - 33

Total # of files - 3328



-{1.3.4}- 20th September 2014 - 1.8-----------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] blockstates/end_stone.json
                model/blocks/end_portal_frame_empty.json
                model/blocks/end_portal_frame_filled.json
                model/blocks/end_stone.json
                model/blocks/end_stone1.json
                model/blocks/end_stone2.json
                textures/blocks/end_stone1.png
                textures/blocks/end_stone2.png
                textures/blocks/endframe_bottom.png

Random End Stone variants.

Custom End Portal bottom face.

<UPDATED>
[JimStoneCraft] entity/explosion.png
                textures/blocks/end_stone.png
                textures/blocks/endframe_side.png
                textures/blocks/endframe_top.png

Some wrong coloured pixels on the Explosion.

New End Stone and End Portal.

                mcpatcher/*.*

Complete MCPatcher directory overhauled to the latest release of the program (MCPatcher 3-2i),
almost all of the CTM is working apart from the Glass Panes, Logs and some of the Cactus.

Note that MCPatcher is a Minecraft 1.8 test version and you may have issues with it.



-{1.3.3}- 13th September 2014 - 1.8-----------------------------------------------------------------

JimStoneCraft
<ADDED>
[benloran]      textures/blocks/stone_andesite.png
                textures/blocks/stone_andesite_smooth.png
                textures/blocks/stone_diorite_smooth.png
                textures/blocks/stone_granite_smooth.png
[JimStoneCraft] textures/blocks/stone_diorite.png
                textures/blocks/stone_granite.png
                textures/blocks/stone_pressure_plate.png
                textures/blocks/wooden_pressure_plate.png

Stone edits by benloran, decided to make a different one for Diorite and edited the Granite as it
had a strange edge shadow, all three stones now have different textures.

Added the missing Pressure Plate edges.



-{1.3.2}- 2nd September 2014 - 1.8------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/itemframe_background.png
                textures/blocks/itemframe_border.png
                textures/blocks/brick_bottom.png
                textures/blocks/brick_slab_side.png
                textures/blocks/brick_slab_side1.png
                textures/blocks/brick_slab_side2.png
                textures/blocks/brick_slab_side3.png
                textures/blocks/brick1.png
                textures/blocks/brick2.png
                textures/blocks/brick3.png
                textures/blocks/nether_brick_bottom.png
                textures/blocks/nether_brick_bottom1.png
                textures/blocks/nether_brick_bottom2.png
                textures/blocks/nether_brick_slab_bottom.png
                textures/blocks/nether_brick_slab_side.png
                textures/blocks/nether_brick_stairs.png
                textures/blocks/nether_brick_stairs_bottom.png
                textures/blocks/nether_brick_stairs_side.png
                textures/blocks/nether_brick_stairs1.png
                textures/blocks/nether_brick_stairs2.png
                textures/blocks/nether_brick_top.png
                textures/blocks/nether_brick_top1.png
                textures/blocks/nether_brick_top2.png
                textures/blocks/nether_brick1.png
                textures/blocks/nether_brick2.png
                textures/blocks/nether_brick3.png
                textures/blocks/nether_brick4.png
                textures/blocks/nether_brick5.png
                textures/blocks/stone_stairs_bottom1.png
                textures/blocks/stone_stairs_bottom2.png
                textures/blocks/stone_stairs_side.png
                textures/blocks/stone_stairs_top1.png
                textures/blocks/stone_stairs_top2.png
                textures/blocks/cobblestone.png
                textures/blocks/cobblestone1.png
                textures/blocks/cobblestone2.png
                textures/blocks/cobblestone_top.png
                textures/blocks/cobblestone_top1.png
                textures/blocks/cobblestone_top2.png
                textures/blocks/cobblestone_bottom.png
                textures/blocks/cobblestone_bottom1.png
                textures/blocks/cobblestone_bottom2.png
                textures/blocks/cobblestone_mossy.png
                textures/blocks/cobblestone_mossy_top.png
                textures/blocks/cobblestone_mossy_top1.png
                textures/blocks/cobblestone_mossy_top2.png
                textures/blocks/cobblestone_mossy_top3.png
                textures/blocks/red_sandstone_normal1.png
                textures/blocks/red_sandstone_normal2.png
                textures/blocks/red_sandstone_normal3.png
                textures/blocks/red_sandstone_normal4.png
                textures/blocks/red_sandstone_normal5.png
                textures/blocks/red_sandstone_smooth1.png
                textures/blocks/red_sandstone_smooth2.png
                textures/blocks/red_sandstone_smooth3.png
                textures/blocks/red_sandstone_smooth4.png
                textures/blocks/red_sandstone_smooth5.png
                textures/blocks/red_sandstone_top1.png
                textures/blocks/red_sandstone_top2.png
                textures/blocks/red_sandstone_top3.png
                textures/blocks/red_sandstone_top4.png
                textures/blocks/red_sandstone_top5.png
                textures/blocks/sandstone_smooth1.png
                textures/blocks/sandstone_smooth2.png
                textures/blocks/sandstone_smooth3.png
                textures/blocks/sandstone_smooth4.png
                textures/blocks/sandstone_smooth5.png
                blockstates/nether_brick_slab.json
                blockstates/nether_brick_double_slab.json
                blockstates/nether_brick.json
                blockstates/nether_brick_stairs.json
                blockstates/brick_double_slab.json
                blockstates/brick_slab.json
                blockstates/brick_block.json
                blockstates/stone_stairs.json
                blockstates/brick_stairs.json
                blockstates/cobblestone.json
                blockstates/cobblestone_double_slab.json
                blockstates/cobblestone_monster_egg.json
                blockstates/cobblestone_slab.json
                blockstates/cracked_brick_monster_egg.json
                blockstates/mossy_brick_monster_egg.json
                blockstates/mossy_cobblestone.json
                blockstates/red_sandstone.json
                blockstates/red_sandstone_double_slab.json
                blockstates/red_sandstone_slab.json
                blockstates/red_sandstone_stairs.json
                blockstates/sandstone.json
                blockstates/sandstone_double_slab.json
                blockstates/sandstone_slab.json
                blockstates/sandstone_stairs.json
                blockstates/smooth_red_sandstone.json
                blockstates/smooth_sandstone.json
                models/block/brick.json
                models/block/brick_inner_stairs_ew.json
                models/block/brick_inner_stairs_ns.json
                models/block/brick_outer_stairs_ew.json
                models/block/brick_outer_stairs_ns.json
                models/block/brick_stairs_ew.json
                models/block/brick_stairs_ns.json
                models/block/brick1.json
                models/block/brick2.json
                models/block/brick3.json
                models/block/half_slab_brick.json
                models/block/half_slab_brick1.json
                models/block/half_slab_brick2.json
                models/block/half_slab_brick3.json
                models/block/half_slab_nether_brick.json
                models/block/half_slab_nether_brick1.json
                models/block/half_slab_nether_brick2.json
                models/block/nether_brick.json
                models/block/nether_brick_double_slab.json
                models/block/nether_brick_double_slab1.json
                models/block/nether_brick_double_slab2.json
                models/block/nether_brick_inner_stairs.json
                models/block/nether_brick_inner_stairs1.json
                models/block/nether_brick_inner_stairs2.json
                models/block/nether_brick_outer_stairs.json
                models/block/nether_brick_outer_stairs1.json
                models/block/nether_brick_outer_stairs2.json
                models/block/nether_brick_stairs.json
                models/block/nether_brick_stairs1.json
                models/block/nether_brick_stairs2.json
                models/block/nether_brick1.json
                models/block/nether_brick2.json
                models/block/nether_brick3.json
                models/block/nether_brick4.json
                models/block/nether_brick5.json
                models/block/stone_inner_stairs_ew.json
                models/block/stone_inner_stairs_ns.json
                models/block/stone_outer_stairs_ew.json
                models/block/stone_outer_stairs_ns.json
                models/block/stone_stairs_ew.json
                models/block/stone_stairs_ns.json
                models/block/upper_slab_brick.json
                models/block/upper_slab_brick1.json
                models/block/upper_slab_brick2.json
                models/block/upper_slab_brick3.json
                models/block/upper_slab_nether_brick.json
                models/block/upper_slab_nether_brick1.json
                models/block/upper_slab_nether_brick2.json
                models/cobblestone.json
                models/cobblestone1.json
                models/cobblestone2.json
                models/half_slab_cobblestone.json
                models/half_slab_cobblestone1.json
                models/half_slab_cobblestone2.json
                models/mossy_cobblestone.json
                models/mossy_cobblestone1.json
                models/mossy_cobblestone2.json
                models/mossy_cobblestone3.json
                models/upper_slab_cobblestone.json
                models/upper_slab_cobblestone1.json
                models/upper_slab_cobblestone2.json
                models/half_slab_red_sandstone.json
                models/half_slab_red_sandstone1.json
                models/half_slab_red_sandstone2.json
                models/half_slab_red_sandstone3.json
                models/half_slab_red_sandstone4.json
                models/half_slab_red_sandstone5.json
                models/half_slab_sandstone.json
                models/half_slab_sandstone1.json
                models/half_slab_sandstone2.json
                models/half_slab_sandstone3.json
                models/half_slab_sandstone4.json
                models/half_slab_sandstone5.json
                models/red_sandstone_all.json
                models/red_sandstone_all1.json
                models/red_sandstone_all2.json
                models/red_sandstone_all3.json
                models/red_sandstone_all4.json
                models/red_sandstone_all5.json
                models/red_sandstone_chiseled1.json
                models/red_sandstone_chiseled2.json
                models/red_sandstone_chiseled3.json
                models/red_sandstone_chiseled4.json
                models/red_sandstone_chiseled5.json
                models/red_sandstone_chiseled6.json
                models/red_sandstone_chiseled7.json
                models/red_sandstone_chiseled8.json
                models/red_sandstone_inner_stairs.json
                models/red_sandstone_inner_stairs1.json
                models/red_sandstone_inner_stairs2.json
                models/red_sandstone_inner_stairs3.json
                models/red_sandstone_inner_stairs4.json
                models/red_sandstone_inner_stairs5.json
                models/red_sandstone_normal.json
                models/red_sandstone_normal1.json
                models/red_sandstone_normal2.json
                models/red_sandstone_normal3.json
                models/red_sandstone_normal4.json
                models/red_sandstone_normal5.json
                models/red_sandstone_outer_stairs.json
                models/red_sandstone_outer_stairs1.json
                models/red_sandstone_outer_stairs2.json
                models/red_sandstone_outer_stairs3.json
                models/red_sandstone_outer_stairs4.json
                models/red_sandstone_outer_stairs5.json
                models/red_sandstone_smooth1.json
                models/red_sandstone_smooth2.json
                models/red_sandstone_smooth3.json
                models/red_sandstone_smooth4.json
                models/red_sandstone_smooth5.json
                models/red_sandstone_stairs.json
                models/red_sandstone_stairs1.json
                models/red_sandstone_stairs2.json
                models/red_sandstone_stairs3.json
                models/red_sandstone_stairs4.json
                models/red_sandstone_stairs5.json
                models/sandstone_all.json
                models/sandstone_all1.json
                models/sandstone_all2.json
                models/sandstone_all3.json
                models/sandstone_all4.json
                models/sandstone_all5.json
                models/sandstone_chiseled1.json
                models/sandstone_chiseled2.json
                models/sandstone_chiseled3.json
                models/sandstone_chiseled4.json
                models/sandstone_chiseled5.json
                models/sandstone_chiseled6.json
                models/sandstone_chiseled7.json
                models/sandstone_chiseled8.json
                models/sandstone_inner_stairs.json
                models/sandstone_inner_stairs1.json
                models/sandstone_inner_stairs2.json
                models/sandstone_inner_stairs3.json
                models/sandstone_inner_stairs4.json
                models/sandstone_inner_stairs5.json
                models/sandstone_normal1.json
                models/sandstone_normal2.json
                models/sandstone_normal3.json
                models/sandstone_normal4.json
                models/sandstone_normal5.json
                models/sandstone_outer_stairs.json
                models/sandstone_outer_stairs1.json
                models/sandstone_outer_stairs2.json
                models/sandstone_outer_stairs3.json
                models/sandstone_outer_stairs4.json
                models/sandstone_outer_stairs5.json
                models/sandstone_smooth1.json
                models/sandstone_smooth2.json
                models/sandstone_smooth3.json
                models/sandstone_smooth4.json
                models/sandstone_smooth5.json
                models/sandstone_stairs.json
                models/sandstone_stairs1.json
                models/sandstone_stairs2.json
                models/sandstone_stairs3.json
                models/sandstone_stairs4.json
                models/sandstone_stairs5.json
                models/upper_slab_red_sandstone.json
                models/upper_slab_red_sandstone1.json
                models/upper_slab_red_sandstone2.json
                models/upper_slab_red_sandstone3.json
                models/upper_slab_red_sandstone4.json
                models/upper_slab_red_sandstone5.json
                models/upper_slab_sandstone.json
                models/upper_slab_sandstone1.json
                models/upper_slab_sandstone2.json
                models/upper_slab_sandstone3.json
                models/upper_slab_sandstone4.json
                models/upper_slab_sandstone5.json
                models/block/item_frame_map.json
                models/block/item_frame.json

Random Brick, Stone, Sandstone, Red Sandstone, Netherbrick and all the related Stairs & Slabs.

Custom top and bottom faces on Cobblestone and Mossy Cobblestone.

Custom border for the Item Frame and Item Frame Map.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/brick.png
                textures/blocks/red_sandstone_normal.png
                textures/blocks/red_sandstone_smooth.png
                textures/blocks/red_sandstone_top.png
                textures/blocks/sandstone_smooth.png
                textures/entity/beacon_beam.png
                textures/items/item_frame.png

Made the above blocks better match the custom top and bottom textures.

Due to the different colours for the Beacon the beacon_beam has been adjusted to have no colour as
default, thanks to odie5 from Germany for the bug report.

Made the item frame better match the place version.



-{1.3.1}- 23rd August 2014 - 1.8 - Pre 1------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/door_acacia_lower.png
                textures/blocks/door_acacia_upper.png
                textures/blocks/door_birch_lower.png
                textures/blocks/door_birch_upper.png
                textures/blocks/door_dark_oak_lower.png
                textures/blocks/door_dark_oak_upper.png
                textures/blocks/door_jungle_lower.png
                textures/blocks/door_jungle_upper.png
                textures/blocks/door_spruce_lower.png
                textures/blocks/door_spruce_upper.png
                textures/blocks/fence_acacia.png
                textures/blocks/fence_acacia_bottom.png
                textures/blocks/fence_acacia_top.png
                textures/blocks/fence_birch.png
                textures/blocks/fence_birch_bottom.png
                textures/blocks/fence_birch_top.png
                textures/blocks/fence_dark_oak.png
                textures/blocks/fence_dark_oak_bottom.png
                textures/blocks/fence_dark_oak_top.png
                textures/blocks/fence_gate_acacia_bottom.png
                textures/blocks/fence_gate_acacia_closed.png
                textures/blocks/fence_gate_acacia_open.png
                textures/blocks/fence_gate_acacia_top.png
                textures/blocks/fence_gate_acacia_wall_closed.png
                textures/blocks/fence_gate_acacia_wall_open.png
                textures/blocks/fence_gate_birch_bottom.png
                textures/blocks/fence_gate_birch_closed.png
                textures/blocks/fence_gate_birch_open.png
                textures/blocks/fence_gate_birch_top.png
                textures/blocks/fence_gate_birch_wall_closed.png
                textures/blocks/fence_gate_birch_wall_open.png
                textures/blocks/fence_gate_dark_oak_bottom.png
                textures/blocks/fence_gate_dark_oak_closed.png
                textures/blocks/fence_gate_dark_oak_open.png
                textures/blocks/fence_gate_dark_oak_top.png
                textures/blocks/fence_gate_dark_oak_wall_closed.png
                textures/blocks/fence_gate_dark_oak_wall_open.png
                textures/blocks/fence_gate_jungle_bottom.png
                textures/blocks/fence_gate_jungle_closed.png
                textures/blocks/fence_gate_jungle_open.png
                textures/blocks/fence_gate_jungle_top.png
                textures/blocks/fence_gate_jungle_wall_closed.png
                textures/blocks/fence_gate_jungle_wall_open.png
                textures/blocks/fence_gate_oak_bottom.png
                textures/blocks/fence_gate_oak_closed.png
                textures/blocks/fence_gate_oak_open.png
                textures/blocks/fence_gate_oak_top.png
                textures/blocks/fence_gate_oak_wall_closed.png
                textures/blocks/fence_gate_oak_wall_open.png
                textures/blocks/fence_gate_spruce_bottom.png
                textures/blocks/fence_gate_spruce_closed.png
                textures/blocks/fence_gate_spruce_open.png
                textures/blocks/fence_gate_spruce_top.png
                textures/blocks/fence_gate_spruce_wall_closed.png
                textures/blocks/fence_gate_spruce_wall_open.png
                textures/blocks/fence_inventory_acacia.png
                textures/blocks/fence_inventory_acacia_bottom.png
                textures/blocks/fence_inventory_acacia_top.png
                textures/blocks/fence_inventory_birch.png
                textures/blocks/fence_inventory_birch_bottom.png
                textures/blocks/fence_inventory_birch_top.png
                textures/blocks/fence_inventory_dark_oak.png
                textures/blocks/fence_inventory_dark_oak_bottom.png
                textures/blocks/fence_inventory_dark_oak_top.png
                textures/blocks/fence_inventory_jungle.png
                textures/blocks/fence_inventory_jungle_bottom.png
                textures/blocks/fence_inventory_jungle_top.png
                textures/blocks/fence_inventory_oak.png
                textures/blocks/fence_inventory_oak_bottom.png
                textures/blocks/fence_inventory_oak_top.png
                textures/blocks/fence_inventory_spruce.png
                textures/blocks/fence_inventory_spruce_bottom.png
                textures/blocks/fence_inventory_spruce_top.png
                textures/blocks/fence_jungle.png
                textures/blocks/fence_jungle_bottom.png
                textures/blocks/fence_jungle_top.png
                textures/blocks/fence_oak.png
                textures/blocks/fence_oak_bottom.png
                textures/blocks/fence_oak_top.png
                textures/blocks/fence_spruce.png
                textures/blocks/fence_spruce_bottom.png
                textures/blocks/fence_spruce_top.png
                textures/blocks/jukebox_bottom.png
                textures/blocks/noteblock_bottom.png
                textures/blocks/noteblock_top.png
                textures/items/door_acacia.png
                textures/items/door_birch.png
                textures/items/door_dark_oak.png
                textures/items/door_iron.png
                textures/items/door_jungle.png
                textures/items/door_spruce.png
                textures/items/door_wood.png
                textures/items/mutton_cooked.png
                textures/items/mutton_raw.png
                textures/items/rabbit_cooked.png
                textures/items/rabbit_raw.png

The five new wood doors.

Custom Fence and Fence gates for all six wood versions.

New door items to match the new doors.

Custom Noteblock and Jukebox faces.

Mutton Chops and Rabbit Meat.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/door_iron_lower.png
                textures/blocks/door_iron_upper.png
                textures/blocks/jukebox_side.png
                textures/blocks/jukebox_top.png
                textures/blocks/noteblock.png
                textures/blocks/planks_acacia.png
                textures/items/fish_clownfish_raw.png
                textures/items/fish_pufferfish_raw.png
                models/armor/diamond_layer_1.png
                models/armor/diamond_layer_2.png
                models/armor/gold_layer_1.png
                models/armor/gold_layer_2.png
                models/armor/iron_layer_1.png
                models/armor/iron_layer_2.png
                models/armor/leather_layer_1.png
                models/armor/leather_layer_1_overlay.png
                models/armor/leather_layer_2.png
                models/armor/leather_layer_2_overlay.png

Adjusted the Iron Door to better match the new doors.

Changed the Noteblock and Jukebox to one of the better looking alternates.

Made a new Clown Fish and added more detail to the Puffer Fish.

The Acacia plank has been changed to better match the other planks and new fences and fence gates.

The Armour model textures have been replaced by the JSC versions as they just look better, brighter
diamond and gold.

JimStoneCraft
<REMOVED>
[JimStoneCraft] blockstates/bed.json
                blockstates/bookshelf.json
                blockstates/crafting_table.json
                blockstates/daylight_detector.json
                blockstates/daylight_detector_inverted.json
                blockstates/dispenser.json
                blockstates/dropper.json
                blockstates/fence.json
                blockstates/fence_gate.json
                blockstates/furnace.json
                blockstates/lit_furnace.json
                blockstates/melon_block.json
                blockstates/pumpkin.json
                blockstates/stone_button.json
                blockstates/wooden_button.json
                models/blocks/acacia_leaves.json
                models/blocks/big_oak_leaves.json
                models/blocks/birch_leaves.json
                models/blocks/jungle_leaves.json
                models/blocks/oak_leaves.json

Removed all the above as they are the same as vanilla so are not needed.



-{1.3.0}- 17th August 2014 - 1.8 - 14w33c-----------------------------------------------------------

Due to the number of changes in Minecraft 1.8 I've decided to now release a complete pack rather
than a Snapshot pack, this is the first release of the 1.8 Resource Pack.

This makes it easier to update and test but there's still a alot to do.

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/items/banner_base.png
                textures/items/banner_overlay.png
                textures/items/rabbit_hide.png
                textures/items/rabbit_stew.png
                textures/blocks/red_sandstone_carved1.png
                textures/blocks/red_sandstone_carved2.png
                textures/blocks/red_sandstone_carved3.png
                textures/blocks/red_sandstone_carved4.png
                textures/blocks/red_sandstone_carved5.png
                textures/blocks/red_sandstone_carved6.png
                textures/blocks/red_sandstone_carved7.png
                textures/blocks/red_sandstone_carved8.png
                textures/blocks/red_sandstone_smooth1.png
                textures/blocks/red_sandstone_smooth2.png
                textures/blocks/red_sandstone_smooth3.png
                textures/blocks/stonebrick_cracked_top1.png
                textures/blocks/stonebrick_cracked_top2.png
                textures/blocks/stonebrick_cracked_top3.png
                textures/blocks/stonebrick_cracked_top4.png
                textures/blocks/stonebrick_cracked_top5.png
                textures/blocks/stonebrick_cracked_top6.png
                textures/blocks/stonebrick_cracked1.png
                textures/blocks/stonebrick_cracked2.png
                textures/blocks/stonebrick_cracked3.png
                textures/blocks/stonebrick_cracked4.png
                textures/blocks/stonebrick_cracked5.png
                textures/blocks/stonebrick_cracked6.png
                textures/blocks/stonebrick1.png
                textures/blocks/stonebrick2.png
                textures/blocks/stonebrick3.png
                textures/blocks/stonebrick4.png
                textures/blocks/stonebrick5.png
                textures/blocks/stonebrick6.png
                textures/blocks/stonebrick7.png
                textures/blocks/planks_oak1.png
                textures/blocks/planks_oak2.png
                textures/blocks/planks_oak3.png
                textures/blocks/planks_oak4.png
                blockstates/smooth_red_sandstone.json
                blockstates/chiseled_red_sandstone.json
                blockstates/mossy_stonebrick.json
                blockstates/stone.json
                blockstates/gravel.json
                blocks/models/red_sandstone_chiseled.json
                blocks/models/red_sandstone_chiseled1.json
                blocks/models/red_sandstone_chiseled2.json
                blocks/models/red_sandstone_chiseled3.json
                blocks/models/red_sandstone_chiseled4.json
                blocks/models/red_sandstone_chiseled5.json
                blocks/models/red_sandstone_chiseled6.json
                blocks/models/red_sandstone_chiseled7.json
                blocks/models/red_sandstone_chiseled8.json
                blocks/models/red_sandstone_smooth.json
                blocks/models/red_sandstone_smooth1.json
                blocks/models/red_sandstone_smooth2.json
                blocks/models/red_sandstone_smooth3.json
                blocks/models/stonebrick_mossy7.json
                blocks/models/gravel6.json
                blocks/models/stone5.json
                blocks/models/lit_furnace.json

Banner items and some more of the random blocks converted from the mcpatcher standard.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/sand.png
                textures/blocks/red_sand.png
                textures/blocks/red_sandstone_carved.png
                textures/blocks/stonebrick.png
                textures/blocks/stonebrick_carved.png
                textures/blocks/stonebrick_cracked_top.png
                textures/blocks/stonebrick_cracked.png
                textures/blocks/planks_oak.png

Recoloured the above random textures to match the standard textures.

JimStoneCraft
<REMOVED>
[JimStoneCraft] textures/blocks/trip_wire_source.png

Trip Wire Source displayed slightly wrong in the inventory.



-{14w32d}- 10th July 2014 - 1.8 - 14w32d------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/banner_base.png
                textures/entity/banner/base.png
                textures/entity/banner/border.png
                textures/entity/banner/bricks.png
                textures/entity/banner/circle.png
                textures/entity/banner/creeper.png
                textures/entity/banner/cross.png
                textures/entity/banner/curly_border.png
                textures/entity/banner/diagonal_left.png
                textures/entity/banner/diagonal_right.png
                textures/entity/banner/diagonal_up_left.png
                textures/entity/banner/diagonal_up_right.png
                textures/entity/banner/flower.png
                textures/entity/banner/gradient.png
                textures/entity/banner/gradient_up.png
                textures/entity/banner/half_horizontal.png
                textures/entity/banner/half_horizontal_bottom.png
                textures/entity/banner/half_vertical.png
                textures/entity/banner/half_vertical_right.png
                textures/entity/banner/mojang.png
                textures/entity/banner/rhombus.png
                textures/entity/banner/skull.png
                textures/entity/banner/small_stripes.png
                textures/entity/banner/square_bottom_left.png
                textures/entity/banner/square_bottom_right.png
                textures/entity/banner/square_top_left.png
                textures/entity/banner/square_top_right.png
                textures/entity/banner/straight_cross.png
                textures/entity/banner/stripe_bottom.png
                textures/entity/banner/stripe_center.png
                textures/entity/banner/stripe_downleft.png
                textures/entity/banner/stripe_downright.png
                textures/entity/banner/stripe_left.png
                textures/entity/banner/stripe_middle.png
                textures/entity/banner/stripe_right.png
                textures/entity/banner/stripe_top.png
                textures/entity/banner/triangle_bottom.png
                textures/entity/banner/triangle_top.png
                textures/entity/banner/triangles_bottom.png
                textures/entity/banner/triangles_top.png
                textures/blocks/fence_inventory_nether_brick.png
                textures/blocks/fence_inventory_nether_brick_top.png
                textures/blocks/trip_wire_wood.png
                textures/blocks/trip_wire_source.png
                textures/blocks/Stone_pressure_plate.png
                textures/blocks/wooden_pressure_plate.png
                textures/items/sign.png
                models/block/nether_brick_fence_inventory.json
                models/block/nether_brick_fence_n.json
                models/block/nether_brick_fence_ne.json
                models/block/nether_brick_fence_ns.json
                models/block/nether_brick_fence_nse.json
                models/block/models/block/nether_brick_fence_nsew.json
                models/block/nether_brick_fence_post.json
                models/block/tripwire_hook.json
                models/block/tripwire_hook_attached.json
                models/block/tripwire_hook_attached_powered.json
                models/block/tripwire_hook_attached_suspended.json
                models/block/tripwire_hook_attached_suspended_powered.json
                models/block/tripwire_hook_powered.json
                models/block/stone_pressure_plate_down.json
                models/block/stone_pressure_plate_inventory.json
                models/block/stone_pressure_plate_up.json
                models/block/wooden_pressure_plate_down.json
                models/block/wooden_pressure_plate_inventory.json
                models/block/wooden_pressure_plate_up.json

Hires Banners.

With all the fences I forget the Nether Brick Fence.

Custom Trip Wire base and Hook.

Custom Wooden and Stone Pressure Plates.

Made the hand held Sign item look like the placed version.



-{14w32d}- 9th July 2014 - 1.8 - 14w32d-------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/lever.png
                textures/blocks/lever_base.png
                blockstates/lever.json
                models/block/lever.json
                models/block/lever_off.json
                blockstates/fence.json
                blockstates/fence_gate.json
                textures/blocks/fence_gate_oak_wall_open.png
                textures/blocks/fence_gate_oak_wall_closed.png
                textures/blocks/fence_gate_oak_closed.png
                textures/blocks/fence_gate_oak_open.png
                textures/blocks/fence_gate_oak_top.png
                textures/blocks/fence_gate_oak_bottom.png
                textures/blocks/fence_inventory_oak_top.png
                textures/blocks/fence_inventory_oak.png
                textures/blocks/fence_oak.png
                models/block/fence_gate_closed.json
                models/block/fence_gate_open.json
                models/block/fence_inventory.json
                models/block/fence_n.json
                models/block/fence_ne.json
                models/block/fence_ns.json
                models/block/fence_nse.json
                models/block/fence_nsew.json
                models/block/fence_post.json
                models/block/oak_fence_inventory.json
                models/block/oak_fence_gate_closed.json
                models/block/oak_fence_gate_open.json
                models/block/oak_fence_n.json
                models/block/oak_fence_ne.json
                models/block/oak_fence_ns.json
                models/block/oak_fence_nse.json
                models/block/oak_fence_nsew.json
                models/block/oak_fence_post.json
                models/block/oak_wall_gate_closed.json
                models/block/oak_wall_gate_open.json
                models/block/acacia_fence_gate_closed.json
                models/block/acacia_fence_gate_open.json
                models/block/acacia_wall_gate_closed.json
                models/block/acacia_wall_gate_open.json
                models/block/acacia_fence_inventory.json
                models/block/acacia_fence_n.json
                models/block/acacia_fence_ne.json
                models/block/acacia_fence_ns.json
                models/block/acacia_fence_nse.json
                models/block/acacia_fence_nsew.json
                models/block/acacia_fence_post.json
                models/block/birch_fence_gate_closed.json
                models/block/birch_fence_gate_open.json
                models/block/birch_wall_gate_closed.json
                models/block/birch_wall_gate_open.json
                models/block/birch_fence_inventory.json
                models/block/birch_fence_n.json
                models/block/birch_fence_ne.json
                models/block/birch_fence_ns.json
                models/block/birch_fence_nse.json
                models/block/birch_fence_nsew.json
                models/block/birch_fence_post.json
                models/block/dark_oak_fence_gate_closed.json
                models/block/dark_oak_fence_gate_open.json
                models/block/dark_oak_wall_gate_closed.json
                models/block/dark_oak_wall_gate_open.json
                models/block/dark_oak_fence_inventory.json
                models/block/dark_oak_fence_n.json
                models/block/dark_oak_fence_ne.json
                models/block/dark_oak_fence_ns.json
                models/block/dark_oak_fence_nse.json
                models/block/dark_oak_fence_nsew.json
                models/block/dark_oak_fence_post.json
                models/block/jungle_fence_gate_closed.json
                models/block/jungle_fence_gate_open.json
                models/block/jungle_wall_gate_closed.json
                models/block/jungle_wall_gate_open.json
                models/block/jungle_fence_inventory.json
                models/block/jungle_fence_n.json
                models/block/jungle_fence_ne.json
                models/block/jungle_fence_ns.json
                models/block/jungle_fence_nse.json
                models/block/jungle_fence_nsew.json
                models/block/jungle_fence_post.json
                models/block/spruce_fence_gate_closed.json
                models/block/spruce_fence_gate_open.json
                models/block/spruce_wall_gate_closed.json
                models/block/spruce_wall_gate_open.json
                models/block/spruce_fence_inventory.json
                models/block/spruce_fence_n.json
                models/block/spruce_fence_ne.json
                models/block/spruce_fence_ns.json
                models/block/spruce_fence_nse.json
                models/block/spruce_fence_nsew.json
                models/block/spruce_fence_post.json

Custom Lever.

Well that's oak fences and gates taken care of, still five other type to make.

All the six woods currently use the Oak wood for their top and bottom surfaces until I get around
to making custom textures.



-{14w32a}- 6th July 2014 - 1.8 - 14w32a-------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/armorstand/wood.png
                textures/items/wooden_armorstand.png
                textures/blocks/red_sand.png
                textures/blocks/red_sandstone_bottom.png
                textures/blocks/red_sandstone_carved.png
                textures/blocks/red_sandstone_normal.png
                textures/blocks/red_sandstone_smooth.png
                textures/blocks/red_sandstone_top.png

All the sandstones now in Red, also colour matched the Red Sand and armorstand.



-{14w31a}- 31st July 2014 - 1.8 - 14w31a------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/daylight_detector_inverted_top.png
                textures/blocks/daylight_detector_bottom.png
                textures/blocks/daylight_detector_side.png
                blockstates/daylight_detector.json
                blockstates/daylight_detector_inverted.json
                models/block/daylight_detector_inverted.json
                models/block/half_slab.json
                models/block/flower_pot.json
                models/block/flower_pot_fern.json
                models/block/flower_pot_fern1.json
                models/block/flower_pot_fern2.json
                models/block/flower_pot_fern3.json
                models/block/flower_pot_cross.json
                models/block/flower_pot_cross1.json
                models/block/flower_pot_cross2.json
                models/block/flower_pot_cross3.json
                models/block/flower_pot_cactus.json
                models/block/flower_pot_cactus1.json
                models/block/flower_pot_cactus2.json
                models/block/flower_pot_cactus3.json

Some small block model edits and a different state for the Daylight Detector.



-{14w30c}- 27th July 2014 - 1.8 - 14w30c------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] blockstates/acacia_leaves.json
                blockstates/allium.json
                blockstates/bed.json
                blockstates/bedrock.json
                blockstates/birch_leaves.json
                blockstates/blue_orchid.json
                blockstates/bookshelf.json
                blockstates/brown_mushroom.json
                blockstates/chiseled_sandstone.json
                blockstates/cracked_stonebrick.json
                blockstates/dandelion.json
                blockstates/dark_oak_leaves.json
                blockstates/dead_bush.json
                blockstates/dirt.json
                blockstates/end_stone.json
                blockstates/flower_pot.json
                blockstates/gold_block.json
                blockstates/grass.json
                blockstates/gravel.json
                blockstates/houstonia.json
                blockstates/jungle_leaves.json
                blockstates/melon_block.json
                blockstates/mob_spawner.json
                blockstates/mossy_stonebrick.json
                blockstates/netherrack.json
                blockstates/oak_double_slab.json
                blockstates/oak_leaves.json
                blockstates/oak_planks.json
                blockstates/oak_slab.json
                blockstates/oak_stairs.json
                blockstates/orange_tulip.json
                blockstates/oxeye_daisy.json
                blockstates/pink_tulip.json
                blockstates/podzol.json
                blockstates/poppy.json
                blockstates/pumpkin.json
                blockstates/red_mushroom.json
                blockstates/red_sand.json
                blockstates/red_tulip.json
                blockstates/sand.json
                blockstates/sandstone_smooth.json
                blockstates/smooth_sandstone.json
                blockstates/spruce_leaves.json
                blockstates/stone.json
                blockstates/stone_brick_double_slab.json
                blockstates/stone_brick_monster_egg.json
                blockstates/stone_brick_slab.json
                blockstates/stone_brick_stairs.json
                blockstates/stone_button.json
                blockstates/stone_double_slab.json
                blockstates/stone_monster_egg.json
                blockstates/stone_slab.jsonblockstates/
                blockstates/stonebrick.json
                blockstates/tall_grass.json
                blockstates/vine.json
                blockstates/white_tulip.json
                blockstates/wood_old_double_slab.json
                blockstates/wood_old_slab.json
                blockstates/wooden_button.json
                models/blocks/acacia_leaves.json
                models/blocks/allium.json
                models/blocks/allium1.json
                models/blocks/allium2.json
                models/blocks/allium3.json
                models/blocks/bed_foot.json
                models/blocks/bed_head.json
                models/blocks/birch_leaves.json
                models/blocks/bookshelf.json
                models/blocks/brown_mushroom.json
                models/blocks/brown_mushroom_block_c.json
                models/blocks/brown_mushroom_block_e.json
                models/blocks/brown_mushroom_block_n.json
                models/blocks/brown_mushroom_block_ne.json
                models/blocks/brown_mushroom_block_nw.json
                models/blocks/brown_mushroom_block_s.json
                models/blocks/brown_mushroom_block_se.json
                models/blocks/brown_mushroom_block_sw.json
                models/blocks/brown_mushroom_block_w.json
                models/blocks/brown_mushroom1.json
                models/blocks/brown_mushroom2.json
                models/blocks/brown_mushroom3.json
                models/blocks/brown_mushroom4.json
                models/blocks/daisy.json
                models/blocks/daisy1.json
                models/blocks/daisy2.json
                models/blocks/daisy3.json
                models/blocks/dandelion.json
                models/blocks/dandelion1.json
                models/blocks/dandelion2.json
                models/blocks/dandelion3.json
                models/blocks/dandelion4.json
                models/blocks/dandelion5.json
                models/blocks/dark_oak_leaves.json
                models/blocks/dead_bush.json
                models/blocks/dead_bush1.json
                models/blocks/dead_bush2.json
                models/blocks/dead_bush3.json
                models/blocks/dirt.json
                models/blocks/dirt1.json
                models/blocks/dirt2.json
                models/blocks/end_stone.json
                models/blocks/end_stone1.json
                models/blocks/end_stone2.json
                models/blocks/end_stone3.json
                models/blocks/end_stone4.json
                models/blocks/end_stone5.json
                models/blocks/end_stone6.json
                models/blocks/end_stone7.json
                models/blocks/end_stone8.json
                models/blocks/end_stone9.json
                models/blocks/end_stone10.json
                models/blocks/end_stone11.json
                models/blocks/end_stone12.json
                models/blocks/end_stone13.json
                models/blocks/end_stone14.json
                models/blocks/end_stone15.json
                models/blocks/end_stone16.json
                models/blocks/end_stone17.json
                models/blocks/end_stone18.json
                models/blocks/end_stone19.json
                models/blocks/end_stone20.json
                models/blocks/end_stone21.json
                models/blocks/end_stone22.json
                models/blocks/end_stone23.json
                models/blocks/end_stone24.json
                models/blocks/end_stone25.json
                models/blocks/end_stone26.json
                models/blocks/end_stone27.json
                models/blocks/end_stone28.json
                models/blocks/end_stone29.json
                models/blocks/end_stone30.json
                models/blocks/end_stone31.json
                models/blocks/end_stone32.json
                models/blocks/end_stone33.json
                models/blocks/end_stone34.json
                models/blocks/end_stone35.json
                models/blocks/end_stone36.json
                models/blocks/end_stone37.json
                models/blocks/end_stone38.json
                models/blocks/end_stone39.json
                models/blocks/end_stone40.json
                models/blocks/end_stone41.json
                models/blocks/end_stone42.json
                models/blocks/end_stone43.json
                models/blocks/end_stone44.json
                models/blocks/end_stone45.json
                models/blocks/end_stone46.json
                models/blocks/end_stone47.json
                models/blocks/flower_pot.json
                models/blocks/flower_pot_acacia.json
                models/blocks/flower_pot_acacia1.json
                models/blocks/flower_pot_acacia2.json
                models/blocks/flower_pot_acacia3.json
                models/blocks/flower_pot_allium.json
                models/blocks/flower_pot_allium1.json
                models/blocks/flower_pot_allium2.json
                models/blocks/flower_pot_allium3.json
                models/blocks/flower_pot_birch.json
                models/blocks/flower_pot_birch1.json
                models/blocks/flower_pot_birch2.json
                models/blocks/flower_pot_birch3.json
                models/blocks/flower_pot_cactus.json
                models/blocks/flower_pot_cactus1.json
                models/blocks/flower_pot_cactus2.json
                models/blocks/flower_pot_cactus3.json
                models/blocks/flower_pot_cross.json
                models/blocks/flower_pot_cross1.json
                models/blocks/flower_pot_cross2.json
                models/blocks/flower_pot_cross3.json
                models/blocks/flower_pot_daisy.json
                models/blocks/flower_pot_daisy1.json
                models/blocks/flower_pot_daisy2.json
                models/blocks/flower_pot_daisy3.json
                models/blocks/flower_pot_dandelion.json
                models/blocks/flower_pot_dandelion1.json
                models/blocks/flower_pot_dandelion2.json
                models/blocks/flower_pot_dandelion3.json
                models/blocks/flower_pot_dandelion4.json
                models/blocks/flower_pot_dandelion5.json
                models/blocks/flower_pot_dark_oak.json
                models/blocks/flower_pot_dark_oak1.json
                models/blocks/flower_pot_dark_oak2.json
                models/blocks/flower_pot_dark_oak3.json
                models/blocks/flower_pot_dead_bush.json
                models/blocks/flower_pot_dead_bush1.json
                models/blocks/flower_pot_dead_bush2.json
                models/blocks/flower_pot_dead_bush3.json
                models/blocks/flower_pot_fern.json
                models/blocks/flower_pot_fern1.json
                models/blocks/flower_pot_fern2.json
                models/blocks/flower_pot_fern3.json
                models/blocks/flower_pot_houstonia.json
                models/blocks/flower_pot_houstonia1.json
                models/blocks/flower_pot_houstonia2.json
                models/blocks/flower_pot_houstonia3.json
                models/blocks/flower_pot_jungle.json
                models/blocks/flower_pot_jungle1.json
                models/blocks/flower_pot_jungle2.json
                models/blocks/flower_pot_jungle3.json
                models/blocks/flower_pot_mushroom_brown.json
                models/blocks/flower_pot_mushroom_brown1.json
                models/blocks/flower_pot_mushroom_brown2.json
                models/blocks/flower_pot_mushroom_brown3.json
                models/blocks/flower_pot_mushroom_brown4.json
                models/blocks/flower_pot_mushroom_red.json
                models/blocks/flower_pot_mushroom_red1.json
                models/blocks/flower_pot_mushroom_red2.json
                models/blocks/flower_pot_mushroom_red3.json
                models/blocks/flower_pot_mushroom_red4.json
                models/blocks/flower_pot_oak.json
                models/blocks/flower_pot_oak1.json
                models/blocks/flower_pot_oak2.json
                models/blocks/flower_pot_oak3.json
                models/blocks/flower_pot_orchid.json
                models/blocks/flower_pot_orchid1.json
                models/blocks/flower_pot_orchid2.json
                models/blocks/flower_pot_orchid3.json
                models/blocks/flower_pot_rose.json
                models/blocks/flower_pot_rose1.json
                models/blocks/flower_pot_rose2.json
                models/blocks/flower_pot_rose3.json
                models/blocks/flower_pot_rose4.json
                models/blocks/flower_pot_spruce.json
                models/blocks/flower_pot_spruce1.json
                models/blocks/flower_pot_spruce2.json
                models/blocks/flower_pot_spruce3.json
                models/blocks/flower_pot_tulip_orange.json
                models/blocks/flower_pot_tulip_orange1.json
                models/blocks/flower_pot_tulip_orange2.json
                models/blocks/flower_pot_tulip_orange3.json
                models/blocks/flower_pot_tulip_pink.json
                models/blocks/flower_pot_tulip_pink1.json
                models/blocks/flower_pot_tulip_pink2.json
                models/blocks/flower_pot_tulip_pink3.json
                models/blocks/flower_pot_tulip_red.json
                models/blocks/flower_pot_tulip_red1.json
                models/blocks/flower_pot_tulip_red2.json
                models/blocks/flower_pot_tulip_red3.json
                models/blocks/flower_pot_tulip_white.json
                models/blocks/flower_pot_tulip_white1.json
                models/blocks/flower_pot_tulip_white2.json
                models/blocks/flower_pot_tulip_white3.json
                models/blocks/flower_pot1.json
                models/blocks/flower_pot2.json
                models/blocks/flower_pot3.json
                models/blocks/gold_block.json
                models/blocks/grass_normal.json
                models/blocks/grass_normal1.json
                models/blocks/grass_normal2.json
                models/blocks/grass_normal3.json
                models/blocks/grass_normal4.json
                models/blocks/gravel.json
                models/blocks/gravel1.json
                models/blocks/gravel2.json
                models/blocks/gravel3.json
                models/blocks/gravel4.json
                models/blocks/gravel5.json
                models/blocks/half_slab.json
                models/blocks/half_slab_oak.json
                models/blocks/half_slab_oak1.json
                models/blocks/half_slab_oak2.json
                models/blocks/half_slab_oak3.json
                models/blocks/half_slab_oak4.json
                models/blocks/half_slab_stone.json
                models/blocks/half_slab_stone_brick.json
                models/blocks/half_slab_stone_brick1.json
                models/blocks/half_slab_stone_brick2.json
                models/blocks/half_slab_stone_brick3.json
                models/blocks/half_slab_stone_brick4.json
                models/blocks/half_slab_stone_brick5.json
                models/blocks/half_slab_stone_brick6.json
                models/blocks/half_slab_stone_brick7.json
                models/blocks/half_slab_stone1.json
                models/blocks/half_slab_stone2.json
                models/blocks/half_slab_stone3.json
                models/blocks/houstonia.json
                models/blocks/houstonia1.json
                models/blocks/houstonia2.json
                models/blocks/houstonia3.json
                models/blocks/jungle_leaves.json
                models/blocks/lit_pumpkin.json
                models/blocks/melon.json
                models/blocks/mob_spawner_cage.json
                models/blocks/netherrack.json
                models/blocks/netherrack1.json
                models/blocks/netherrack2.json
                models/blocks/netherrack3.json
                models/blocks/netherrack4.json
                models/blocks/netherrack5.json
                models/blocks/netherrack6.json
                models/blocks/oak_inner_stairs.json
                models/blocks/oak_inner_stairs1.json
                models/blocks/oak_inner_stairs2.json
                models/blocks/oak_inner_stairs3.json
                models/blocks/oak_inner_stairs4.json
                models/blocks/oak_leaves.json
                models/blocks/oak_outer_stairs.json
                models/blocks/oak_outer_stairs1.json
                models/blocks/oak_outer_stairs2.json
                models/blocks/oak_outer_stairs3.json
                models/blocks/oak_outer_stairs4.json
                models/blocks/oak_planks.json
                models/blocks/oak_planks1.json
                models/blocks/oak_planks2.json
                models/blocks/oak_planks3.json
                models/blocks/oak_planks4.json
                models/blocks/oak_stairs.json
                models/blocks/oak_stairs1.json
                models/blocks/oak_stairs2.json
                models/blocks/oak_stairs3.json
                models/blocks/oak_stairs4.json
                models/blocks/orange_tulip.json
                models/blocks/orange_tulip1.json
                models/blocks/orange_tulip2.json
                models/blocks/orange_tulip3.json
                models/blocks/orchid.json
                models/blocks/orchid1.json
                models/blocks/orchid2.json
                models/blocks/orchid3.json
                models/blocks/orientable.json
                models/blocks/pink_tulip.json
                models/blocks/pink_tulip1.json
                models/blocks/pink_tulip2.json
                models/blocks/pink_tulip3.json
                models/blocks/podzol.json
                models/blocks/podzol1.json
                models/blocks/podzol2.json
                models/blocks/poppy.json
                models/blocks/poppy1.json
                models/blocks/poppy2.json
                models/blocks/poppy3.json
                models/blocks/poppy4.json
                models/blocks/pumpkin.json
                models/blocks/red_mushroom.json
                models/blocks/red_mushroom1.json
                models/blocks/red_mushroom2.json
                models/blocks/red_mushroom3.json
                models/blocks/red_mushroom4.json
                models/blocks/red_tulip.json
                models/blocks/red_tulip1.json
                models/blocks/red_tulip2.json
                models/blocks/red_tulip3.json
                models/blocks/sandstone_chiseled.json
                models/blocks/sandstone_chiseled1.json
                models/blocks/sandstone_chiseled2.json
                models/blocks/sandstone_chiseled3.json
                models/blocks/sandstone_chiseled4.json
                models/blocks/sandstone_chiseled5.json
                models/blocks/sandstone_chiseled6.json
                models/blocks/sandstone_chiseled7.json
                models/blocks/sandstone_chiseled8.json
                models/blocks/sandstone_smooth.json
                models/blocks/sandstone_smooth1.json
                models/blocks/sandstone_smooth2.json
                models/blocks/sandstone_smooth3.json
                models/blocks/spruce_leaves.json
                models/blocks/spruce_leaves1.json
                models/blocks/spruce_leaves2.json
                models/blocks/spruce_leaves3.json
                models/blocks/stone.json
                models/blocks/stone_brick_inner_stairs.json
                models/blocks/stone_brick_inner_stairs1.json
                models/blocks/stone_brick_inner_stairs2.json
                models/blocks/stone_brick_inner_stairs3.json
                models/blocks/stone_brick_inner_stairs4.json
                models/blocks/stone_brick_inner_stairs5.json
                models/blocks/stone_brick_inner_stairs6.json
                models/blocks/stone_brick_inner_stairs7.json
                models/blocks/stone_brick_outer_stairs.json
                models/blocks/stone_brick_outer_stairs1.json
                models/blocks/stone_brick_outer_stairs2.json
                models/blocks/stone_brick_outer_stairs3.json
                models/blocks/stone_brick_outer_stairs4.json
                models/blocks/stone_brick_outer_stairs5.json
                models/blocks/stone_brick_outer_stairs6.json
                models/blocks/stone_brick_outer_stairs7.json
                models/blocks/stone_brick_stairs.json
                models/blocks/stone_brick_stairs1.json
                models/blocks/stone_brick_stairs2.json
                models/blocks/stone_brick_stairs3.json
                models/blocks/stone_brick_stairs4.json
                models/blocks/stone_brick_stairs5.json
                models/blocks/stone_brick_stairs6.json
                models/blocks/stone_brick_stairs7.json
                models/blocks/stone_button.json
                models/blocks/stone_button_inventory.json
                models/blocks/stone_button_pressed.json
                models/blocks/stone1.json
                models/blocks/stone2.json
                models/blocks/stone3.json
                models/blocks/stone4.json
                models/blocks/stonebrick_cracked.json
                models/blocks/stonebrick_cracked1.json
                models/blocks/stonebrick_cracked2.json
                models/blocks/stonebrick_cracked3.json
                models/blocks/stonebrick_cracked4.json
                models/blocks/stonebrick_cracked5.json
                models/blocks/stonebrick_cracked6.json
                models/blocks/stonebrick_mossy.json
                models/blocks/stonebrick_mossy1.json
                models/blocks/stonebrick_mossy2.json
                models/blocks/stonebrick_mossy3.json
                models/blocks/stonebrick_mossy4.json
                models/blocks/stonebrick_mossy5.json
                models/blocks/stonebrick_mossy6.json
                models/blocks/stonebrick_normal.json
                models/blocks/stonebrick_normal1.json
                models/blocks/stonebrick_normal2.json
                models/blocks/stonebrick_normal3.json
                models/blocks/stonebrick_normal4.json
                models/blocks/stonebrick_normal5.json
                models/blocks/stonebrick_normal6.json
                models/blocks/stonebrick_normal7.json
                models/blocks/tall_grass.json
                models/blocks/tall_grass1.json
                models/blocks/tall_grass2.json
                models/blocks/tall_grass3.json
                models/blocks/tall_grass4.json
                models/blocks/tall_grass5.json
                models/blocks/tall_grass6.json
                models/blocks/tall_grass7.json
                models/blocks/tall_grass8.json
                models/blocks/tall_grass9.json
                models/blocks/tall_grass10.json
                models/blocks/tall_grass11.json
                models/blocks/tall_grass12.json
                models/blocks/upper_slab.json
                models/blocks/upper_slab_oak.json
                models/blocks/upper_slab_oak1.json
                models/blocks/upper_slab_oak2.json
                models/blocks/upper_slab_oak3.json
                models/blocks/upper_slab_oak4.json
                models/blocks/upper_slab_stone.json
                models/blocks/upper_slab_stone_brick.json
                models/blocks/upper_slab_stone_brick1.json
                models/blocks/upper_slab_stone_brick2.json
                models/blocks/upper_slab_stone_brick3.json
                models/blocks/upper_slab_stone_brick4.json
                models/blocks/upper_slab_stone_brick5.json
                models/blocks/upper_slab_stone_brick6.json
                models/blocks/upper_slab_stone_brick7.json
                models/blocks/upper_slab_stone1.json
                models/blocks/upper_slab_stone2.json
                models/blocks/upper_slab_stone3.json
                models/blocks/vine_1.json
                models/blocks/vine_1u.json
                models/blocks/vine_1u1.json
                models/blocks/vine_1u2.json
                models/blocks/vine_1u3.json
                models/blocks/vine_2.json
                models/blocks/vine_2_opposite.json
                models/blocks/vine_2_opposite1.json
                models/blocks/vine_2_opposite2.json
                models/blocks/vine_2_opposite3.json
                models/blocks/vine_2u.json
                models/blocks/vine_2u_opposite.json
                models/blocks/vine_2u_opposite1.json
                models/blocks/vine_2u_opposite2.json
                models/blocks/vine_2u_opposite3.json
                models/blocks/vine_2u1.json
                models/blocks/vine_2u2.json
                models/blocks/vine_2u3.json
                models/blocks/vine_3.json
                models/blocks/vine_3u.json
                models/blocks/vine_3u1.json
                models/blocks/vine_3u2.json
                models/blocks/vine_3u3.json
                models/blocks/vine_4.json
                models/blocks/vine_4u.json
                models/blocks/vine_4u1.json
                models/blocks/vine_4u2.json
                models/blocks/vine_4u3.json
                models/blocks/vine_11.json
                models/blocks/vine_12.json
                models/blocks/vine_13.json
                models/blocks/vine_21.json
                models/blocks/vine_22.json
                models/blocks/vine_23.json
                models/blocks/vine_31.json
                models/blocks/vine_32.json
                models/blocks/vine_33.json
                models/blocks/vine_41.json
                models/blocks/vine_42.json
                models/blocks/vine_43.json
                models/blocks/vine_u.json
                models/blocks/vine_u1.json
                models/blocks/vine_u2.json
                models/blocks/vine_u3.json
                models/blocks/white_tulip.json
                models/blocks/white_tulip1.json
                models/blocks/white_tulip2.json
                models/blocks/white_tulip3.json
                models/blocks/wooden_button.json
                models/blocks/wooden_button_inventory.json
                models/blocks/wooden_button_pressed.json
                textures/blocks/bed_feet_bottom.png
                textures/blocks/bed_head_bottom.png
                textures/blocks/bookshelf_end.png
                textures/blocks/button_stone.png
                textures/blocks/button_wooden.png
                textures/blocks/deadbush.png
                textures/blocks/deadbush1.png
                textures/blocks/deadbush2.png
                textures/blocks/deadbush3.png
                textures/blocks/dirt.png
                textures/blocks/dirt1.png
                textures/blocks/dirt2.png
                textures/blocks/dirt_podzol_top.png
                textures/blocks/dirt_podzol_top1.png
                textures/blocks/dirt_podzol_top2.png
                textures/blocks/end_stone0.png
                textures/blocks/end_stone1.png
                textures/blocks/end_stone2.png
                textures/blocks/end_stone3.png
                textures/blocks/end_stone4.png
                textures/blocks/end_stone5.png
                textures/blocks/end_stone6.png
                textures/blocks/end_stone7.png
                textures/blocks/end_stone8.png
                textures/blocks/end_stone9.png
                textures/blocks/end_stone10.png
                textures/blocks/end_stone11.png
                textures/blocks/end_stone12.png
                textures/blocks/end_stone13.png
                textures/blocks/end_stone14.png
                textures/blocks/end_stone15.png
                textures/blocks/end_stone16.png
                textures/blocks/end_stone17.png
                textures/blocks/end_stone18.png
                textures/blocks/end_stone19.png
                textures/blocks/end_stone20.png
                textures/blocks/end_stone21.png
                textures/blocks/end_stone22.png
                textures/blocks/end_stone23.png
                textures/blocks/end_stone24.png
                textures/blocks/end_stone25.png
                textures/blocks/end_stone26.png
                textures/blocks/end_stone27.png
                textures/blocks/end_stone28.png
                textures/blocks/end_stone29.png
                textures/blocks/end_stone30.png
                textures/blocks/end_stone31.png
                textures/blocks/end_stone32.png
                textures/blocks/end_stone33.png
                textures/blocks/end_stone34.png
                textures/blocks/end_stone35.png
                textures/blocks/end_stone36.png
                textures/blocks/end_stone37.png
                textures/blocks/end_stone38.png
                textures/blocks/end_stone39.png
                textures/blocks/end_stone40.png
                textures/blocks/end_stone41.png
                textures/blocks/end_stone42.png
                textures/blocks/end_stone43.png
                textures/blocks/end_stone44.png
                textures/blocks/end_stone45.png
                textures/blocks/end_stone46.png
                textures/blocks/end_stone47.png
                textures/blocks/flower_allium.png
                textures/blocks/flower_allium1.png
                textures/blocks/flower_allium2.png
                textures/blocks/flower_allium3.png
                textures/blocks/flower_blue_orchid.png
                textures/blocks/flower_blue_orchid1.png
                textures/blocks/flower_blue_orchid2.png
                textures/blocks/flower_blue_orchid3.png
                textures/blocks/flower_dandelion.png
                textures/blocks/flower_dandelion1.png
                textures/blocks/flower_dandelion2.png
                textures/blocks/flower_dandelion3.png
                textures/blocks/flower_dandelion4.png
                textures/blocks/flower_dandelion5.png
                textures/blocks/flower_houstonia.png
                textures/blocks/flower_houstonia1.png
                textures/blocks/flower_houstonia2.png
                textures/blocks/flower_houstonia3.png
                textures/blocks/flower_oxeye_daisy.png
                textures/blocks/flower_oxeye_daisy1.png
                textures/blocks/flower_oxeye_daisy2.png
                textures/blocks/flower_oxeye_daisy3.png
                textures/blocks/flower_pot.png
                textures/blocks/flower_pot1.png
                textures/blocks/flower_pot2.png
                textures/blocks/flower_pot3.png
                textures/blocks/flower_rose.png
                textures/blocks/flower_rose1.png
                textures/blocks/flower_rose2.png
                textures/blocks/flower_rose3.png
                textures/blocks/flower_rose4.png
                textures/blocks/flower_tulip_orange.png
                textures/blocks/flower_tulip_orange1.png
                textures/blocks/flower_tulip_orange2.png
                textures/blocks/flower_tulip_orange3.png
                textures/blocks/flower_tulip_pink.png
                textures/blocks/flower_tulip_pink1.png
                textures/blocks/flower_tulip_pink2.png
                textures/blocks/flower_tulip_pink3.png
                textures/blocks/flower_tulip_red.png
                textures/blocks/flower_tulip_red1.png
                textures/blocks/flower_tulip_red2.png
                textures/blocks/flower_tulip_red3.png
                textures/blocks/flower_tulip_white.png
                textures/blocks/flower_tulip_white1.png
                textures/blocks/flower_tulip_white2.png
                textures/blocks/flower_tulip_white3.png
                textures/blocks/gold_block_bottom.png
                textures/blocks/gold_block_top.png
                textures/blocks/grass_top.png
                textures/blocks/grass_top1.png
                textures/blocks/grass_top2.png
                textures/blocks/grass_top3.png
                textures/blocks/grass_top4.png
                textures/blocks/gravel.png
                textures/blocks/gravel1.png
                textures/blocks/gravel2.png
                textures/blocks/gravel3.png
                textures/blocks/gravel4.png
                textures/blocks/gravel5.png
                textures/blocks/leaves_spruce.png
                textures/blocks/leaves_spruce1.png
                textures/blocks/leaves_spruce2.png
                textures/blocks/leaves_spruce3.png
                textures/blocks/melon_bottom.png
                textures/blocks/melon_side.png
                textures/blocks/melon_top.png
                textures/blocks/mob_spawner_bottom.png
                textures/blocks/mob_spawner_top.png
                textures/blocks/mushroom_block_top_brown.png
                textures/blocks/mushroom_brown.png
                textures/blocks/mushroom_brown1.png
                textures/blocks/mushroom_brown2.png
                textures/blocks/mushroom_brown3.png
                textures/blocks/mushroom_brown4.png
                textures/blocks/mushroom_red.png
                textures/blocks/mushroom_red1.png
                textures/blocks/mushroom_red2.png
                textures/blocks/mushroom_red3.png
                textures/blocks/mushroom_red4.png
                textures/blocks/netherrack.png
                textures/blocks/netherrack1.png
                textures/blocks/netherrack2.png
                textures/blocks/netherrack3.png
                textures/blocks/netherrack4.png
                textures/blocks/netherrack5.png
                textures/blocks/netherrack6.png
                textures/blocks/planks_oak.png
                textures/blocks/planks_oak1.png
                textures/blocks/planks_oak2.png
                textures/blocks/planks_oak3.png
                textures/blocks/planks_oak4.png
                textures/blocks/pumpkin_bottom.png
                textures/blocks/pumpkin_face_off.png
                textures/blocks/pumpkin_face_on.png
                textures/blocks/pumpkin_face_on.png.mcmeta
                textures/blocks/pumpkin_side.png
                textures/blocks/pumpkin_top.png
                textures/blocks/sandstone_carved.png
                textures/blocks/sandstone_carved1.png
                textures/blocks/sandstone_carved2.png
                textures/blocks/sandstone_carved3.png
                textures/blocks/sandstone_carved4.png
                textures/blocks/sandstone_carved5.png
                textures/blocks/sandstone_carved6.png
                textures/blocks/sandstone_carved7.png
                textures/blocks/sandstone_carved8.png
                textures/blocks/sandstone_smooth.png
                textures/blocks/sandstone_smooth1.png
                textures/blocks/sandstone_smooth2.png
                textures/blocks/sandstone_smooth3.png
                textures/blocks/stone.png
                textures/blocks/stone_slab_side.png
                textures/blocks/stone_slab_top.png
                textures/blocks/stone_slab_top1.png
                textures/blocks/stone_slab_top2.png
                textures/blocks/stone_slab_top3.png
                textures/blocks/stone1.png
                textures/blocks/stone2.png
                textures/blocks/stone3.png
                textures/blocks/stone4.png
                textures/blocks/stonebrick.png
                textures/blocks/stonebrick1.png
                textures/blocks/stonebrick2.png
                textures/blocks/stonebrick3.png
                textures/blocks/stonebrick4.png
                textures/blocks/stonebrick5.png
                textures/blocks/stonebrick6.png
                textures/blocks/stonebrick7.png
                textures/blocks/stonebrick_cracked.png
                textures/blocks/stonebrick_cracked_top.png
                textures/blocks/stonebrick_cracked_top1.png
                textures/blocks/stonebrick_cracked_top2.png
                textures/blocks/stonebrick_cracked_top3.png
                textures/blocks/stonebrick_cracked_top4.png
                textures/blocks/stonebrick_cracked_top5.png
                textures/blocks/stonebrick_cracked_top6.png
                textures/blocks/stonebrick_cracked1.png
                textures/blocks/stonebrick_cracked2.png
                textures/blocks/stonebrick_cracked3.png
                textures/blocks/stonebrick_cracked4.png
                textures/blocks/stonebrick_cracked5.png
                textures/blocks/stonebrick_cracked6.png
                textures/blocks/stonebrick_mossy.png
                textures/blocks/stonebrick_mossy_top.png
                textures/blocks/stonebrick_mossy_top1.png
                textures/blocks/stonebrick_mossy_top2.png
                textures/blocks/stonebrick_mossy_top3.png
                textures/blocks/stonebrick_mossy_top4.png
                textures/blocks/stonebrick_mossy_top5.png
                textures/blocks/stonebrick_mossy_top6.png
                textures/blocks/stonebrick_mossy1.png
                textures/blocks/stonebrick_mossy2.png
                textures/blocks/stonebrick_mossy3.png
                textures/blocks/stonebrick_mossy4.png
                textures/blocks/stonebrick_mossy5.png
                textures/blocks/stonebrick_mossy6.png
                textures/blocks/tallgrass.png
                textures/blocks/tallgrass1.png
                textures/blocks/tallgrass2.png
                textures/blocks/tallgrass3.png
                textures/blocks/tallgrass4.png
                textures/blocks/tallgrass5.png
                textures/blocks/tallgrass6.png
                textures/blocks/tallgrass7.png
                textures/blocks/tallgrass8.png
                textures/blocks/tallgrass9.png
                textures/blocks/tallgrass10.png
                textures/blocks/tallgrass11.png
                textures/blocks/tallgrass12.png
                textures/blocks/trip_wire.png
                textures/blocks/vine.png
                textures/blocks/vine1.png
                textures/blocks/vine2.png
                textures/blocks/vine3.png

WIP for the new random textures using blockstates and models, most of the textures are done but I do
have a few of the more complex configs to do.

With the new system you can now have bottom faces for blocks that never had bottom faces before.

Furnace, Dispenser, Dropper and Crafting Table still need to be made.

The old Book Shelf just used the Oak Plank texture for the top and bottom, it now has it's own
custom top and bottom texture.

The bed used the Oak Planks texture for the bottom of the bed, it now has a custom texture.



-{14w29b}- 20th July 2014 - 1.8 - 14w29b------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/guardian_beam.png
                textures/item/rabbit_foot.png
                textures/item/rabbit_stew.png
                textures/item/rabbit_hide.png

Guardian Beam laser and some rabbit items.



-{14w27b}- 3th July 2014 - 1.8 - 14w27b-------------------------------------------------------------

JimStoneCraft
<ADDED>
                blockstates/netherrack.json
                blockstates/bedrock.json
                blockstates/stone.json
                blockstates/dirt.json
                blockstates/red_sand.json
                blockstates/sand.json
                blockstatesoak_planks.json
                models/block/oak_planks.json
                models/block/oak_planks1.json
                models/block/oak_planks2.json
                models/block/oak_planks3.json
                models/block/oak_planks4.json
                textures/blocks/planks_oak.png
                textures/blocks/planks_oak1.png
                textures/blocks/planks_oak2.png
                textures/blocks/planks_oak3.png
                textures/blocks/planks_oak4.png

Minecraft now supports randon texture rotations and it breaks some of the textures due to the way
they tile, I've left TNT and Grass with the randon rotation stuff.

This gave me an idea for random textures in vanilla Minecraft, so using the new models and
blockstates I've got random textures working for Oak Planks, as the new system is not quite final
yet I'll leave it at that for now.



-{14w26c}- 26th June 2014 - 1.8 - 14w26c------------------------------------------------------------

JimStoneCraft
<REMOVED>
                textures/blocks/redstone_dust_line.png

No longer needed as they have reverted to the original orientation.



-{14w25b}- 20th June 2014 - 1.8 - 14w25b------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/prismarine_bricks.png
                textures/blocks/prismarine_rough.png
                textures/blocks/sea_lantern.png
                textures/items/prismarine_crystals.png
                textures/items/prismarine_shard.png

All the underwater temple blocks and items done.

Still some textures to do but these are a little harder to get right.

                textures/entity/guardian.png
                textures/entity/guardian_beam.png
                textures/entity/guardian_elder.png



-{14w25a}- 18th June 2014 - 1.8 - 14w25a------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/coarse_dirt.png
                textures/blocks/sponge.png
                textures/blocks/sponge_wet.png
                textures/blocks/prismarine_dark.png
                textures/items/fireworks_charge.png
                textures/items/fireworks_charge_overlay.png
                textures/items/leather_boots.png
                textures/items/leather_helmet.png
                textures/items/leather_leggings.png
                textures/items/spawn_egg.png

Added another type of dirt which is a Replacement for grassless dirt.

Wet and dry sponges.

Cutout the overlay on all the dual layer textures just like the vanilla textures.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/stone_granite.png
                textures/blocks/stone_granite_smooth.png

Made the Granite blocks darker.



-{14w21b}- 8th June 2014 - 1.8 - 14w21b-------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/stone_andesite.png
                textures/blocks/stone_andesite_smooth.png
                textures/blocks/stone_diorite.png
                textures/blocks/stone_diorite_smooth.png
                textures/blocks/stone_granite.png
                textures/blocks/stone_granite_smooth.png

Reworked all three new stones so they tile a lot better, adjusted the smooth versions to match and
also updated the bevels to look a little smoother.



-{14w21b}- 23rd May 2014 - 1.8 - 14w21b-------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/misc/unknown_server.png
                textures/misc/forcefield.png

Made the unknown server and forcefield in a more John Smith style.



-{14w19a}- 13th May 2014 - 1.8 - 14w19a-------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/steve.png

Updated Steve to 1.8.



-{14w19a}- 8th May 2014 - 1.8 - 14w19a--------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/misc/forcefield.png
                textures/gui/spectator_widgets.png

Fixed missing pixels in the forcefield.

New spectator control widgets.



-{14w17a}- 24th April 2014 - 1.8 - 14w17a-----------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/trip_wire
                textures/blocks/redstone_dust_line.png
                textures/entity/endermite.png
                textures/gui/resource_packs.png
                textures/gui/server_selection.png
                textures/misc/forcefield.png
                textures/misc/unknown_server.png

New Endermite that's no longer like a silverfish and a few other GUI and item clean ups.



-{14w11b}- 28th March 2014 - 1.8 - 14w11b-----------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/ctm/lever/lever.png
                mcpatcher/ctm/lever/lever.properties
                mcpatcher/ctm/lever/lever_handle.png
                mcpatcher/ctm/lever/lever_handle.properties
                mcpatcher/ctm/fence_gate/closed.png
                mcpatcher/ctm/fence_gate/open.png
                mcpatcher/ctm/fence_gate/fence_gate_closed.properties
                mcpatcher/ctm/fence_gate/fence_gate_open.properties

CTM for levers and fence gates has got a lot easier to implement.



-{14w11b}- 13th March 2014 - 1.8 - 14w11b-----------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/endermite.png

Endermites are like silverfish.



-{14w10b}- 6th March 2014 - 1.8 - 14w10b------------------------------------------------------------

JimStoneCraft
<ADDED>
[Brice47] textures/blocks/slime.png

Added new slime block, edited it slightly and made in 5% transparent.



-{14w08a}- 14th February 2014 - 1.8 - 14w08a--------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/iron_trapdoor.png

New Iron Trapdoor texture.



-{14w05a}- 31st January 2014 - 1.8 - 14w05a---------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft]   textures/items/barrier.png
[JohnCooldude876] textures/entity/iron_golem.png

Barrier item texture.

New Iron Golem.



-{14w02c}- 11th January 2014 - 1.8 - 14w02c---------------------------------------------------------

Note that this pack is no longer compatible with Minecraft 1.7.4 due to GUI
changes, download the older packs for Minecraft 1.7.4, also CTM doesn't work
with this latest release until a new version of MCPatcher is released.

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/slime.png
                textures/blocks/stone_andesite.png
                textures/blocks/stone_andesite_smooth.png
                textures/blocks/stone_diorite.png
                textures/blocks/stone_diorite_smooth.png
                textures/blocks/stone_granite.png
                textures/blocks/stone_granite_smooth.png

Added new stone blocks and slime.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/gui/widgets.png
                textures/gui/container/enchanting_table.png

Added the lock icons and modified the enchanting screen.



-{1.2.21}- 2nd August 2014 - 1.7.10-----------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/particles/particles.png
                textures/blocks/lava_flow.png.mcmeta
                textures/blocks/lava_still.png.mcmeta
                textures/blocks/portal.png.mcmeta
                textures/blocks/water_still.png.mcmeta
                textures/blocks/water_flow.png.mcmeta

Added ("interpolate": true,) to the lava, water and portal animations to make them animate smoother.

It would seem that you cannot have transparent pixels for the water splash particle so it's now
solid light blue, thanks to Edelan7 for the bug report.



-{1.2.20}- 26th June 2014 - 1.7.10------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/misc/enchanted_item_glint.png
                textures/items/*.*

Reverted the Enchant glint to the vanilla glint as this shows the potion colours better.

Realigned all the item textures to be in the middle or 1 pixel up and 1 pixel to the left if it's
an odd number.

JimStoneCraft
<REMOVED>
                textures/items/horsesaddle.png
                textures/gui/title/realms.png
                textures/gui/realms/cross_icon.png
                textures/gui/realms/expired_icon.png
                textures/gui/realms/invitation_icons.png
                textures/gui/realms/invite_icon.png
                textures/gui/realms/off_icon.png
                textures/gui/realms/on_icon.png
                textures/gui/realms/op_icon.png
                textures/gui/realms/plus_icon.png
                textures/gui/realms/restore_icon.png
                textures/gui/realms/toggle_off_icon.png
                textures/gui/realms/toggle_on_icon.png
                textures/gui/realms/user_icon.png
                textures/gui/realms/world_icon.png

Removed the horsesaddle as it's no longer required.

Removed all the Realms textures as they are no longer part of the vanilla resource pack.



-{1.2.19}- 8th June 2014 - 1.7.10-------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/misc/unknown_pack.png
                textures/gui/title/realms.png
                textures/gui/realms/cross_icon.png
                textures/gui/realms/expired_icon.png
                textures/gui/realms/invitation_icons.png
                textures/gui/realms/invite_icon.png
                textures/gui/realms/off_icon.png
                textures/gui/realms/on_icon.png
                textures/gui/realms/op_icon.png
                textures/gui/realms/plus_icon.png
                textures/gui/realms/restore_icon.png
                textures/gui/realms/toggle_off_icon.png
                textures/gui/realms/toggle_on_icon.png
                textures/gui/realms/user_icon.png
                textures/gui/realms/world_icon.png

Unknown pack texture added.

Separated the Minecraft Realms logo.

All the Realms controls now have their own images.

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/ctm/dirt_podzol/0-2.png
                mcpatcher/ctm/dirt_podzol/podzol.properties
                textures/gui/title/minecraft.png
                textures/gui/widgets.png

Renamed podzol to dirt_podzol and added one extra Podzol to the CTM.

Removed the Minecraft Realms logo from the minecraft.png image and also removed all the extras from
the Widgets image as they are now separate files.



-{1.2.18}- 23rd May 2014 - 1.7.9--------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/particle/particle.png
                textures/blocks/fire_layer_0.png
                textures/blocks/fire_layer_1.png
                textures/blocks/torch_on.png

New flame effect when using a furnace or a torch in the same style as the fire layer, the smoke and
flames are now 60% transparent.

Adjusted the potion swirls to make them thinner and more round, arrow firing also made thinner, both
are now 40% tranparent to make them less intrusive.

Water bubble and rain bounce drops also 40% tranparent.

Partially transparent pixels cannot be on the fire layer or torch blocks, pixels with 50% or less
transparency are just removed by Minecraft and pixels with 51% or more transparency are just made
solid, so I cleaned up the textures as they had transparent pixels that didn't show up anyway.



-{1.2.17}- 13th May 2014 - 1.7.9--------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/ctm/stone_slab/side.png
                mcpatcher/ctm/stone_slab/stone_slab_sides.properties
                mcpatcher/ctm/stone_slab/stone_slab_top_bottom.properties
                mcpatcher/ctm/leaves_acacia/0-3.png
                mcpatcher/ctm/leaves_acacia/leaves_acacia.properties
                mcpatcher/ctm/leaves_big_oak/0-3.png
                mcpatcher/ctm/leaves_big_oak/leaves_big_oak.properties
                mcpatcher/ctm/leaves_birch/3.png
                mcpatcher/ctm/leaves_jungle/0-3.png
                mcpatcher/ctm/leaves_jungle/leaves_jungle.properties
                mcpatcher/ctm/leaves_oak/3.png
                mcpatcher/ctm/leaves_spruce/0-3.png
                mcpatcher/ctm/leaves_spruce/leaves_spruce.properties

Added sides to the Stone Slabs rather than using the top texture for the sides.

Random CTM for the other four types of leaves, also added one extra leaf block to Oak and Birch to
match the other leaves.

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/ctm/nether_brick_fence/1.png
                mcpatcher/ctm/nether_brick_fence/2.png
                mcpatcher/ctm/nether_brick_fence/3.png
                mcpatcher/ctm/nether_brick_fence/4.png
                mcpatcher/ctm/wooden_fence/1.png
                mcpatcher/ctm/wooden_fence/2.png
                mcpatcher/ctm/wooden_fence/3.png
                mcpatcher/ctm/wooden_fence/4.png
                mcpatcher/ctm/leaves_acacia/0-3.png
                mcpatcher/ctm/leaves_acacia/leaves_acacia.properties
                mcpatcher/ctm/leaves_big_oak/0-3.png
                mcpatcher/ctm/leaves_big_oak/leaves_big_oak.properties
                mcpatcher/ctm/leaves_birch/0-2.png
                mcpatcher/ctm/leaves_birch/leaves_birch.properties
                mcpatcher/ctm/leaves_jungle/0-3.png
                mcpatcher/ctm/leaves_jungle/leaves_jungle.properties
                mcpatcher/ctm/leaves_oak/0-2.png
                mcpatcher/ctm/leaves_oak/leaves_oak.properties
                mcpatcher/ctm/leaves_spruce/0-3.png
                mcpatcher/ctm/leaves_spruce/leaves_spruce.properties
                textures/blocks/leaves_acacia.png
                textures/blocks/leaves_acacia_opaque.png
                textures/blocks/leaves_big_oak.png
                textures/blocks/leaves_big_oak_opaque.png
                textures/blocks/leaves_birch.png
                textures/blocks/leaves_birch_opaque.png
                textures/blocks/leaves_jungle.png
                textures/blocks/leaves_jungle_opaque.png
                textures/blocks/leaves_oak.png
                textures/blocks/leaves_oak_opaque.png
                textures/blocks/leaves_spruce.png
                textures/blocks/leaves_spruce_opaque.png
                textures/entity/steve.png

The middle of both sets of fences were nine pixels when it should have been only eight pixel wide.

Redone the all the leaves and also changed the background colours on the opaque leaves to match the
leaf colours.

Changed Steve back to the older texture but still with the new neck and body.

Updated Steve with a new bottom of the body and the neck (Thanks Brolok for pointing this out).

JimStoneCraft
<REMOVED>
[JimStoneCraft] mcpatcher/ctm/stone_slab/stone_slab.properties



-{1.2.16}- 24th April 2014 - 1.7.9------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/alternates/jstr/
                mcpatcher/ctm/cobblestone/cobblestone_double_slab_top_bottom.properties

Maintaining the JSTR base pack makes little sense when it's almost the same as the Legacy pack,
it's just more uneeded work, so I've compaired the two packs and these are all the blocks that are
different in the JSTR.

My plan for the JSTR pack is to have the Legacy pack as the base then add the the extra mod
textures.

Added Double Cobblestone CTM to match the Cobblestone Slab.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/coal_block.png
                textures/blocks/mushroom_brown.png
                textures/blocks/mushroom_red.png
                textures/items/iron_sword.png
                mcpatcher/ctm/cobblestone/cobblestone_sides.properties
                mcpatcher/ctm/cobblestone/cobblestone_slab_top_bottom.properties
                mcpatcher/ctm/cobblestone/cobblestone_top_bottom.properties

The Coal Block and Iron Sword looked better in the JSTR so they have been added to the Legacy pack.

Updated the Cobblestone CTM due to a properties file mistake.



-{1.2.15}- 11th April 2014 - 1.7.8------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/ctm/glass/glass_pane.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties
                mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties
                mcpatcher/ctm/flower_pot/flower_pot.properties

Added CTM properties for the glass panes.

Flower Pot random ctm now works correctly (finally).

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/ctm/cactus/cactus_bottom.properties
                mcpatcher/ctm/cactus/cactus_sides.properties
                mcpatcher/ctm/cactus/cactus_top.properties
                textures/gui/icons.png
                textures/gui/widgets.png

More CTM updated to the names format from the ID format.

Added the extra X to the Icons sheet.

New widget 1.7.8 buttons.



-{1.2.14}- 28th March 2014 - 1.7.5------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/color.properties
                mcpatcher/sky/world0/sky_clouds1.png
                mcpatcher/sky/world0/sky10.properties
                mcpatcher/sky/world0/moon_phases.png
                mcpatcher/sky/world0/moon_phases.properties
                mcpatcher/ctm/stone/stone.properties
                mcpatcher/ctm/wool_white/wool_white.properties
                mcpatcher/ctm/wool_white/0-47.png
                mcpatcher/ctm/brick/brick_block_sides.properties
                mcpatcher/ctm/brick/brick_block_top_bottom.properties
                mcpatcher/ctm/brick/brick_slab_sides.properties
                mcpatcher/ctm/brick/brick_slab_top_bottom.properties
                mcpatcher/ctm/brick/brick_slab_upper_sides.properties
                mcpatcher/ctm/brick_stairs/brick_stairs_bottom_1.png
                mcpatcher/ctm/brick_stairs/brick_stairs_bottom_1.properties
                mcpatcher/ctm/brick_stairs/brick_stairs_bottom_2.png
                mcpatcher/ctm/brick_stairs/brick_stairs_bottom_2.properties
                mcpatcher/ctm/brick_stairs/brick_stairs_sides.png
                mcpatcher/ctm/brick_stairs/brick_stairs_sides.properties
                mcpatcher/ctm/brick_stairs/brick_stairs_top.png
                mcpatcher/ctm/brick_stairs/brick_stairs_top.properties
                mcpatcher/ctm/cobblestone/cobblestone_sides.properties
                mcpatcher/ctm/cobblestone/cobblestone_slab_top_bottom.properties
                mcpatcher/ctm/cobblestone/cobblestone_top_bottom.properties
                mcpatcher/ctm/cobblestone_mossy/mossy_cobblestone_sides.properties
                mcpatcher/ctm/cobblestone_mossy/mossy_cobblestone_top_bottom.properties
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_sides.png
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_sides.properties
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_1.png
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_1.properties
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_2.png
                mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_2.properties
                mcpatcher/ctm/nether_brick/nether_brick_sides.properties
                mcpatcher/ctm/nether_brick/nether_brick_slab_bottom.properties
                mcpatcher/ctm/nether_brick/nether_brick_slab_sides.properties
                mcpatcher/ctm/nether_brick/nether_brick_slab_top.properties
                mcpatcher/ctm/nether_brick/nether_brick_top_bottom.properties
                mcpatcher/ctm/nether_brick_stairs/nether_brick_stairs_sides.properties
                mcpatcher/ctm/nether_brick_stairs/nether_brick_stairs_top_bottom.properties
                mcpatcher/ctm/planks_oak/oak_stairs.properties
                mcpatcher/ctm/planks_oak/planks_oak.properties
                mcpatcher/ctm/planks_oak/wooden_slab_oak.properties
                mcpatcher/ctm/sandstone/0-5.png
                mcpatcher/ctm/sandstone/10-15.png
                mcpatcher/ctm/sandstone/sandstone.properties
                mcpatcher/ctm/sandstone/sandstone_bottom.png
                mcpatcher/ctm/sandstone/sandstone_bottom.properties
                mcpatcher/ctm/sandstone/sandstone_top.properties
                mcpatcher/ctm/wood_acacia_log_end/wood_acacia_log_end.properties
                mcpatcher/ctm/wood_birch_log_end/wood_birch_log_end.properties
                mcpatcher/ctm/wood_darkoak_log_end/wood_darkoak_log_end.properties
                mcpatcher/ctm/wood_jungle_log_end/wood_jungle_log_end.properties
                mcpatcher/ctm/wood_oak_log_end/wood_oak_log_end.properties
                mcpatcher/ctm/wood_spruce_log_end/wood_spruce_log_end.properties

[Alternates]    mcpatcher/ctm/stone/0-4.png

Added Endermite spawn egg colours.

Extra cloud layer at triple speed.

New moon due to the black blackgrounds and now has more phases.

Lots of CTM updated to the names format from the ID format.

Random CTM for stone.

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/sky/world0/sky_polaris_north_star_night.png
                mcpatcher/sky/world0/sky_shooting_star_e.png
                mcpatcher/sky/world0/sky_shooting_star_n.png
                mcpatcher/sky/world0/sky_shooting_star_ne.png
                mcpatcher/sky/world0/sky_shooting_star_nw.png
                mcpatcher/sky/world0/sky_shooting_star_s.png
                mcpatcher/sky/world0/sky_shooting_star_se.png
                mcpatcher/sky/world0/sky_shooting_star_sw.png
                mcpatcher/sky/world0/sky_shooting_star_w.png
                mcpatcher/sky/world0/sky9.properties
                textures/enviroment/moon_phases.png
                mcpatcher/ctm/deadbush/deadbush.properties
                mcpatcher/ctm/dirt/dirt.properties
                mcpatcher/ctm/flower_allium.properties
                mcpatcher/ctm/flower_blue_orchid/flower_blue_orchid.properties
                mcpatcher/ctm/flower_dandelion/flower_dandelion.properties
                mcpatcher/ctm/flower_houstonia/flower_houstonia.properties
                mcpatcher/ctm/flower_oxeye_daisy/flower_oxeye_daisy.properties
                mcpatcher/ctm/flower_rose/flower_rose.properties
                mcpatcher/ctm/flower_tulip_orange/flower_tulip_orange.properties
                mcpatcher/ctm/flower_tulip_pink/flower_tulip_pink.properties
                mcpatcher/ctm/flower_tulip_red/flower_tulip_red.properties
                mcpatcher/ctm/flower_tulip_white/flower_tulip_white.properties
                mcpatcher/ctm/stained_glass_black/stained_glass_black.properties
                mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties
                mcpatcher/ctm/stained_glass_brown/stained_glass_blue.properties
                mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties
                mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties
                mcpatcher/ctm/stained_glass_green/stained_glass_green.properties
                mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties
                mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties
                mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties
                mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties
                mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties
                mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties
                mcpatcher/ctm/stained_glass_red/stained_glass_red.properties
                mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties
                mcpatcher/ctm/stained_glass_white/stained_glass_white.properties
                mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties
                mcpatcher/ctm/grass/grass_top
                mcpatcher/ctm/gravel/gravel.properties
                mcpatcher/ctm/leaves/birch/leaves_birch.properties
                mcpatcher/ctm/leaves_oak/leaves_oak.properties
                mcpatcher/ctm/mob_spawner/mob_spawner_bottom.properties
                mcpatcher/ctm/mob_spawner/mob_spawner_top.properties
                mcpatcher/ctm/podzol/podzol.properties
                mcpatcher/ctm/reeds/reeds.properties
                mcpatcher/ctm/stone/stone.properties
                mcpatcher/ctm/stone_slab/stone_slab.properties
                mcpatcher/ctm/stonebrick/stonebrick.properties
                mcpatcher/ctm/stonebrick_cracked/stonebrick_cracked.properties
                mcpatcher/ctm/stonebrick_mossy/stonebrick_mossy.properties
                mcpatcher/ctm/stonebrick_mossy/stonebrick_mossy_top.properties
                mcpatcher/ctm/tallgrass/tallgrass.properties
                mcpatcher/ctm/vine/vine.properties
                mcpatcher/ctm/wooden_fence/fence_sides.properties
                mcpatcher/ctm/wooden_fence/fence_top_bottom.properties
                mcpatcher/ctm/nether_brick_fence/nether_brick_fence_sides.properties
                mcpatcher/ctm/nether_brick_fence/nether_brick_fence_top_bottom.properties

Adjust the black backgrounds to transparent.

Doubled the duration speed for the cloud layer.

New moon due to the black blackgrounds and now has more phases.

Glass directories and properties files rename, updated the CTM to the names format from ID's.

JimStoneCraft
<REMOVED>
                mcpatcher/ctm/brick/block44.properties
                mcpatcher/ctm/brick/block44a.properties
                mcpatcher/ctm/brick/block44c.properties
                mcpatcher/ctm/brick/block45.properties
                mcpatcher/ctm/brick/block45a.properties
                mcpatcher/ctm/brick_stairs/block44.properties
                mcpatcher/ctm/brick_stairs/block44a.properties
                mcpatcher/ctm/brick_stairs/block44c.properties
                mcpatcher/ctm/brick_stairs/block45.properties
                mcpatcher/ctm/brick_stairs/block45a.properties
                mcpatcher/ctm/cobblestone/block4.properties
                mcpatcher/ctm/cobblestone/block4a.properties
                mcpatcher/ctm/cobblestone/block44.properties
                mcpatcher/ctm/cobblestone_mossy/cobblestone_mossy_top.properties
                mcpatcher/ctm/cobblestone_stairs/0.png
                mcpatcher/ctm/cobblestone_stairs/1.png
                mcpatcher/ctm/cobblestone_stairs/2.png
                mcpatcher/ctm/cobblestone_stairs/block67.properties
                mcpatcher/ctm/cobblestone_stairs/block67a.properties
                mcpatcher/ctm/cobblestone_stairs/block67b.properties
                mcpatcher/ctm/nether_brick_stairs/block114.properties
                mcpatcher/ctm/nether_brick_stairs/block114a.properties
                mcpatcher/ctm/planks_oak/block5.properties
                mcpatcher/ctm/planks_oak/block53.properties
                mcpatcher/ctm/planks_oak/block126.properties
                mcpatcher/ctm/sandstone_normal/0-5.png
                mcpatcher/ctm/sandstone_normal.properties
                mcpatcher/ctm/sandstone/sandstone_top/0-5.png
                mcpatcher/ctm/sandstone/sandstone_top.properties
                mcpatcher/ctm/sandstone_carved/sandstone_carved/block24.properties
                mcpatcher/ctm/stone_button/block77.properties
                mcpatcher/ctm/stonebrick_cracked/block98.properties
                mcpatcher/ctm/stonebrick_cracked/block98a.properties
                mcpatcher/ctm/stonebrick_mossy/stonebricksmooth_mossy_a.properties
                mcpatcher/ctm/wool/wool_colored_white.properties
                mcpatcher/ctm/wool/0-11.png
                mcpatcher/ctm/wool/16-27.png
                mcpatcher/ctm/wool/32-43.png
                mcpatcher/ctm/wool/48-59.png
                mcpatcher/ctm/tripwire/e_side.properties
                mcpatcher/ctm/tripwire/e_top.png
                mcpatcher/ctm/tripwire/e_top.properties
                mcpatcher/ctm/tripwire/n_top.png
                mcpatcher/ctm/tripwire/n_top.properties
                mcpatcher/ctm/tripwire/nw_side.png
                mcpatcher/ctm/tripwire/nw_side.properties
                mcpatcher/ctm/tripwire/s.png
                mcpatcher/ctm/tripwire/s.properties
                mcpatcher/ctm/tripwire/w_top.png
                mcpatcher/ctm/tripwire/w_top.properties
                mcpatcher/ctm/wood_acacia_log_end/block162.properties
                mcpatcher/ctm/wood_birch_log_end/block17.properties
                mcpatcher/ctm/wood_darkoak_log_end/block162.properties
                mcpatcher/ctm/wood_jungle_log_end/block17.properties
                mcpatcher/ctm/wood_oak_log_end/block17.properties
                mcpatcher/ctm/wood_spruce_log_end/block17.properties

Lots of CTM removed due to the changes from ID's to the names format.



-{1.2.13}- 20th March 2014 - 1.7.5------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/sky/world0/sky3.properties
                mcpatcher/sky/world0/sky_polaris_north_star.png
                mcpatcher/sky/world0/sky_polaris_north_star_night.png
                mcpatcher/sky/world0/sky_shooting_star_e.png
                mcpatcher/sky/world0/sky_shooting_star_n.png
                mcpatcher/sky/world0/sky_shooting_star_ne.png
                mcpatcher/sky/world0/sky_shooting_star_nw.png
                mcpatcher/sky/world0/sky_shooting_star_s.png
                mcpatcher/sky/world0/sky_shooting_star_se.png
                mcpatcher/sky/world0/sky_shooting_star_sw.png
                mcpatcher/sky/world0/sky_shooting_star_w.png
                mcpatcher/sky/world0/sky13.properties - sky30.properties
                mcpatcher/ctm/flower_allium.properties
                mcpatcher/ctm/flower_blue_orchid.properties
                mcpatcher/ctm/flower_dandelion.properties
                mcpatcher/ctm/flower_houstonia.properties
                mcpatcher/ctm/flower_oxeye_daisy.properties
                mcpatcher/ctm/flower_tulip_orange.properties
                mcpatcher/ctm/flower_tulip_pink.properties
                mcpatcher/ctm/flower_tulip_red.properties
                mcpatcher/ctm/flower_tulip_white.properties
[JonnnLeee]     mcpatcher/ctm/flower_allium/0-3.png
                mcpatcher/ctm/flower_blue_orchid/0-3.png
                mcpatcher/ctm/flower_houstonia/0-3.png
                mcpatcher/ctm/flower_oxeye_daisy/0-3.png
                mcpatcher/ctm/flower_tulip_orange/0-3.png
                mcpatcher/ctm/flower_tulip_pink/0-3.png
                mcpatcher/ctm/flower_tulip_red/0-3.png
                mcpatcher/ctm/flower_tulip_white/0-3.png

I noticed that the sky_sunflare2.png was not used so added a properties file for it and renumbered
the rest of the properties files to match.

The North Star Polaris (Pole Star) and nighttime shooting stars.

Added the wonderfully detailed CTM flowers by JonnnLeee.

JimStoneCraft
<UPDATED>
[JohnSmith]     mcpatcher/sky/world0/sky_box.png
                mcpatcher/sky/world0/sky_clouds.png
                mcpatcher/sky/world0/sky_sunflare.png
                mcpatcher/sky/world0/sky_sunflare1.png
                mcpatcher/sky/world0/sky_sunflare2.png
                mcpatcher/sky/world0/sky_sunflare3.png
[JimStoneCraft] sky1.properties - sky12.properties
                textures/environment/sun.png

I noticed there were higher resolution versions of the sky images in a previous version of the
JohnSmith pack (v9.6) so I've added them to this pack.

Cleaned up the sky properties files.

Doubled the resolution of the Sun to better match the new hires images.



-{1.2.12}- 15th March 2014 - 1.7.5------------------------------------------------------------------

JimStoneCraft
<ADDED>
[JonnnLeee] textures/blocks/double_plant_paeonia_bottom.png
            textures/blocks/double_plant_paeonia_top.png
            textures/blocks/double_plant_rose_bottom.png
            textures/blocks/double_plant_rose_top.png
            textures/blocks/double_plant_sunflower_back.png
            textures/blocks/double_plant_sunflower_bottom.png
            textures/blocks/double_plant_sunflower_front.png
            textures/blocks/double_plant_sunflower_top.png
            textures/blocks/double_plant_syringa_bottom.png
            textures/blocks/double_plant_syringa_top.png
            textures/blocks/flower_allium.png
            textures/blocks/flower_blue_orchid.png
            textures/blocks/flower_houstonia.png
            textures/blocks/flower_oxeye_daisy.png
            textures/blocks/flower_paeonia.png
            textures/blocks/flower_tulip_orange.png
            textures/blocks/flower_tulip_pink.png
            textures/blocks/flower_tulip_red.png
            textures/blocks/flower_tulip_white.png
            textures/blocks/alternates/coal_ore.png
            textures/blocks/alternates/diamond_ore.png
            textures/blocks/alternates/emerald_ore.png
            textures/blocks/alternates/gold_ore.png
            textures/blocks/alternates/iron_ore.png
            textures/blocks/alternates/iron_ore.png.mcmeta
            textures/blocks/alternates/lapis_ore.png
            textures/blocks/alternates/lapis_ore.png.mcmeta
            textures/blocks/alternates/redstone_ore.png
            textures/blocks/alternates/redstone_ore.png.mcmeta
            textures/blocks/alternates/stone.png
            textures/blocks/alternates/mcpatcher/ctm/stone

Changed the flowers to the much more detail versions by JonnnLeee.

Added the smooth stone alternates for all the ores.



-{1.2.11}- 28th February 2014 - 1.7.5---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/gui/widgets.png

Added the earth to the widgets sheet.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/endframe_eye.png
                textures/items/leather_chestplate.png
                textures/items/leather_chestplate_overlay.png
                textures/models/leather_layer_1_overlay.png


Cleaned up the End Frame Ender Eye as it was one pixel out of position.

Leather Overlay now includes a belt and a collar, also on the item icons.



-{1.2.10}- 19th February 2014 - 1.7.4---------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/gui/container/brewing_stand.png
                textures/gui/container/crafting_table.png
                textures/gui/container/furnace.png
                textures/gui/container/inventory.png
                textures/gui/container/villager.png
                textures/items/empty_armor_slot_boots.png
                textures/items/empty_armor_slot_chestplate.png
                textures/items/empty_armor_slot_helmet.png
                textures/items/empty_armor_slot_leggings.png
                textures/items/leather_boots.png
                textures/items/leather_boots_overlay.png
                textures/items/leather_chestplate.png
                textures/items/leather_chestplate_overlay.png
                textures/items/leather_helmet.png
                textures/items/leather_helmet_overlay.png
                textures/items/leather_leggings.png
                textures/items/leather_leggings_overlay.png

Sorted out an alignment issue with the Furnace, Brewing Stand and villager GUI.

Also cleaned up and made the GUI screens more consistent.

Cleaned up positioning and some dirty pixels on the Armor icons, also adjusted the leather armor to
suit the icon positions.

This will really be the last 1.7.4 update until 1.8 comes out.



-{1.2.9}- 18th February 2014 - 1.7.4----------------------------------------------------------------

JimStoneCraft
<ADDED>
[JohnCooldude876] textures/entity/iron_golem.png
[JimStoneCraft]   mcpatcher/colormap/lavadrop.png
                  mcpatcher/colormap/myceliumparticle.png
                  mcpatcher/colormap/redstone.png
                  mcpatcher/colormap/xporb.png
                  mcpatcher/colormap/melonstem.png
                  mcpatcher/colormap/pumpkinstem.png
                  mcpatcher/line/fishingline.png
                  mcpatcher/line/fishingline.properties
                  mcpatcher/line/lead.png
                  mcpatcher/line/lead.properties
                  mcpatcher/mob/skeleton/skeleton2 - 15.png
                  mcpatcher/mob/skeleton/wither_skeleton2 - 15.png

New Iron Golem.

Custom colours for Melon and Pumpkin stems, dripping lava, Mycelium particle effect, Redstone and XP
Orb.

Lead and Fishing Line textures.

Redone the Skeleton and Wither Skeleton CTM textures to add some more variety, there are now sixteen
versions of each Skeleton.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/sapling_jungle.png
                textures/gui/container/beacon.png
                textures/entity/skeleton/skeleton.png
                textures/entity/skeleton/wither_skeleton.png

Cleaned up the Jungle Sapling and Beacon button textures.

Redone the Skeleton and Wither Skeleton textures to match the new CTM files.

Moved all the helper files into it's own directory, this is more for texture authors than end users.

Added some more custom colours for the XP Bar, Ender Dragon and sign text.

Spawner Egg Colour added to the color.properties, also reorganised the file into an easier reading
layout.

This will be the last 1.7.4 update until 1.8 comes out.



-{1.2.8}- 8th January 2014 - 1.7.4------------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/leaves_spruce_opaque.png
                textures/map/map_icons.png
                textures/items/potato.png
                textures/items/potato_baked.png
                textures/items/potato_poisonous.png
                mcpatcher/ctm/mob_spawner/mob_spawner_top.png
                mcpatcher/ctm/mob_spawner/mob_spawner_top.properties
                mcpatcher/ctm/mob_spawner/mob_spawner_bottom.png
                mcpatcher/ctm/mob_spawner/mob_spawner_bottom.properties
                mcpatcher/ctm/color.properties
<REMOVED>       mcpatcher/font/ascii.properties
                mcpatcher/font/unicode_page_00.properties
                textures/font/ascii.properties
                textures/font/unicode_page_00.properties

Cleaned up the Spruce Opaque leaves.

Made the Map Icons much clearer (32x32px for each icon now).

Cleaned up the top and bottom CTM properties for the monster spawners as there were some errors.

Tweaked the Potatos to be a little rounder.

I had no plans on testing this pack in Optifine but decided to do some limited testing anyway as
some people are having some issues.

In Minecraft 1.7 onwards, blocks are referred to by name rather than ID number.

Numerical IDs are supported for older blocks currently, but newer blocks will be name only. 
 
Stone blocks for example can be referred to as:-
   1               (not recommended)
   minecraft:stone (full name)
   stone           (name without prefix)
   
The trouble is Optifine still uses ID's so this is why the custom colours are not working correctly.

I've temporarily change the names back to ID's (names are still in the color.properties files but
are commented out) as at least this is currently compatible with both Optifine and MCPatcher but
with new blocks coming along like Granite, these will not even have an ID number and go by just a
name so this will have to change to the newer system in the end anyway.

Some things like the trip wire hooks and lever do not work in Optifine (they will look default).

As the font can display wrong with Optifine, I've removed the two font kerning properties files.



-{1.2.7}- 25th December 2013 - 1.7.4----------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/entity/chest/christmas_double.png
                textures/entity/chest/christmas.png
                mcpatcher/colormap/leaves_acacia.png
                mcpatcher/colormap/leaves_birch.png
                mcpatcher/colormap/leaves_dark_oak.png
                mcpatcher/colormap/leaves_jungle.png
                mcpatcher/colormap/leaves_oak.png
                mcpatcher/colormap/leaves_spruce.png
                mcpatcher/ctm/flower_allium/0.png - 11.png
                mcpatcher/ctm/flower_allium/flower_allium.properties
                mcpatcher/ctm/flower_blue_orchid/0.png - 11.png
                mcpatcher/ctm/flower_blue_orchid/flower_blue_orchid.properties
                mcpatcher/ctm/flower_houstonia/0.png - 11.png
                mcpatcher/ctm/flower_houstonia/flower_houstonia.properties
                mcpatcher/ctm/flower_oxeye_daisy/0.png - 11.png
                mcpatcher/ctm/flower_oxeye_daisy/flower_oxeye_daisy.properties
                mcpatcher/ctm/flower_tulip_orange/0.png - 11.png
                mcpatcher/ctm/flower_tulip_orange/flower_tulip_orange.properties
                mcpatcher/ctm/flower_tulip_pink/0.png - 11.png
                mcpatcher/ctm/flower_tulip_pink/flower_tulip_pink.properties
                mcpatcher/ctm/flower_tulip_red/0.png - 11.png
                mcpatcher/ctm/flower_tulip_red/flower_tulip_red.properties
                mcpatcher/ctm/flower_tulip_white/0.png - 11.png
                mcpatcher/ctm/flower_tulip_white/flower_tulip_white.properties

Tweaked the two christmas chests.

New CTM flowers, twelve varieties for each, different heights and colourings.

New leaf colours depending on the biome.



-{1.2.6}- 22nd December 2013 - 1.7.4----------------------------------------------------------------

JimStoneCraft
<ADDED>
[Mojang]        textures/gui/title/mojang.png
[JimStoneCraft] mcpatcher/ctm/planks_oak/0.png - 4.png
                mcpatcher/ctm/planks_oak/block5.properties
                mcpatcher/ctm/planks_oak/block53.properties
                mcpatcher/ctm/planks_oak/block126.properties
                mcpatcher/ctm/brick_stairs/block108.properties
                mcpatcher/ctm/brick_stairs/block108a.properties
                mcpatcher/ctm/brick_stairs/block108b.properties
                mcpatcher/ctm/brick_stairs/block108c.properties
                mcpatcher/ctm/brick_stairs/bottom1.png
                mcpatcher/ctm/brick_stairs/bottom2.png
                mcpatcher/ctm/brick_stairs/sides.png
                mcpatcher/ctm/brick_stairs/top.png
                mcpatcher/ctm/brick/5.png - 8.png
                mcpatcher/ctm/brick/block44.properties
                mcpatcher/ctm/brick/block44a.properties
                mcpatcher/ctm/brick/block44c.properties
                mcpatcher/ctm/brick/block45.properties
                mcpatcher/ctm/brick/block45a.properties
                mcpatcher/ctm/wood_acacia_log_end/0.png - 46.png
                mcpatcher/ctm/wood_acacia_log_end/block162.properties
                mcpatcher/ctm/wood_birch_log_end/0.png - 46.png
                mcpatcher/ctm/wood_birch_log_end/block17.properties
                mcpatcher/ctm/wood_darkoak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_darkoak_log_end/block162.properties
                mcpatcher/ctm/wood_jungle_log_end/0.png - 46.png
                mcpatcher/ctm/wood_jungle_log_end/block17.properties
                mcpatcher/ctm/wood_oak_log_end/0.png - 46.png
                mcpatcher/ctm/wood_oak_log_end/block17.properties
                mcpatcher/ctm/wood_spruce_log_end/0.png - 46.png
                mcpatcher/ctm/wood_spruce_log_end/block17.properties

The old logo it still there if you want it instead (mojang_old.png).

Oak (Blocks, Slabs and Stairs) now have random textures.

Made a new bottom for the brick stairs.

The bricks now display on the bottom of slabs too.

All the logs now have CTM.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/blocks/log_acacia_top.png
                textures/blocks/log_big_oak_top.png
                textures/blocks/log_birch_top.png
                textures/blocks/log_jungle_top.png
                textures/blocks/log_oak_top.png
                textures/blocks/log_spruce_top.png

Replaced the logs to match the new CTM logs.



-{1.2.5}- 8th December 2013 - 1.7.3-----------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/ctm/melon/melon.properties
                mcpatcher/ctm/mushroom_brown/brown_mushroom_block.properties
                mcpatcher/ctm/mushroom_brown/brown_mushroom_block_top.png
                mcpatcher/ctm/wooden_button/block143.properties
                mcpatcher/ctm/wooden_button/button.png
                mcpatcher/ctm/stone_button/block77.properties
                mcpatcher/ctm/stone_button/button.png
                mcpatcher/ctm/wooden_fence/block85.properties
                mcpatcher/ctm/wooden_fence/block85a.properties
                mcpatcher/ctm/wooden_fence/0.png - 4.png
                mcpatcher/ctm/nether_brick_fence/block113.properties
                mcpatcher/ctm/nether_brick_fence/block113a.properties
                mcpatcher/ctm/nether_brick_fence/0.png - 4.png
                mcpatcher/ctm/fence_gate/block107- 1 - 18.properties
                mcpatcher/ctm/fence_gate/0.png - 6.png
                mcpatcher/ctm/lever/stone0.png - stone4.png
                mcpatcher/ctm/lever/lever_fix_stone0 - 6.properties
                mcpatcher/ctm/tripwire/e_side.properties
                mcpatcher/ctm/tripwire/e_top.png
                mcpatcher/ctm/tripwire/e_top.properties
                mcpatcher/ctm/tripwire/n_top.png
                mcpatcher/ctm/tripwire/n_top.properties
                mcpatcher/ctm/tripwire/nw_side.png
                mcpatcher/ctm/tripwire/nw_side.properties
                mcpatcher/ctm/tripwire/s.png
                mcpatcher/ctm/tripwire/s.properties
                mcpatcher/ctm/tripwire/w_top.png
                mcpatcher/ctm/tripwire/w_top.properties
                mcpatcher/ctm/cactus/cactus_bottom.properties
                mcpatcher/ctm/cactus/cactus_side.properties
                mcpatcher/ctm/cactus/cactus_top.properties
                mcpatcher/ctm/cactus/0.png - 10.png
                mcpatcher/lightmap/world0.png
                mcpatcher/lightmap/world-1.png
                mcpatcher/lightmap/world1.png

Custom lightmaps for the three world, doubled the lighting transitions for the Overworld and added
Night Vision lighting for all three worlds.

world0.png - Overworld
world-1.png - Nether
world1.png - The End

The Pumpkin bottom face CTM fixed.

Change the top of the large Brown Mushroom.

Added Wooden and Stone Button, I cannot get the stone button to work even though it's in the same
format as the Wooden Button.

Cactus vertical CTM.

Wooden Fence and Nether Brick Fence CTM.

The Fence Gate is way too complex but it's done now CTM.

Lever base has a new stone texture CTM.

Tripwire base has some new wood CTM.

JimStoneCraft
<UPDATED>
                mcpatcher/ctm/pumpkin/pumpkin.properties
                textures/blocks/trip_wire_source.png

Made the wooded section match a little better.



-{1.2.4}- 2nd December 2013 - 1.7.2 - 13w48b--------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/gui/stream_indicator.png

Added Microphone icons.



-{1.2.3}- 21st November 2013 - 13w47c---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] mcpatcher/ctm/cobblestone_stairs/2.png
                textures/effect/dither.png
                textures/gui/stream_indicator.png
                mcpatcher/ctm/nether_brick_stairs
                mcpatcher/ctm/nether_brick
[sylcai]        mcpatcher/ctm/cobblestone_stairs/block67.properties
                mcpatcher/ctm/cobblestone_stairs/block67a.properties
                mcpatcher/ctm/cobblestone_stairs/block67b.properties

I'm not sure what dither.png is used for but made a version anyway.

The rotation was off on some blocks, here's the updates for the property files.

Experimental Netherbrick CTM

JimStoneCraft
[UPDATED]
                textures/gui/widgets.png

Cleaned up the connect icons.



-{1.2.2}- 17th November 2013 - 1.7.2----------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] mcpatcher/color.properties
                mcpatcher/colormap/sky0.png
                mcpatcher/colormap/reeds.png
                mcpatcher/ctm/podzol/block3b.properties
                textures/blocks/portal.png
                textures/gui/title/mojang.png

The sky colour is now the same as the previous versions of the pack, Reeds are also now back to
normal.

Converted the colormap.properties file from block ID's to the new naming system.

The Portal animation didn't loop correctly and would bob 1px up when looping, not that noticeable
but it's all in the detail.

I made a mojang.png logo a back in July but never posted it in the update logs.

After looking at it I thought I could do better so adjusted it a little, it's a twice resolution
resized logo with redrawn text, it's only shown for a few seconds while the game is loading, I
would like to redo the logo but would have to be redrawn using vectors from scratch.

Here are the font details for the Mojang text for anyone interested:-
Arial Black, Size 60, Stroke 1.0, Colour #F6883E (for both letter and stroke).

Sorted out the ramdom CTM podzol not working with block names only ID's.



-{1.2.1}- 28th October 2013 - 1.7.2-----------------------------------------------------------------

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/entity/spider_eyes.png
                mcpatcher/color.properties

It would seem to be that the spider_eyes.png file doesn't need an alpha transparent background, when
you just have black it works fine.

I don't use Custom Colors myself (Custom Colors off in MCPatcher) as I like the look of the original
colours in Minecraft, but I though I would investigate the grey grass issue anyway.

Minecraft has been slowly adding features that MCPatcher use to only have, this included custom
colours for biomes, grass, swampfoliage etc...

The color.properties file was a little out of date, this would cause the grass to turn grey when
patched as it was trying to add a tint to the grass, instead it would override the colour
completely, all working now.



-{1.2.0}- 25th October 2013 - 1.7.2-----------------------------------------------------------------

JimStoneCraft
<ADDED>
[Greenhawk837] textures/items/fish_pufferfish_raw.png
               textures/items/fish_salmon_cooked.png
               textures/items/fish_salmon_raw.png

[JohnCooldude] textures/items/fish_clownfish_raw.png

[Nova]         textures/entity/squid.png
               mcpatcher/mob/squid2.png
               mcpatcher/mob/squid2.png

JimStoneCraft
<UPDATED>
This is the combined pack.



-{1.1.16}- 23rd October 2013 - 1.7 Pre-release------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/mushroom_block_inside.png
                textures/blocks/mushroom_block_skin_brown.png
                textures/blocks/mushroom_block_skin_red
                textures/blocks/mushroom_block_skin_stem

All the glass converted to John Smith style (thicker lines) as the glass with the thin lines was an
edited version from another pack.

All the different colours for the CTM Glass, not tested yet due to MCPatcher not on the latest
version yet.

The CTM still needs to be cleaned up to used names rather than id's.



-{1.1.15}- 22nd October 2013 - 1.7 Pre-release------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/planks_acacia.png
                textures/blocks/planks_big_oak.png

<UPDATED>
[Greenhawk837]  textures/blocks/log_acacia_top.png
                textures/blocks/log_big_oak_top.png
[JimStoneCraft] textures/blocks/log_birch_top.png
                textures/blocks/log_jungle_top
                textures/blocks/log_acacia_top.png
                textures/blocks/log_spruce_top.png
                textures/blocks/double_plant_sunflower_back.png
                textures/blocks/double_plant_sunflower_front.png

The edge colour of the log end matches better with the colour of the log side.

Acacia middle made more red to match actual Acacia wood and spruce changed to have a different
centre for some block variety.

Yeah, swiss roll birch log is back.

Tweaked the Sunflower a little bit.



-{1.1.14}- 21st October 2013 - 13w43a---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/alternatives/glass_white.png
                textures/blocks/alternatives/glass_silver.png
[Greenhawk837]  textures/blocks/alternatives/dirt_podzol_side.png

Added alternatives, you will have to move then manually to the block directory if you want to use
them.

                textures/blocks/leaves_acacia.png
                textures/blocks/leaves_acacia_opaque.png
                textures/blocks/leaves_big_oak.png
                textures/blocks/leaves_big_oak_opaque.png
                textures/blocks/log_acacia.png
                textures/blocks/log_acacia_top.png
                textures/blocks/log_big_oak.png
                textures/blocks/log_big_oak_top.png

All the above leaves and logs are from JSTR pack (thaumcraft & extrabiomes).

[JimStoneCraft] textures/blocks/sapling_acacia.png
                textures/blocks/sapling_roofed_oak.png

Acacia based on the Birch sapling.

I'm guessing new coloured planks will be coming in the next update.



-{1.1.13}- 18th October 2013 - 13w42b---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/glass_white.png
                textures/blocks/glass_silver.png
                textures/blocks/glass_pane_top_white
                textures/blocks/glass_pane_top_silver

These two textures are 日本語襖/障子 (Japanese Fusuma/shōji) style sliding panels.

The glass_silver.png texture is based on one of the alternative John Smith Glow
Stone textures, both glass_pane_top_white and glass_pane_top_silver have edges
that match the panes.

The glass_silver.png is 10% transparent and glass_white.png is 5% transparent, this is so it lets
light through for a great nighttime effect, plus the paper panels would let light through in real
life but would not be see through.

JimStoneCraft
<UPDATED>
[JimStoneCraft] textures/font/ascii.png
Added some new European characters, some are still missing as I have no idea what the characters
are.

All the glass textures are now a little more transparent.



-{1.1.12}- 10th October 2013 - 13w41a---------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/blocks/glass.png
                textures/blocks/glass_black.png
                textures/blocks/glass_blue.png
                textures/blocks/glass_brown.png
                textures/blocks/glass_cyan.png
                textures/blocks/glass_gray.png
                textures/blocks/glass_green.png
                textures/blocks/glass_light_blue.png
                textures/blocks/glass_lime.png
                textures/blocks/glass_magenta.png
                textures/blocks/glass_orange.png
                textures/blocks/glass_pane_top.png
                textures/blocks/glass_pane_top_black.png
                textures/blocks/glass_pane_top_blue.png
                textures/blocks/glass_pane_top_brown.png
                textures/blocks/glass_pane_top_cyan.png
                textures/blocks/glass_pane_top_gray.png
                textures/blocks/glass_pane_top_green.png
                textures/blocks/glass_pane_top_light_blue.png
                textures/blocks/glass_pane_top_lime.png
                textures/blocks/glass_pane_top_magenta.png
                textures/blocks/glass_pane_top_orange.png
                textures/blocks/glass_pane_top_pink.png
                textures/blocks/glass_pane_top_purple.png
                textures/blocks/glass_pane_top_red.png
                textures/blocks/glass_pane_top_silver.png
                textures/blocks/glass_pane_top_white.png
                textures/blocks/glass_pane_top_yellow.png
                textures/blocks/glass_pink.png
                textures/blocks/glass_purple.png
                textures/blocks/glass_red.png
                textures/blocks/glass_silver.png
                textures/blocks/glass_white.png
                textures/blocks/glass_yellow.png



-{1.1.11}- 29th September 2013 - 13w39b-------------------------------------------------------------

JimStoneCraft
<UPDATED>
Readded the John Smith Speeding Chicken to the Painting



-{1.1.10}- 28th September 2013 - 13w39a-------------------------------------------------------------

JimStoneCraft
<UPDATED>
Red Sand is now more red.
Tweaked the Sun Flower a little to get rid of some square edges.



-{1.1.9}- 28th September 2013 - 13w39a--------------------------------------------------------------

JimStoneCraft
<ADDED>
[JimStoneCraft] textures/gui/title/minecraft.png (Minecraft Realms logo)
                textures/gui/resource_packs.png
                textures/gui/widgets.png
                textures/blocks/ice_packed.png
                textures/blocks/flower_rose.png (Poppy)
                textures/blocks/double_plant_rose_bottom.png
                textures/blocks/double_plant_rose_top.png
                textures/blocks/red_sand.png
                textures/blocks/double_plant_fern_bottom.png
                textures/blocks/double_plant_fern_top.png
                textures/blocks/double_plant_grass_bottom.png
                textures/blocks/double_plant_grass_top.png
                textures/blocks/flower_tulip_orange.png
                textures/blocks/flower_tulip_pink.png
                textures/blocks/flower_tulip_red.png
                textures/blocks/flower_tulip_white.png
                textures/blocks/flower_oxeye_daisy.png
                textures/blocks/flower_blue_orchid.png
                textures/blocks/double_plant_sunflower_back.png
                textures/blocks/double_plant_sunflower_bottom.png
                textures/blocks/double_plant_sunflower_front.png
                textures/blocks/double_plant_sunflower_top.png
                textures/blocks/double_plant_paeonia_bottom.png
                textures/blocks/double_plant_paeonia_top.png
                textures/blocks/flower_paeonia.png
                textures/blocks/double_plant_syringa_bottom.png
                textures/blocks/double_plant_syringa_top.png
                textures/blocks/flower_allium.png
                textures/blocks/flower_houstonia.png
                textures/items/minecart_command_block.png

[Greenhawk837]  textures/blocks/dirt_podzol_side.png + CTM
                textures/blocks/dirt_podzol_top.png

<UPDATED>
Renamed fish_cooked.png - fish_cod_cooked.png
Renamed fish_raw.png - fish_cod_raw.png


New Textures Still Required.

textures/items/fish_clownfish_raw.png
textures/items/fish_pufferfish_raw.png
textures/items/fish_salmon_cooked.png
textures/items/fish_salmon_raw.png

<FIXED>
None Yet



-{1.1.8}- 16th July 2013----------------------------------------------------------------------------

Greenhawk837
<ADDED>
- [WaterTipper] CTM Textures for top and bottom sides of Spawners
- [WaterTipper] CTM Textures for the bottom sides of Pumpkins and Melons
- [WaterTipper] CTM Textures for End Stone

<UPDATED>
- [WaterTipper] Changed Birch log top to match others logs
- [JohnCooldude876] Opaque jungle leaves now matches transparent jungle leaves
- Red mushroom CTM changed to match original red mushroom
- Brown mushroom CTM changed to match original brown mushroom
- NetherBrick Fence CTM removed

<FIXED>
- [WaterTipper] Glass CTM file
- Flower Pot CTM textures Removed due to bugs
- Chiseled Sandstone now looks the same in the inventory as when placed



-{1.1.7}- 15th July 2013----------------------------------------------------------------------------

JimStoneCraft:
<ADDED>
Horse Textures resized (bug again).



-{1.1.6}- 14th July 2013----------------------------------------------------------------------------

JimStoneCraft:
<ADDED>
Sorted out a small cobblestone_mossy_top.properties CTM issue.



-{1.1.5}- 9th July 2013-----------------------------------------------------------------------------

JimStoneCraft:
<ADDED>
Missing hearts in the icons.png and widgets.png.
Sorted out a small Nether Brick CTM issue.



-{1.1.4}- 30th June 2013----------------------------------------------------------------------------

JimStoneCraft:
<ADDED>
Lots of random CTM textures.
deadbush, flower pot, tall grass, log tops, reeds, vines, red and brown mushrooms.
nether brick, netherrack, sandstone smooth and sandstone carved. 

Some textures were taken from the alternate John Smith texture sheets.



-{1.1.3}- 29th June 2013----------------------------------------------------------------------------

JimStoneCraft:
<UPDATED>
Reorganized the CTM properties and fully tested all the random blocks.
Added some extra flowers to the CTM.



-{1.1.2}- 28th June 2013----------------------------------------------------------------------------

JimStoneCraft:
<MOVED>
colormap, font, lightmap, mob, sky directories created in the MCPatcher
directory.
Random mobs moved to the new MCPatcher mob directory.
CTM folder reorganised by MCPatcher's convertor, still a little messy.



-{1.1.1}- 27th June 2013----------------------------------------------------------------------------

JimStoneCraft:
<MOVED>
The text files to the root of the Resource Pack so they are easier to find.
__READ ME.txt
Animation Frame Properties.txt
LEGACY_CHANGELOG.txt (this file!!)

JimStoneCraft:
<UPDATED>
Animation Frame Properties.txt with the new item and block names.



-{1.1.0}- (Complete Texture pack conversion to Resource Pack for 1.6)-------------------------------

Greenhawk837:
<UPDATED>
-Texture pack conversion to Resource Pack for 1.6 by JimStoneCraft
This pack is no longer backwards compatible
MCPatcher 4.1.0-beta3 (or greater) is required for HD font, random mobs, better skies etc...

<ADDED>
JimStoneCraft's READ ME
JimStoneCraft's Updated 512px Font (128px version is still there if needed)

NOTE:- Minecraft changed the way Texture packs are layed out and renamed them Resource Packs, this
pack is no longer backwards compatible and will not work with versions of Minecraft older than 1.6.

Please download the older Texture Pack for 1.52 and 1.47 compatibility.

http://www.jslegacy.com/



-{1.0.7}--------------------------------------------------------------------------------------------

Greenhawk837:
<ADDED>
JimStoneCraft's Horse GUI

<UPDATED>
JimStoneCraft's Updated Font - Should now work with most European languages



-{1.0.6}--------------------------------------------------------------------------------------------

Greenhawk837:
<ADDED>
Soulburner's armor slots icons

<FIXED>
Hardened Clay now shows ingame



-{1.0.5}- (support for snapshot 13w19a)-------------------------------------------------------------

Greenhawk837:
<ADDED>
Stained clay textures
Charcoal texture



-{1.0.4}- (More support for 1.6 snapshots)----------------------------------------------------------

Greenhawk837:
<ADDED>
JimStoneCraft's coal block
JimStoneCraft's horse armor item & name tag
JimStoneCraft's horse armor

<UPDATED>
JimStoneCraft's animated gold nugget & Clock fix


(There will be support for some of the vanilla mobs that are currently
untextured soon)



-{1.0.3}- (Partial support for 1.6 snapshots)-------------------------------------------------------

Glowstrontium:
<ADDED>
JimStoneCraft's straw blocks & rope.
Also added texture for hardened clay block.

<UPDATED>
JimStoneCraft's GUI updates - support for horse armor icons and new Realms
status icons.



-{1.0.2}--------------------------------------------------------------------------------------------

Greenhawk837:
<ADDED>
JimStoneCraft's Arrow entity texture

<UPDATED>
achievements popup background
dispenser_front_vertical to fit better
dropper_front_vertical to fit better
dropper_front to be easier to tell apart from dispenser
hopper to look metallic
chicken minecart artwork to be clearer and lighter
wither skull to match new Wither Skeleton
JimStoneCraft's speckledMelon Animation
JimStoneCraft's Comparator Animation
JimStoneCraft's Arrow item
JimStoneCraft's Hopper GUI

<FIXED>
converted connected textures to the new 1.5 format and organised it into
categories



-{1.0.1}--------------------------------------------------------------------------------------------

Greenhawk837:
<ADDED>
recolour of EchoZeero's Squid texture.

<UPDATED> 
new Wither Skeleton texture to match new Wither Boss.
icons.png with new boss health bar and connection icons.

<FIXED> 
potato and baked potato textures swapped.

====================================================================================================